(svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
-Codechange: Wrap all transparency settings in accessors, hiding the implementation -Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui. Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
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@@ -17,6 +17,7 @@
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#include "variables.h"
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#include "date.h"
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#include "string.h"
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#include "transparency.h"
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/** @file news_gui.cpp
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*
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@@ -137,10 +138,10 @@ static void NewsWindowProc(Window *w, WindowEvent *e)
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ni->string_id, w->width - 4);
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} else {
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/* Back up transparency options to draw news view */
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byte to_backup = _transparent_opt;
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_transparent_opt = 0;
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TransparencyOptionBits to_backup = _transparency_opt;
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_transparency_opt = 0;
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DrawWindowViewport(w);
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_transparent_opt = to_backup;
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_transparency_opt = to_backup;
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/* Shade the viewport into gray, or color*/
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vp = w->viewport;
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