Use StringBuilder for GetString/GetStringWithArgs, as per upstream
Update dependent code as required
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@@ -3147,14 +3147,11 @@ void SetSaveLoadError(StringID str)
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}
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/** Get the string representation of the error message */
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const char *GetSaveLoadErrorString()
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std::string GetSaveLoadErrorString()
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{
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SetDParam(0, _sl.error_str);
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SetDParamStr(1, _sl.extra_msg);
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static char err_str[512];
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GetString(err_str, _sl.action == SLA_SAVE ? STR_ERROR_GAME_SAVE_FAILED : STR_ERROR_GAME_LOAD_FAILED, lastof(err_str));
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return err_str;
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return GetString(_sl.action == SLA_SAVE ? STR_ERROR_GAME_SAVE_FAILED : STR_ERROR_GAME_LOAD_FAILED);
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}
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/** Show a gui message when saving has failed */
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@@ -3198,7 +3195,7 @@ static SaveOrLoadResult SaveFileToDisk(bool threaded)
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* cancelled due to a client disconnecting. */
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if (_sl.error_str != STR_NETWORK_ERROR_LOSTCONNECTION) {
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/* Skip the "colour" character */
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DEBUG(sl, 0, "%s", GetSaveLoadErrorString() + 3);
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DEBUG(sl, 0, "%s", strip_leading_colours(GetSaveLoadErrorString()));
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asfp = SaveFileError;
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}
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@@ -3644,7 +3641,7 @@ SaveOrLoadResult LoadWithFilter(LoadFilter *reader)
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ClearSaveLoadState();
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/* Skip the "colour" character */
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DEBUG(sl, 0, "%s", GetSaveLoadErrorString() + 3);
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DEBUG(sl, 0, "%s", strip_leading_colours(GetSaveLoadErrorString()));
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return SL_REINIT;
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}
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@@ -3744,7 +3741,7 @@ SaveOrLoadResult SaveOrLoad(const std::string &filename, SaveLoadOperation fop,
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ClearSaveLoadState();
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/* Skip the "colour" character */
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if (fop != SLO_CHECK) DEBUG(sl, 0, "%s", GetSaveLoadErrorString() + 3);
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if (fop != SLO_CHECK) DEBUG(sl, 0, "%s", strip_leading_colours(GetSaveLoadErrorString()));
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/* A saver/loader exception!! reinitialize all variables to prevent crash! */
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return (fop == SLO_LOAD) ? SL_REINIT : SL_ERROR;
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@@ -3758,23 +3755,22 @@ SaveOrLoadResult SaveOrLoad(const std::string &filename, SaveLoadOperation fop,
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*/
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void DoAutoOrNetsave(FiosNumberedSaveName &counter, bool threaded, FiosNumberedSaveName *lt_counter)
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{
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char buf[MAX_PATH];
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std::string filename;
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if (_settings_client.gui.keep_all_autosave) {
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GenerateDefaultSaveName(buf, lastof(buf));
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strecat(buf, counter.Extension().c_str(), lastof(buf));
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filename = GenerateDefaultSaveName() + counter.Extension();
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} else {
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strecpy(buf, counter.Filename().c_str(), lastof(buf));
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filename = counter.Filename();
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if (lt_counter != nullptr && counter.GetLastNumber() == 0) {
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std::string lt_path = lt_counter->FilenameUsingMaxSaves(_settings_client.gui.max_num_lt_autosaves);
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DEBUG(sl, 2, "Renaming autosave '%s' to long-term file '%s'", buf, lt_path.c_str());
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DEBUG(sl, 2, "Renaming autosave '%s' to long-term file '%s'", filename.c_str(), lt_path.c_str());
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std::string dir = FioFindDirectory(AUTOSAVE_DIR);
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FioRenameFile(dir + buf, dir + lt_path);
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FioRenameFile(dir + filename, dir + lt_path);
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}
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}
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DEBUG(sl, 2, "Autosaving to '%s'", buf);
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if (SaveOrLoad(buf, SLO_SAVE, DFT_GAME_FILE, AUTOSAVE_DIR, threaded, SMF_ZSTD_OK) != SL_OK) {
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DEBUG(sl, 2, "Autosaving to '%s'", filename.c_str());
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if (SaveOrLoad(filename, SLO_SAVE, DFT_GAME_FILE, AUTOSAVE_DIR, threaded, SMF_ZSTD_OK) != SL_OK) {
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ShowErrorMessage(STR_ERROR_AUTOSAVE_FAILED, INVALID_STRING_ID, WL_ERROR);
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}
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}
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@@ -3787,11 +3783,9 @@ void DoExitSave()
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}
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/**
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* Fill the buffer with the default name for a savegame *or* screenshot.
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* @param buf the buffer to write to.
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* @param last the last element in the buffer.
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* Get the default name for a savegame *or* screenshot.
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*/
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void GenerateDefaultSaveName(char *buf, const char *last)
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std::string GenerateDefaultSaveName()
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{
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/* Check if we have a name for this map, which is the name of the first
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* available company. When there's no company available we'll use
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@@ -3816,8 +3810,9 @@ void GenerateDefaultSaveName(char *buf, const char *last)
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SetDParam(2, _date);
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/* Get the correct string (special string for when there's not company) */
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GetString(buf, !Company::IsValidID(cid) ? STR_SAVEGAME_NAME_SPECTATOR : STR_SAVEGAME_NAME_DEFAULT, last);
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SanitizeFilename(buf);
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std::string filename = GetString(!Company::IsValidID(cid) ? STR_SAVEGAME_NAME_SPECTATOR : STR_SAVEGAME_NAME_DEFAULT);
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SanitizeFilename(filename);
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return filename;
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}
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/**
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