(svn r3429) - Feature (Followup): Change the gamelist window to accomodate for the new information.
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@@ -93,6 +93,7 @@ DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_CLIENT_FIND_SERVER)
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DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_SERVER_RESPONSE)
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{
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extern const char _openttd_revision[];
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NetworkGameList *item;
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byte game_info_version;
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@@ -102,15 +103,14 @@ DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_SERVER_RESPONSE)
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game_info_version = NetworkRecv_uint8(&_udp_cs, p);
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if (_udp_cs.quited)
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return;
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if (_udp_cs.quited) return;
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DEBUG(net, 6)("[NET][UDP] Server response from %s:%d", inet_ntoa(client_addr->sin_addr),ntohs(client_addr->sin_port));
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// Find next item
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item = NetworkGameListAddItem(inet_addr(inet_ntoa(client_addr->sin_addr)), ntohs(client_addr->sin_port));
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/* Please observe the order. In the order in which packets are sent
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/* Please observer the order. In the order in which packets are sent
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* they are to be received */
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switch (game_info_version) {
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case 2:
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@@ -142,6 +142,12 @@ DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_SERVER_RESPONSE)
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if (item->info.hostname[0] == '\0')
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snprintf(item->info.hostname, sizeof(item->info.hostname), "%s", inet_ntoa(client_addr->sin_addr));
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/* Check if we are allowed on this server based on the revision-match */
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item->info.compatible = (
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strncmp(item->info.server_revision, _openttd_revision, NETWORK_REVISION_LENGTH) == 0 ||
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strncmp(item->info.server_revision, NOREV_STRING, NETWORK_REVISION_LENGTH) == 0) ? true : false;
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break;
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}
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