Import patch for random town road reconstruction.
From https://www.tt-forums.net/viewtopic.php?f=33&t=36438 Change scale from 0-100 to 0-1000 Adjust strings, settings GUI placement, etc.
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@@ -547,6 +547,7 @@ struct EconomySettings {
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int8 town_cargo_factor; ///< power-of-two multiplier for town (passenger, mail) generation. May be negative.
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bool infrastructure_maintenance; ///< enable monthly maintenance fee for owner infrastructure
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uint8 day_length_factor; ///< factor which the length of day is multiplied
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uint16 random_road_reconstruction; ///< chance out of 1000 per tile loop for towns to start random road re-construction
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};
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struct LinkGraphSettings {
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