Saveload: Store NewGRF name in savegame, include in missing GRF message

This commit is contained in:
Jonathan G Rennison
2020-12-16 02:06:48 +00:00
parent d328f359c9
commit f0c3a4b42e
6 changed files with 32 additions and 2 deletions

View File

@@ -95,6 +95,7 @@ enum SlXvFeatureIndex {
XSLFI_ONE_WAY_ROAD_STATE, ///< One-way road state cache
XSLFI_VENC_CHUNK, ///< VENC chunk
XSLFI_ANIMATED_TILE_EXTRA, ///< Animated tile extra info
XSLFI_NEWGRF_INFO_EXTRA, ///< Extra NewGRF info in savegame
XSLFI_RIFF_HEADER_60_BIT, ///< Size field in RIFF chunk header is 60 bit
XSLFI_HEIGHT_8_BIT, ///< Map tile height is 8 bit instead of 4 bit, but savegame version may be before this became true in trunk