(svn r21925) -Doc: Doxygen additions and markup corrections to vehicle-related functions.
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@@ -118,7 +118,7 @@ extern bool LoadOldVehicle(LoadgameState *ls, int num);
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extern bool AfterLoadGame();
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extern void FixOldVehicles();
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/** Vehicle data structure. */
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/** %Vehicle data structure. */
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struct Vehicle : VehiclePool::PoolItem<&_vehicle_pool>, BaseVehicle {
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private:
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Vehicle *next; ///< pointer to the next vehicle in the chain
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@@ -141,7 +141,7 @@ public:
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/**
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* Heading for this tile.
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* For airports and train stations this tile does not necessarily belong to the destination station,
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* but it can be used for heuristical purposes to estimate the distance.
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* but it can be used for heuristic purposes to estimate the distance.
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*/
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TileIndex dest_tile;
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