(svn r15176) -Fix [FS#2554]: querying the content server could free when resolving the hostname or connecting takes long/is timing out.

This commit is contained in:
rubidium
2009-01-20 16:51:55 +00:00
parent 3d35b3c2cc
commit eeb38a8e3a
6 changed files with 550 additions and 415 deletions

View File

@@ -61,33 +61,14 @@ public:
* with flags whether to download them or not.
* @param infos the list to search in
*/
NetworkContentDownloadStatusWindow(ContentVector &infos) :
NetworkContentDownloadStatusWindow() :
Window(&_network_content_download_status_window_desc),
cur_id(UINT32_MAX)
{
this->parent = FindWindowById(WC_NETWORK_WINDOW, 1);
this->connection = NetworkContent_Connect(this);
if (this->connection == NULL) {
/* When the connection got broken and we can't rebuild it we can't do much :( */
ShowErrorMessage(STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD, STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_CONNECTION_LOST, 0, 0);
delete this;
return;
}
/** Make the list of items to download */
uint32 *ids = MallocT<uint32>(infos.Length());
for (ContentIterator iter = infos.Begin(); iter != infos.End(); iter++) {
const ContentInfo *ci = *iter;
if (!ci->IsSelected()) continue;
ids[this->total_files++] = ci->id;
this->total_bytes += ci->filesize;
}
/** And request them for download */
this->connection->RequestContent(this->total_files, ids);
free(ids);
_network_content_client.AddCallback(this);
_network_content_client.DownloadSelectedContent(this->total_files, this->total_bytes);
this->FindWindowPlacementAndResize(&_network_content_download_status_window_desc);
}
@@ -121,7 +102,7 @@ public:
}
}
NetworkContent_Disconnect(this);
_network_content_client.RemoveCallback(this);
}
virtual void OnPaint()
@@ -158,7 +139,7 @@ public:
if (widget == NCDSWW_CANCELOK) delete this;
}
virtual void OnDownloadProgress(ContentInfo *ci, uint bytes)
virtual void OnDownloadProgress(const ContentInfo *ci, uint bytes)
{
if (ci->id != this->cur_id) {
strecpy(this->name, ci->filename, lastof(this->name));
@@ -198,11 +179,8 @@ class NetworkContentListWindow : public Window, ContentCallback {
NCLWW_RESIZE, ///< Resize button
};
ClientNetworkContentSocketHandler *connection; ///< Connection with the content server
SmallVector<ContentID, 4> requested; ///< ContentIDs we already requested (so we don't do it again)
ContentVector infos; ///< All content info we received
ContentInfo *selected; ///< The selected content info
int list_pos; ///< Our position in the list
const ContentInfo *selected; ///< The selected content info
int list_pos; ///< Our position in the list
/** Make sure that the currently selected content info is within the visible part of the matrix */
void ScrollToSelected()
@@ -218,232 +196,28 @@ class NetworkContentListWindow : public Window, ContentCallback {
}
}
/**
* Download information of a given Content ID if not already tried
* @param cid the ID to try
*/
void DownloadContentInfo(ContentID cid)
{
/* When we tried to download it already, don't try again */
if (this->requested.Contains(cid)) return;
*this->requested.Append() = cid;
assert(this->requested.Contains(cid));
this->connection->RequestContentList(1, &cid);
}
/**
* Get the content info based on a ContentID
* @param cid the ContentID to search for
* @return the ContentInfo or NULL if not found
*/
ContentInfo *GetContent(ContentID cid)
{
for (ContentIterator iter = this->infos.Begin(); iter != this->infos.End(); iter++) {
ContentInfo *ci = *iter;
if (ci->id == cid) return ci;
}
return NULL;
}
/**
* Reverse lookup the dependencies of (direct) parents over a given child.
* @param parents list to store all parents in (is not cleared)
* @param child the child to search the parents' dependencies for
*/
void ReverseLookupDependency(ContentVector &parents, ContentInfo *child)
{
for (ContentIterator iter = this->infos.Begin(); iter != this->infos.End(); iter++) {
ContentInfo *ci = *iter;
if (ci == child) continue;
for (uint i = 0; i < ci->dependency_count; i++) {
if (ci->dependencies[i] == child->id) {
*parents.Append() = ci;
break;
}
}
}
}
/**
* Reverse lookup the dependencies of all parents over a given child.
* @param tree list to store all parents in (is not cleared)
* @param child the child to search the parents' dependencies for
*/
void ReverseLookupTreeDependency(ContentVector &tree, ContentInfo *child)
{
*tree.Append() = child;
/* First find all direct parents */
for (ContentIterator iter = tree.Begin(); iter != tree.End(); iter++) {
ContentVector parents;
ReverseLookupDependency(parents, *iter);
for (ContentIterator piter = parents.Begin(); piter != parents.End(); piter++) {
tree.Include(*piter);
}
}
}
/**
* Check the dependencies (recursively) of this content info
* @param ci the content info to check the dependencies of
*/
void CheckDependencyState(ContentInfo *ci)
{
if (ci->IsSelected() || ci->state == ContentInfo::ALREADY_HERE) {
/* Selection is easy; just walk all children and set the
* autoselected state. That way we can see what we automatically
* selected and thus can unselect when a dependency is removed. */
for (uint i = 0; i < ci->dependency_count; i++) {
ContentInfo *c = this->GetContent(ci->dependencies[i]);
if (c == NULL) {
DownloadContentInfo(ci->dependencies[i]);
} else if (c->state == ContentInfo::UNSELECTED) {
c->state = ContentInfo::AUTOSELECTED;
this->CheckDependencyState(c);
}
}
return;
}
if (ci->state != ContentInfo::UNSELECTED) return;
/* For unselection we need to find the parents of us. We need to
* unselect them. After that we unselect all children that we
* depend on and are not used as dependency for us, but only when
* we automatically selected them. */
ContentVector parents;
ReverseLookupDependency(parents, ci);
for (ContentIterator iter = parents.Begin(); iter != parents.End(); iter++) {
ContentInfo *c = *iter;
if (!c->IsSelected()) continue;
c->state = ContentInfo::UNSELECTED;
CheckDependencyState(c);
}
for (uint i = 0; i < ci->dependency_count; i++) {
ContentInfo *c = this->GetContent(ci->dependencies[i]);
if (c == NULL) {
DownloadContentInfo(ci->dependencies[i]);
continue;
}
if (c->state != ContentInfo::AUTOSELECTED) continue;
/* Only unselect when WE are the only parent. */
parents.Clear();
ReverseLookupDependency(parents, c);
/* First check whether anything depends on us */
int sel_count = 0;
bool force_selection = false;
for (ContentIterator iter = parents.Begin(); iter != parents.End(); iter++) {
if ((*iter)->IsSelected()) sel_count++;
if ((*iter)->state == ContentInfo::SELECTED) force_selection = true;
}
if (sel_count == 0) {
/* Nothing depends on us */
c->state = ContentInfo::UNSELECTED;
this->CheckDependencyState(c);
continue;
}
/* Something manually selected depends directly on us */
if (force_selection) continue;
/* "Flood" search to find all items in the dependency graph*/
parents.Clear();
ReverseLookupTreeDependency(parents, c);
/* Is there anything that is "force" selected?, if so... we're done. */
for (ContentIterator iter = parents.Begin(); iter != parents.End(); iter++) {
if ((*iter)->state != ContentInfo::SELECTED) continue;
force_selection = true;
break;
}
/* So something depended directly on us */
if (force_selection) continue;
/* Nothing depends on us, mark the whole graph as unselected.
* After that's done run over them once again to test their children
* to unselect. Don't do it immediatelly because it'll do exactly what
* we're doing now. */
for (ContentIterator iter = parents.Begin(); iter != parents.End(); iter++) {
ContentInfo *c = *iter;
if (c->state == ContentInfo::AUTOSELECTED) c->state = ContentInfo::UNSELECTED;
}
for (ContentIterator iter = parents.Begin(); iter != parents.End(); iter++) {
this->CheckDependencyState(*iter);
}
}
}
/** Toggle the state of a content info and check it's dependencies */
void ToggleSelectedState()
{
switch (this->selected->state) {
case ContentInfo::SELECTED:
case ContentInfo::AUTOSELECTED:
this->selected->state = ContentInfo::UNSELECTED;
break;
case ContentInfo::UNSELECTED:
this->selected->state = ContentInfo::SELECTED;
break;
default:
return;
}
this->CheckDependencyState(this->selected);
}
public:
/**
* Create the content list window.
* @param desc the window description to pass to Window's constructor.
* @param cv the list with content to show; if NULL find content ourselves
*/
NetworkContentListWindow(const WindowDesc *desc, ContentVector *cv, ContentType type) : Window(desc, 1), selected(NULL), list_pos(0)
NetworkContentListWindow(const WindowDesc *desc, bool select_all) : Window(desc, 1), selected(NULL), list_pos(0)
{
this->connection = NetworkContent_Connect(this);
this->vscroll.cap = 14;
this->resize.step_height = 14;
this->resize.step_width = 2;
if (cv == NULL) {
if (type == CONTENT_TYPE_END) {
this->connection->RequestContentList(CONTENT_TYPE_BASE_GRAPHICS);
this->connection->RequestContentList(CONTENT_TYPE_NEWGRF);
this->connection->RequestContentList(CONTENT_TYPE_AI);
} else {
this->connection->RequestContentList(type);
}
this->HideWidget(NCLWW_SELECT_ALL);
} else {
this->connection->RequestContentList(cv, true);
_network_content_client.AddCallback(this);
this->HideWidget(select_all ? NCLWW_SELECT_UPDATE : NCLWW_SELECT_ALL);
for (ContentIterator iter = cv->Begin(); iter != cv->End(); iter++) {
*this->infos.Append() = *iter;
}
this->HideWidget(NCLWW_SELECT_UPDATE);
}
SetVScrollCount(this, this->infos.Length());
SetVScrollCount(this, _network_content_client.Length());
this->FindWindowPlacementAndResize(desc);
}
/** Free everything we allocated */
~NetworkContentListWindow()
{
NetworkContent_Disconnect(this);
for (ContentIterator iter = this->infos.Begin(); iter != this->infos.End(); iter++) delete *iter;
_network_content_client.RemoveCallback(this);
}
virtual void OnPaint()
@@ -452,7 +226,7 @@ public:
uint filesize = 0;
bool show_select_all = false;
bool show_select_update = false;
for (ContentIterator iter = this->infos.Begin(); iter != this->infos.End(); iter++) {
for (ConstContentIterator iter = _network_content_client.Begin(); iter != _network_content_client.End(); iter++) {
const ContentInfo *ci = *iter;
switch (ci->state) {
case ContentInfo::SELECTED:
@@ -480,7 +254,7 @@ public:
/* Fill the matrix with the information */
uint y = this->widget[NCLWW_MATRIX].top + 3;
int cnt = 0;
for (ContentIterator iter = this->infos.Get(this->vscroll.pos); iter != this->infos.End() && cnt < this->vscroll.cap; iter++, cnt++) {
for (ConstContentIterator iter = _network_content_client.Get(this->vscroll.pos); iter != _network_content_client.End() && cnt < this->vscroll.cap; iter++, cnt++) {
const ContentInfo *ci = *iter;
if (ci == this->selected) GfxFillRect(this->widget[NCLWW_CHECKBOX].left + 1, y - 2, this->widget[NCLWW_NAME].right - 1, y + 9, 10);
@@ -557,17 +331,14 @@ public:
ContentID cid = this->selected->dependencies[i];
/* Try to find the dependency */
ContentIterator iter = this->infos.Begin();
for (; iter != this->infos.End(); iter++) {
ConstContentIterator iter = _network_content_client.Begin();
for (; iter != _network_content_client.End(); iter++) {
const ContentInfo *ci = *iter;
if (ci->id != cid) continue;
p += seprintf(p, lastof(buf), p == buf ? "%s" : ", %s", (*iter)->name);
break;
}
/* We miss the dependency, but we'll only request it if not done before. */
if (iter == this->infos.End()) DownloadContentInfo(cid);
}
SetDParamStr(0, buf);
y += DrawStringMultiLine(this->widget[NCLWW_DETAILS].left + 5, y, STR_CONTENT_DETAIL_DEPENDENCIES, this->widget[NCLWW_DETAILS].right - this->widget[NCLWW_DETAILS].left - 5, max_y - y);
@@ -586,13 +357,13 @@ public:
if (this->selected->IsSelected()) {
/* When selected show all manually selected content that depends on this */
ContentVector tree;
ReverseLookupTreeDependency(tree, this->selected);
ConstContentVector tree;
_network_content_client.ReverseLookupTreeDependency(tree, this->selected);
char buf[8192] = "";
char *p = buf;
for (ContentIterator iter = tree.Begin(); iter != tree.End(); iter++) {
ContentInfo *ci = *iter;
for (ConstContentIterator iter = tree.Begin(); iter != tree.End(); iter++) {
const ContentInfo *ci = *iter;
if (ci == this->selected || ci->state != ContentInfo::SELECTED) continue;
p += seprintf(p, lastof(buf), buf == p ? "%s" : ", %s", ci->name);
@@ -626,34 +397,27 @@ public:
if (id_v >= this->vscroll.cap) return; // click out of bounds
id_v += this->vscroll.pos;
if (id_v >= this->infos.Length()) return; // click out of bounds
if (id_v >= _network_content_client.Length()) return; // click out of bounds
this->selected = this->infos[id_v];
this->selected = *_network_content_client.Get(id_v);
this->list_pos = id_v;
if (pt.x <= this->widget[NCLWW_CHECKBOX].right) this->ToggleSelectedState();
if (pt.x <= this->widget[NCLWW_CHECKBOX].right) _network_content_client.ToggleSelectedState(this->selected);
this->SetDirty();
} break;
case NCLWW_SELECT_ALL:
_network_content_client.SelectAll();
this->SetDirty();
break;
case NCLWW_SELECT_UPDATE:
for (ContentIterator iter = this->infos.Begin(); iter != this->infos.End(); iter++) {
ContentInfo *ci = *iter;
if (ci->state == ContentInfo::UNSELECTED && (widget == NCLWW_SELECT_ALL || ci->update)) {
ci->state = ContentInfo::SELECTED;
CheckDependencyState(ci);
}
}
_network_content_client.SelectUpdate();
this->SetDirty();
break;
case NCLWW_UNSELECT:
for (ContentIterator iter = this->infos.Begin(); iter != this->infos.End(); iter++) {
ContentInfo *ci = *iter;
/* No need to check dependencies; when everything's off nothing can depend */
if (ci->IsSelected()) ci->state = ContentInfo::UNSELECTED;
}
this->SetDirty();
break;
@@ -662,14 +426,14 @@ public:
break;
case NCLWW_DOWNLOAD:
new NetworkContentDownloadStatusWindow(this->infos);
new NetworkContentDownloadStatusWindow();
break;
}
}
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
{
if (this->infos.Length() == 0) return ES_HANDLED;
if (_network_content_client.Length() == 0) return ES_HANDLED;
switch (keycode) {
case WKC_UP:
@@ -678,7 +442,7 @@ public:
break;
case WKC_DOWN:
/* scroll down by one */
if (this->list_pos < (int)this->infos.Length() - 1) this->list_pos++;
if (this->list_pos < (int)_network_content_client.Length() - 1) this->list_pos++;
break;
case WKC_PAGEUP:
/* scroll up a page */
@@ -686,7 +450,7 @@ public:
break;
case WKC_PAGEDOWN:
/* scroll down a page */
this->list_pos = min(this->list_pos + this->vscroll.cap, (int)this->infos.Length() - 1);
this->list_pos = min(this->list_pos + this->vscroll.cap, (int)_network_content_client.Length() - 1);
break;
case WKC_HOME:
/* jump to beginning */
@@ -694,18 +458,18 @@ public:
break;
case WKC_END:
/* jump to end */
this->list_pos = this->infos.Length() - 1;
this->list_pos = _network_content_client.Length() - 1;
break;
case WKC_SPACE:
this->ToggleSelectedState();
_network_content_client.ToggleSelectedState(this->selected);
this->SetDirty();
return ES_HANDLED;
default: return ES_NOT_HANDLED;
}
this->selected = this->infos[this->list_pos];
this->selected = *_network_content_client.Get(this->list_pos);
/* scroll to the new server if it is outside the current range */
this->ScrollToSelected();
@@ -721,7 +485,7 @@ public:
this->widget[NCLWW_MATRIX].data = (this->vscroll.cap << 8) + 1;
SetVScrollCount(this, this->infos.Length());
SetVScrollCount(this, _network_content_client.Length());
/* Make the matrix and details section grow both bigger (or smaller) */
delta.x /= 2;
@@ -732,52 +496,25 @@ public:
this->widget[NCLWW_DETAILS].left -= delta.x;
}
virtual void OnReceiveContentInfo(ContentInfo *rci)
virtual void OnReceiveContentInfo(const ContentInfo *rci)
{
/* Do we already have a stub for this? */
for (ContentIterator iter = this->infos.Begin(); iter != this->infos.End(); iter++) {
ContentInfo *ci = *iter;
if (ci->type == rci->type && ci->unique_id == rci->unique_id &&
memcmp(ci->md5sum, rci->md5sum, sizeof(ci->md5sum)) == 0) {
/* Preserve the name if possible */
if (StrEmpty(rci->name)) strecpy(rci->name, ci->name, lastof(rci->name));
delete ci;
*iter = rci;
this->SetDirty();
return;
}
}
/* Missing content info? Don't list it */
if (rci->filesize == 0) {
delete rci;
return;
}
/* Nothing selected, lets select something */
if (this->selected == NULL) this->selected = rci;
*this->infos.Append() = rci;
SetVScrollCount(this, this->infos.Length());
/* Incoming data means that we might need to reconsider dependencies */
for (ContentIterator iter = this->infos.Begin(); iter != this->infos.End(); iter++) {
CheckDependencyState(*iter);
}
SetVScrollCount(this, _network_content_client.Length());
this->SetDirty();
}
virtual void OnDownloadComplete(ContentID cid)
{
/* When we know something that completed downloading, we have it! */
ContentInfo *ci = this->GetContent(cid);
if (ci != NULL) {
ci->state = ContentInfo::ALREADY_HERE;
this->SetDirty();
this->SetDirty();
}
virtual void OnConnect(bool success)
{
if (!success) {
ShowErrorMessage(INVALID_STRING_ID, STR_CONTENT_ERROR_COULD_NOT_CONNECT, 0, 0);
delete this;
}
this->SetDirty();
}
};
@@ -827,21 +564,27 @@ static const WindowDesc _network_content_list_desc = {
void ShowNetworkContentListWindow(ContentVector *cv, ContentType type)
{
#if defined(WITH_ZLIB)
if (NetworkContent_Connect(NULL)) {
DeleteWindowById(WC_NETWORK_WINDOW, 1);
new NetworkContentListWindow(&_network_content_list_desc, cv, type);
NetworkContent_Disconnect(NULL);
} else {
ShowErrorMessage(INVALID_STRING_ID, STR_CONTENT_ERROR_COULD_NOT_CONNECT, 0, 0);
#else
{
ShowErrorMessage(STR_CONTENT_NO_ZLIB_SUB, STR_CONTENT_NO_ZLIB, 0, 0);
#endif /* WITH_ZLIB */
/* Connection failed... clean up the mess */
if (cv != NULL) {
for (ContentIterator iter = cv->Begin(); iter != cv->End(); iter++) delete *iter;
if (cv == NULL) {
if (type == CONTENT_TYPE_END) {
_network_content_client.RequestContentList(CONTENT_TYPE_BASE_GRAPHICS);
_network_content_client.RequestContentList(CONTENT_TYPE_AI);
_network_content_client.RequestContentList(CONTENT_TYPE_NEWGRF);
_network_content_client.RequestContentList(CONTENT_TYPE_AI_LIBRARY);
} else {
_network_content_client.RequestContentList(type);
}
} else {
_network_content_client.RequestContentList(cv, true);
}
new NetworkContentListWindow(&_network_content_list_desc, cv != NULL);
#else
ShowErrorMessage(STR_CONTENT_NO_ZLIB_SUB, STR_CONTENT_NO_ZLIB, 0, 0);
/* Connection failed... clean up the mess */
if (cv != NULL) {
for (ContentIterator iter = cv->Begin(); iter != cv->End(); iter++) delete *iter;
}
#endif /* WITH_ZLIB */
}
#endif /* ENABLE_NETWORK */