(svn r15176) -Fix [FS#2554]: querying the content server could free when resolving the hostname or connecting takes long/is timing out.
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@@ -946,7 +946,7 @@ static bool NetworkDoClientLoop()
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// We have to do some UDP checking
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void NetworkUDPGameLoop()
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{
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NetworkContentLoop();
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_network_content_client.SendReceive();
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TCPConnecter::CheckCallbacks();
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if (_network_udp_server) {
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