(svn r15216) -Feature: native support for Transport Tycoon (Original) savegames. Based on SVXConverter's source code and documentation by Roman Vetter

This commit is contained in:
smatz
2009-01-23 02:35:17 +00:00
parent 80e59f375f
commit f0ff90d71c
14 changed files with 898 additions and 266 deletions

View File

@@ -207,7 +207,7 @@ private:
Vehicle *previous_shared; ///< NOSAVE: pointer to the previous vehicle in the shared order chain
public:
friend const SaveLoad *GetVehicleDescription(VehicleType vt); ///< So we can use private/protected variables in the saveload code
friend void AfterLoadVehicles(bool part_of_load); ///< So we can set the previous and first pointers while loading
friend void AfterLoadVehicles(bool part_of_load); ///< So we can set the previous and first pointers while loading
friend bool LoadOldVehicle(LoadgameState *ls, int num); ///< So we can set the proper next pointer while loading
char *name; ///< Name of vehicle