(svn r23104) -Codechange: prepare the vehicle/sign z for some further changes to reduce casting
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@@ -25,7 +25,7 @@ struct Sign : SignPool::PoolItem<&_sign_pool> {
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ViewportSign sign;
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int32 x;
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int32 y;
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byte z;
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int32 z;
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OwnerByte owner; // placed by this company. Anyone can delete them though. OWNER_NONE for gray signs from old games.
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Sign(Owner owner = INVALID_OWNER);
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