(svn r16661) -Codechange: move definition of few very short functions to header files
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@@ -22,6 +22,8 @@ enum TownEffect {
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};
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static const byte INVALID_CARGO = 0xFF;
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struct CargoSpec {
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uint8 bitnum;
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CargoLabel label;
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@@ -48,24 +50,32 @@ struct CargoSpec {
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const struct GRFFile *grffile; ///< NewGRF where 'group' belongs to
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const struct SpriteGroup *group;
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bool IsValid() const;
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bool IsValid() const
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{
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return this->bitnum != INVALID_CARGO;
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}
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};
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extern uint32 _cargo_mask;
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extern CargoSpec _cargo[NUM_CARGO];
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/* Set up the default cargo types for the given landscape type */
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void SetupCargoForClimate(LandscapeID l);
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/* Retrieve cargo details for the given cargo ID */
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const CargoSpec *GetCargo(CargoID c);
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/* Get the cargo icon for a given cargo ID */
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SpriteID GetCargoSprite(CargoID i);
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/* Get the cargo ID with the cargo label */
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CargoID GetCargoIDByLabel(CargoLabel cl);
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CargoID GetCargoIDByBitnum(uint8 bitnum);
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/* Retrieve cargo details for the given cargo ID */
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static inline const CargoSpec *GetCargo(CargoID c)
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{
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assert(c < lengthof(_cargo));
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return &_cargo[c];
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}
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static inline bool IsCargoInClass(CargoID c, uint16 cc)
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{
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return (GetCargo(c)->classes & cc) != 0;
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