(svn r13321) -Codechange: move some GUI/viewport related functions out op openttd.cpp to viewport.cpp/window.cpp.
This commit is contained in:
@@ -1473,7 +1473,7 @@ static const SaveLoadFormat *GetSavegameFormat(const char *s)
|
||||
/* actual loader/saver function */
|
||||
void InitializeGame(uint size_x, uint size_y, bool reset_date);
|
||||
extern bool AfterLoadGame();
|
||||
extern void BeforeSaveGame();
|
||||
extern void SaveViewportBeforeSaveGame();
|
||||
extern bool LoadOldSaveGame(const char *file);
|
||||
|
||||
/** Small helper function to close the to be loaded savegame an signal error */
|
||||
@@ -1673,7 +1673,7 @@ SaveOrLoadResult SaveOrLoad(const char *filename, int mode, Subdirectory sb)
|
||||
|
||||
_sl_version = SAVEGAME_VERSION;
|
||||
|
||||
BeforeSaveGame();
|
||||
SaveViewportBeforeSaveGame();
|
||||
SlSaveChunks();
|
||||
SlWriteFill(); // flush the save buffer
|
||||
|
||||
|
Reference in New Issue
Block a user