Fix 2fd871e2af: load correct ending-year for old (pre 0.7) savegames

Despite what it looked like, you could never really change the
ending-year (it was always reset to 2050 on start-up). See commit
683b65ee1 for details. As a side-effect, the variable that was
suppose to store the ending-year was just zero, never containing
a real ending-year.
This commit is contained in:
Patric Stout
2021-01-07 09:06:27 +01:00
committed by Patric Stout
parent a1987df96a
commit ef6b17baf7
3 changed files with 3 additions and 18 deletions

View File

@@ -47,8 +47,6 @@ static bool UpdateServerPassword(int32 p1);
static bool UpdateRconPassword(int32 p1);
static bool UpdateClientConfigValues(int32 p1);
extern int32 _old_ending_year_slv_105;
/* End - Callback Functions for the various settings */
/* Some settings do not need to be synchronised when playing in multiplayer.
@@ -1405,15 +1403,9 @@ str = STR_CONFIG_SETTING_STARTING_YEAR
strval = STR_JUST_INT
cat = SC_BASIC
[SDTG_VAR]
name = ""old_ending_year_slv_105""
var = _old_ending_year_slv_105
flags = SLF_NOT_IN_CONFIG
type = SLE_INT32
[SDT_NULL]
length = 4
to = SLV_105
def = DEF_END_YEAR
min = MIN_YEAR
max = MAX_YEAR
[SDT_VAR]
base = GameSettings