Add go to depot and sell vehicle orders
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@@ -86,6 +86,7 @@ const SlxiSubChunkInfo _sl_xv_sub_chunk_infos[] = {
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{ XSLFI_ORDER_EXTRA_DATA, XSCF_NULL, 1, 1, "order_extra_data", NULL, NULL, NULL },
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{ XSLFI_WHOLE_MAP_CHUNK, XSCF_NULL, 1, 1, "whole_map_chunk", NULL, NULL, "WMAP" },
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{ XSLFI_ST_LAST_VEH_TYPE, XSCF_NULL, 1, 1, "station_last_veh_type", NULL, NULL, NULL },
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{ XSLFI_SELL_AT_DEPOT_ORDER, XSCF_NULL, 1, 1, "sell_at_depot_order", NULL, NULL, NULL },
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{ XSLFI_NULL, XSCF_NULL, 0, 0, NULL, NULL, NULL, NULL },// This is the end marker
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};
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@@ -60,6 +60,7 @@ enum SlXvFeatureIndex {
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XSLFI_ORDER_EXTRA_DATA, ///< Order extra data field(s)
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XSLFI_WHOLE_MAP_CHUNK, ///< Whole map chunk
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XSLFI_ST_LAST_VEH_TYPE, ///< Per-cargo station last vehicle type
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XSLFI_SELL_AT_DEPOT_ORDER, ///< Sell vehicle on arrival at depot orders
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XSLFI_RIFF_HEADER_60_BIT, ///< Size field in RIFF chunk header is 60 bit
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XSLFI_HEIGHT_8_BIT, ///< Map tile height is 8 bit instead of 4 bit, but savegame version may be before this became true in trunk
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