(svn r1349) -Fix: [1093485] Dissappearing rocks in Scenario Editor

This commit is contained in:
darkvater
2005-01-03 20:20:25 +00:00
parent 3b7d2a8b67
commit f23a382f82
2 changed files with 1 additions and 140 deletions

View File

@@ -1205,7 +1205,7 @@ static void PlaceProc_RockyArea(uint tile)
if (!IS_TILETYPE(tile, MP_CLEAR))
return;
_map5[tile] = (_map5[tile] & ~0x1C) | 8;
_map5[tile] = (_map5[tile] & ~0x1C) | 0xB;
MarkTileDirtyByTile(tile);
SndPlayTileFx(SND_1F_SPLAT, tile);
}