(svn r26485) -Codechange: Replace ttd_strlcpy and ttd_strlcat with strecpy and strecat.
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@@ -40,7 +40,7 @@ static void SaveReal_GSDT(int *index_ptr)
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GameConfig *config = GameConfig::GetConfig();
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if (config->HasScript()) {
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ttd_strlcpy(_game_saveload_name, config->GetName(), lengthof(_game_saveload_name));
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strecpy(_game_saveload_name, config->GetName(), lastof(_game_saveload_name));
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_game_saveload_version = config->GetVersion();
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} else {
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/* No GameScript is configured for this so store an empty string as name. */
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