(svn r19224) -Codechange: change parameters passed to ShowErrorMessage() a bit
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@@ -2309,7 +2309,7 @@ void ExpandTown(Town *t)
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* but do this only onces per openttd run. */
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static bool warned_no_roads = false;
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if (!_settings_game.economy.allow_town_roads && !warned_no_roads) {
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ShowErrorMessage(STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS, INVALID_STRING_ID, 0, 0);
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ShowErrorMessage(STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS, INVALID_STRING_ID, WL_WARNING);
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warned_no_roads = true;
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}
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@@ -2453,7 +2453,7 @@ static void TownActionBribe(Town *t)
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/* only show errormessage to the executing player. All errors are handled command.c
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* but this is special, because it can only 'fail' on a DC_EXEC */
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if (IsLocalCompany()) ShowErrorMessage(STR_ERROR_BRIBE_FAILED, STR_ERROR_BRIBE_FAILED_2, 0, 0);
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if (IsLocalCompany()) ShowErrorMessage(STR_ERROR_BRIBE_FAILED, STR_ERROR_BRIBE_FAILED_2, WL_INFO);
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/* decrease by a lot!
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* ChangeTownRating is only for stuff in demolishing. Bribe failure should
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