Merge branch 'custom_bridgeheads' into jgrpp
# Conflicts: # src/settings_gui.cpp # src/train_cmd.cpp
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@@ -3847,6 +3847,10 @@ bool TrainController(Train *v, Vehicle *nomove, bool reverse)
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goto invalid_rail;
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goto invalid_rail;
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}
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}
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if (old_direction != v->direction) notify_direction_changed(old_direction, v->direction);
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if (old_direction != v->direction) notify_direction_changed(old_direction, v->direction);
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DiagDirection dir = GetTunnelBridgeDirection(gp.old_tile);
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const byte *b = _initial_tile_subcoord[AxisToTrack(DiagDirToAxis(dir))][dir];
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gp.x = (gp.x & ~0xF) | b[0];
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gp.y = (gp.y & ~0xF) | b[1];
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}
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}
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if (!(v->track & TRACK_BIT_WORMHOLE)) {
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if (!(v->track & TRACK_BIT_WORMHOLE)) {
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/* Not inside tunnel */
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/* Not inside tunnel */
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@@ -4209,6 +4213,7 @@ bool TrainController(Train *v, Vehicle *nomove, bool reverse)
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v->x_pos = gp.x;
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v->x_pos = gp.x;
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v->y_pos = gp.y;
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v->y_pos = gp.y;
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v->UpdatePosition();
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v->UpdatePosition();
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v->UpdateDeltaXY();
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if (HasBit(v->gv_flags, GVF_CHUNNEL_BIT)) {
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if (HasBit(v->gv_flags, GVF_CHUNNEL_BIT)) {
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/* update the Z position of the vehicle */
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/* update the Z position of the vehicle */
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int old_z = v->UpdateInclination(false, false, true);
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int old_z = v->UpdateInclination(false, false, true);
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