(svn r3622) - Partly revert r3214. The patch setting max_num_autosaves stays to help control PDA-troubles which the commit was intended for. Didn't revert makefile-config version since it would cause trouble. But Bjarni promised to rewrite it :)

This commit is contained in:
Darkvater
2006-02-20 17:54:25 +00:00
parent 4b5970da84
commit f112cd722c
3 changed files with 1 additions and 15 deletions

View File

@@ -18,7 +18,6 @@ $(MAKE_CONFIG):
$(call CONFIG_LINE,\# SUPRESS_LANG_ERRORS: supresses output about missing and mismatched strings)
$(call CONFIG_LINE,\# WITH_NETWORK: makes OpenTTD able to play multiplayer using TCP and UDP)
$(call CONFIG_LINE,\# DEDICATED: compiles a dedicated server. This one can only host using a CLI, but do not need SDL)
$(call CONFIG_LINE,\# MAX_NUM_AUTOSAVES: sets the max number of autosaves the game keeps before overwriting old ones)
$(call CONFIG_LINE,STATIC:=$(STATIC))
$(call CONFIG_LINE,TRANSLATOR:=$(TRANSLATOR))
$(call CONFIG_LINE,DEBUG:=$(DEBUG))
@@ -29,7 +28,6 @@ $(MAKE_CONFIG):
$(call CONFIG_LINE,WITH_DIRECTMUSIC:=$(WITH_DIRECTMUSIC))
$(call CONFIG_LINE,WITH_NETWORK:=$(WITH_NETWORK))
$(call CONFIG_LINE,DEDICATED:=$(DEDICATED))
$(call CONFIG_LINE,MAX_NUM_AUTOSAVES:=$(MAX_NUM_AUTOSAVES))
$(call CONFIG_LINE,)
$(call CONFIG_LINE,\# Disable asserts. Leave them on for easier bug finding)