Chunnel patch 28398: Codechange: Save Tunnel Pool.
https://www.tt-forums.net/viewtopic.php?p=1183416#p1183416
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committed by
Jonathan G Rennison

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1ac8f66de1
commit
f173b74e81
@@ -270,7 +270,7 @@
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* 194 26881 1.5.x, 1.6.0
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* 195 27572 1.6.x
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*/
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extern const uint16 SAVEGAME_VERSION = 195; ///< Current savegame version of OpenTTD.
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extern const uint16 SAVEGAME_VERSION = 196; ///< Current savegame version of OpenTTD.
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const uint16 SAVEGAME_VERSION_EXT = 0x8000; ///< Savegame extension indicator mask
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SavegameType _savegame_type; ///< type of savegame we are loading
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@@ -465,6 +465,7 @@ extern const ChunkHandler _plan_chunk_handlers[];
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extern const ChunkHandler _template_replacement_chunk_handlers[];
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extern const ChunkHandler _template_vehicle_chunk_handlers[];
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extern const ChunkHandler _bridge_signal_chunk_handlers[];
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extern const ChunkHandler _tunnel_chunk_handlers[];
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/** Array of all chunks in a savegame, \c NULL terminated. */
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static const ChunkHandler * const _chunk_handlers[] = {
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@@ -508,6 +509,7 @@ static const ChunkHandler * const _chunk_handlers[] = {
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_template_replacement_chunk_handlers,
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_template_vehicle_chunk_handlers,
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_bridge_signal_chunk_handlers,
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_tunnel_chunk_handlers,
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NULL,
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};
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