(svn r12459) -Codechange: split news.h into news_type.h and news_func.h.
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@@ -17,7 +17,7 @@
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#include "industry.h"
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#include "station.h"
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#include "player_base.h"
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#include "news.h"
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#include "news_func.h"
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#include "saveload.h"
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#include "gui.h"
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#include "unmovable_map.h"
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@@ -2118,7 +2118,7 @@ static void TownActionRoadRebuild(Town* t)
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SetDParam(1, _current_player);
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AddNewsItem(STR_2055_TRAFFIC_CHAOS_IN_ROAD_REBUILDING,
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NEWS_FLAGS(NM_NORMAL, NF_TILE, NT_GENERAL, 0), t->xy, 0);
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NM_NORMAL, NF_TILE, NT_GENERAL, DNC_NONE, t->xy, 0);
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}
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static bool DoBuildStatueOfCompany(TileIndex tile, TownID town_id)
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