(svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.

-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only.  The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
This commit is contained in:
belugas
2007-11-10 01:17:15 +00:00
parent 466193c574
commit f26a591e6c
25 changed files with 165 additions and 102 deletions

View File

@@ -17,6 +17,7 @@
#include "variables.h"
#include "date.h"
#include "string.h"
#include "transparency.h"
/** @file news_gui.cpp
*
@@ -137,10 +138,10 @@ static void NewsWindowProc(Window *w, WindowEvent *e)
ni->string_id, w->width - 4);
} else {
/* Back up transparency options to draw news view */
byte to_backup = _transparent_opt;
_transparent_opt = 0;
TransparencyOptionBits to_backup = _transparency_opt;
_transparency_opt = 0;
DrawWindowViewport(w);
_transparent_opt = to_backup;
_transparency_opt = to_backup;
/* Shade the viewport into gray, or color*/
vp = w->viewport;