Feature: Region-based pathfinder for ships (#10543)
This commit is contained in:
@@ -249,6 +249,7 @@ static const std::vector<ChunkHandlerRef> &ChunkHandlers()
|
||||
extern const ChunkHandlerTable _airport_chunk_handlers;
|
||||
extern const ChunkHandlerTable _object_chunk_handlers;
|
||||
extern const ChunkHandlerTable _persistent_storage_chunk_handlers;
|
||||
extern const ChunkHandlerTable _water_region_chunk_handlers;
|
||||
|
||||
/** List of all chunks in a savegame. */
|
||||
static const ChunkHandlerTable _chunk_handler_tables[] = {
|
||||
@@ -286,6 +287,7 @@ static const std::vector<ChunkHandlerRef> &ChunkHandlers()
|
||||
_airport_chunk_handlers,
|
||||
_object_chunk_handlers,
|
||||
_persistent_storage_chunk_handlers,
|
||||
_water_region_chunk_handlers,
|
||||
};
|
||||
|
||||
static std::vector<ChunkHandlerRef> _chunk_handlers;
|
||||
|
Reference in New Issue
Block a user