(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)

This commit is contained in:
planetmaker
2013-01-08 22:46:42 +00:00
parent dbaad927d7
commit f00d9976f9
242 changed files with 528 additions and 526 deletions

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@@ -44,7 +44,7 @@
* implementation.
*
* @par
* For further information about the Binary Heap algotithm, see
* For further information about the Binary Heap algorithm, see
* http://www.policyalmanac.org/games/binaryHeaps.htm
*
* @tparam T Type of the items stored in the binary heap
@@ -187,7 +187,7 @@ public:
/**
* Get the LAST item in the binary tree.
*
* @note The last item is not neccesary the biggest!
* @note The last item is not necessary the biggest!
*
* @return The last item
*/
@@ -266,7 +266,7 @@ public:
/**
* Search for an item in the priority queue.
* Matching is done by comparing adress of the
* Matching is done by comparing address of the
* item.
*
* @param item The reference to the item

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@@ -31,7 +31,7 @@
* Always, when it allocates memory the allocated size is:
* sizeof(BlobHeader) + <data capacity>
* 3. Two 'virtual' members (items and capacity) are stored in the BlobHeader at beginning
* of the alloated block.
* of the allocated block.
* 4. The pointer of the union pobsize_ts behind the header (to the first data byte).
* When memory block is allocated, the sizeof(BlobHeader) it added to it.
* 5. Benefits of this layout:

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@@ -140,7 +140,7 @@ template <class T> struct AdaptT {
/**
* Simple counted object. Use it as base of your struct/class if you want to use
* basic reference counting. Your struct/class will destroy and free itself when
* last reference to it is released (using Relese() method). The initial reference
* last reference to it is released (using Release() method). The initial reference
* count (when it is created) is zero (don't forget AddRef() at least one time if
* not using CCountedPtr<T>.
*