(svn r18574) -Fix [FS#3392] (r18481): manually sending trains and RVs to depots didn't quite work

This commit is contained in:
rubidium
2009-12-20 16:19:47 +00:00
parent 4d9097cafb
commit f2785ae24d
3 changed files with 14 additions and 9 deletions

View File

@@ -361,8 +361,8 @@ static FindDepotData FindClosestRoadDepot(const RoadVehicle *v, int max_distance
if (IsRoadDepotTile(v->tile)) return FindDepotData(v->tile, 0);
switch (_settings_game.pf.pathfinder_for_roadvehs) {
case VPF_NPF: return NPFRoadVehicleFindNearestDepot(v, _settings_game.pf.npf.maximum_go_to_depot_penalty);
case VPF_YAPF: return YapfRoadVehicleFindNearestDepot(v, _settings_game.pf.yapf.maximum_go_to_depot_penalty);
case VPF_NPF: return NPFRoadVehicleFindNearestDepot(v, max_distance);
case VPF_YAPF: return YapfRoadVehicleFindNearestDepot(v, max_distance);
default: NOT_REACHED();
}