Check/print tick skip counter in desync and random logging.
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@@ -74,7 +74,7 @@ void SetRandomSeed(uint32 seed)
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uint32 DoRandom(int line, const char *file)
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{
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if (_networking && (!_network_server || (NetworkClientSocket::IsValidID(0) && NetworkClientSocket::Get(0)->status != NetworkClientSocket::STATUS_INACTIVE))) {
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DEBUG(random, 0, "%08x; %02x; %04x; %02x; %s:%d", _date, _date_fract, _frame_counter, (byte)_current_company, file, line);
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DEBUG(random, 0, "%08x; %02x; %02X; %04x; %02x; %s:%d", _date, _date_fract, _tick_skip_counter, _frame_counter, (byte)_current_company, file, line);
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}
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return _random.Next();
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