Fix 81d335b081: Use non-pulsating red highlight for coverage (#8622)

(cherry picked from commit b927da73c1)
This commit is contained in:
Loïc Guilloux
2021-02-07 16:20:26 +01:00
committed by Jonathan G Rennison
parent f11dcb8478
commit f06c16fda0

View File

@@ -1397,7 +1397,7 @@ static void DrawTileHighlightType(const TileInfo *ti, TileHighlightType tht)
case THT_NONE: break; case THT_NONE: break;
case THT_WHITE: DrawTileSelectionRect(ti, PAL_NONE); break; case THT_WHITE: DrawTileSelectionRect(ti, PAL_NONE); break;
case THT_BLUE: DrawTileSelectionRect(ti, PALETTE_SEL_TILE_BLUE); break; case THT_BLUE: DrawTileSelectionRect(ti, PALETTE_SEL_TILE_BLUE); break;
case THT_RED: DrawTileSelectionRect(ti, PALETTE_TILE_RED_PULSATING); break; case THT_RED: DrawTileSelectionRect(ti, PALETTE_SEL_TILE_RED); break;
case THT_LIGHT_BLUE: DrawTileSelectionRect(ti, SPR_ZONING_INNER_HIGHLIGHT_LIGHT_BLUE); break; case THT_LIGHT_BLUE: DrawTileSelectionRect(ti, SPR_ZONING_INNER_HIGHLIGHT_LIGHT_BLUE); break;
} }
} }