Tracerestrict: Sort slots by name in vehicle window
This commit is contained in:
@@ -3197,6 +3197,12 @@ struct VehicleDetailsWindow : Window {
|
|||||||
std::vector<TraceRestrictSlotID> slots;
|
std::vector<TraceRestrictSlotID> slots;
|
||||||
TraceRestrictGetVehicleSlots(v->index, slots);
|
TraceRestrictGetVehicleSlots(v->index, slots);
|
||||||
|
|
||||||
|
std::sort(slots.begin(), slots.end(), [&](TraceRestrictSlotID a, TraceRestrictSlotID b) -> bool {
|
||||||
|
int r = StrNaturalCompare(TraceRestrictSlot::Get(a)->name, TraceRestrictSlot::Get(b)->name);
|
||||||
|
if (r == 0) return a < b;
|
||||||
|
return r < 0;
|
||||||
|
});
|
||||||
|
|
||||||
SetDParam(0, slots.size());
|
SetDParam(0, slots.size());
|
||||||
std::string buffer = GetString(STR_TRACE_RESTRICT_SLOT_LIST_HEADER);
|
std::string buffer = GetString(STR_TRACE_RESTRICT_SLOT_LIST_HEADER);
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user