Import patch for random town road reconstruction.

From https://www.tt-forums.net/viewtopic.php?f=33&t=36438

Change scale from 0-100 to 0-1000
Adjust strings, settings GUI placement, etc.
This commit is contained in:
Jonathan G Rennison
2016-09-19 23:07:09 +01:00
parent d0657a587e
commit f0bcec77fb
5 changed files with 18 additions and 1 deletions

View File

@@ -1722,6 +1722,8 @@ STR_CONFIG_SETTING_LARGER_TOWNS_VALUE :1 in {COMMA}
STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED :None
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :Initial city size multiplier: {STRING2}
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Average size of cities relative to normal towns at start of the game
STR_CONFIG_SETTING_RANDOM_ROAD_RECONSTRUCTION :Probability of random town road re-construction: {STRING2}
STR_CONFIG_SETTING_RANDOM_ROAD_RECONSTRUCTION_HELPTEXT :The probability of town roads being randomly re-constructing (0 = off, 1000 = max)
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Update distribution graph every {STRING2}{NBSP}day{P 0:2 "" s}
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT :Time between subsequent recalculations of the link graph. Each recalculation calculates the plans for one component of the graph. That means that a value X for this setting does not mean the whole graph will be updated every X days. Only some component will. The shorter you set it the more CPU time will be necessary to calculate it. The longer you set it the longer it will take until the cargo distribution starts on new routes.