Add: [Win32] Video driver that uses OpenGL to transfer the video buffer to the screen.
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@@ -820,6 +820,38 @@ int OTTDStringCompare(const char *s1, const char *s2)
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return CompareString(MAKELCID(_current_language->winlangid, SORT_DEFAULT), NORM_IGNORECASE, s1_buf, -1, s2_buf, -1);
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}
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/**
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* Is the current Windows version Vista or later?
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* @return True if the current Windows is Vista or later.
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*/
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bool IsWindowsVistaOrGreater()
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{
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typedef BOOL (WINAPI * LPVERIFYVERSIONINFO)(LPOSVERSIONINFOEX, DWORD, DWORDLONG);
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typedef ULONGLONG (NTAPI * LPVERSETCONDITIONMASK)(ULONGLONG, DWORD, BYTE);
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#ifdef UNICODE
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static LPVERIFYVERSIONINFO _VerifyVersionInfo = (LPVERIFYVERSIONINFO)GetProcAddress(GetModuleHandle(_T("Kernel32")), "VerifyVersionInfoW");
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#else
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static LPVERIFYVERSIONINFO _VerifyVersionInfo = (LPVERIFYVERSIONINFO)GetProcAddress(GetModuleHandle(_T("Kernel32")), "VerifyVersionInfoA");
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#endif
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static LPVERSETCONDITIONMASK _VerSetConditionMask = (LPVERSETCONDITIONMASK)GetProcAddress(GetModuleHandle(_T("Kernel32")), "VerSetConditionMask");
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if (_VerifyVersionInfo != nullptr && _VerSetConditionMask != nullptr) {
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OSVERSIONINFOEX osvi = { sizeof(osvi), 0, 0, 0, 0, {0}, 0, 0 };
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DWORDLONG dwlConditionMask = 0;
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dwlConditionMask = _VerSetConditionMask(dwlConditionMask, VER_MAJORVERSION, VER_GREATER_EQUAL);
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dwlConditionMask = _VerSetConditionMask(dwlConditionMask, VER_MINORVERSION, VER_GREATER_EQUAL);
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dwlConditionMask = _VerSetConditionMask(dwlConditionMask, VER_SERVICEPACKMAJOR, VER_GREATER_EQUAL);
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osvi.dwMajorVersion = 6;
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osvi.dwMinorVersion = 0;
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osvi.wServicePackMajor = 0;
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return _VerifyVersionInfo(&osvi, VER_MAJORVERSION | VER_MINORVERSION | VER_SERVICEPACKMAJOR, dwlConditionMask) != FALSE;
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} else {
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return LOBYTE(GetVersion()) >= 6;
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}
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}
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#ifdef _MSC_VER
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/* Based on code from MSDN: https://msdn.microsoft.com/en-us/library/xcb2z8hs.aspx */
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const DWORD MS_VC_EXCEPTION = 0x406D1388;
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