(svn r22363) -Codechange: NetworkFindClientStateFromClientID -> NetworkClientSocket::GetByClientID

This commit is contained in:
rubidium
2011-04-22 15:54:42 +00:00
parent bc9a803ea9
commit f1d0c1a746
4 changed files with 6 additions and 5 deletions

View File

@@ -164,7 +164,6 @@ void NetworkSyncCommandQueue(NetworkClientSocket *cs);
void NetworkError(StringID error_string);
void NetworkTextMessage(NetworkAction action, TextColour colour, bool self_send, const char *name, const char *str = "", int64 data = 0);
uint NetworkCalculateLag(const NetworkClientSocket *cs);
NetworkClientSocket *NetworkFindClientStateFromClientID(ClientID client_id);
StringID GetNetworkErrorMsg(NetworkErrorCode err);
bool NetworkFindName(char new_name[NETWORK_CLIENT_NAME_LENGTH]);
const char *GenerateCompanyPasswordHash(const char *password, const char *password_server_id, uint32 password_game_seed);