(svn r18281) -Feature: founding towns in-game (based on work by Belugas, TheJosh, GeekToo, Terkhen and others)
This commit is contained in:
@@ -327,8 +327,9 @@ struct EconomySettings {
|
||||
uint8 town_growth_rate; ///< town growth rate
|
||||
uint8 larger_towns; ///< the number of cities to build. These start off larger and grow twice as fast
|
||||
uint8 initial_city_size; ///< multiplier for the initial size of the cities compared to towns
|
||||
TownLayoutByte town_layout; ///< select town layout
|
||||
TownLayoutByte town_layout; ///< select town layout, @see TownLayout
|
||||
bool allow_town_roads; ///< towns are allowed to build roads (always allowed when generating world / in SE)
|
||||
TownFoundingByte found_town; ///< town founding, @see TownFounding
|
||||
bool station_noise_level; ///< build new airports when the town noise level is still within accepted limits
|
||||
uint16 town_noise_population[3]; ///< population to base decision on noise evaluation (@see town_council_tolerance)
|
||||
};
|
||||
|
Reference in New Issue
Block a user