Fix 81d335b081
: Use non-pulsating red highlight for coverage (#8622)
(cherry picked from commit b927da73c1
)
This commit is contained in:

committed by
Jonathan G Rennison

parent
f11dcb8478
commit
f06c16fda0
@@ -1397,7 +1397,7 @@ static void DrawTileHighlightType(const TileInfo *ti, TileHighlightType tht)
|
|||||||
case THT_NONE: break;
|
case THT_NONE: break;
|
||||||
case THT_WHITE: DrawTileSelectionRect(ti, PAL_NONE); break;
|
case THT_WHITE: DrawTileSelectionRect(ti, PAL_NONE); break;
|
||||||
case THT_BLUE: DrawTileSelectionRect(ti, PALETTE_SEL_TILE_BLUE); break;
|
case THT_BLUE: DrawTileSelectionRect(ti, PALETTE_SEL_TILE_BLUE); break;
|
||||||
case THT_RED: DrawTileSelectionRect(ti, PALETTE_TILE_RED_PULSATING); break;
|
case THT_RED: DrawTileSelectionRect(ti, PALETTE_SEL_TILE_RED); break;
|
||||||
case THT_LIGHT_BLUE: DrawTileSelectionRect(ti, SPR_ZONING_INNER_HIGHLIGHT_LIGHT_BLUE); break;
|
case THT_LIGHT_BLUE: DrawTileSelectionRect(ti, SPR_ZONING_INNER_HIGHLIGHT_LIGHT_BLUE); break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Reference in New Issue
Block a user