Import Everest treeline patch

This commit is contained in:
Jonathan G Rennison
2015-08-21 18:16:15 +01:00
parent 8c389a2a96
commit efe85200f0
3 changed files with 45 additions and 4 deletions

View File

@@ -310,6 +310,8 @@ struct ConstructionSettings {
uint8 industry_platform; ///< the amount of flat land around an industry
bool freeform_edges; ///< allow terraforming the tiles at the map edges
uint8 extra_tree_placement; ///< (dis)allow building extra trees in-game
uint8 trees_around_snow_line_range; ///< range around snowline for mixed and arctic forest.
uint32 no_trees_on_this_level; ///< option to avoid growth of trees on certain tile level.
uint8 command_pause_level; ///< level/amount of commands that can't be executed while paused
uint32 terraform_per_64k_frames; ///< how many tile heights may, over a long period, be terraformed per 65536 frames?