(svn r16146) -Codechange: use faster algorithm in SetSelectionTilesDirty(). Up to 1000 times faster when large area is selected

This commit is contained in:
smatz
2009-04-25 22:04:13 +00:00
parent a36ab04d5d
commit f09807bfe1
2 changed files with 77 additions and 29 deletions

View File

@@ -6,6 +6,7 @@
#include "tile_cmd.h"
#include "command_func.h"
#include "viewport_func.h"
#include "tile_map.h"
#include "table/strings.h"
#include "table/sprites.h"
@@ -18,7 +19,7 @@ static void DrawTile_Dummy(TileInfo *ti)
static uint GetSlopeZ_Dummy(TileIndex tile, uint x, uint y)
{
return 0;
return TilePixelHeight(tile);
}
static Foundation GetFoundation_Dummy(TileIndex tile, Slope tileh)