(svn r8092) -Codechange: header files with miscellaneous template classes (smart pointers, blob, array, hashtable, etc.) moved from src/yapf to src/misc as they can now be used anywhere.

This commit is contained in:
KUDr
2007-01-13 13:33:36 +00:00
parent 38a9d09214
commit f2e5e604fb
12 changed files with 12 additions and 12 deletions

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@@ -1,71 +0,0 @@
/* $Id$ */
#ifndef ARRAY_HPP
#define ARRAY_HPP
#include "fixedsizearray.hpp"
/** Flexible array with size limit. Implemented as fixed size
* array of fixed size arrays */
template <class Titem_, int Tblock_size_ = 1024, int Tnum_blocks_ = Tblock_size_>
class CArrayT {
public:
typedef Titem_ Titem; ///< Titem is now visible from outside
typedef CFixedSizeArrayT<Titem_, Tblock_size_> CSubArray; ///< inner array
typedef CFixedSizeArrayT<CSubArray, Tnum_blocks_> CSuperArray; ///< outer array
protected:
CSuperArray m_a; ///< array of arrays of items
public:
static const int Tblock_size = Tblock_size_; ///< block size is now visible from outside
static const int Tnum_blocks = Tnum_blocks_; ///< number of blocks is now visible from outside
static const int Tcapacity = Tblock_size * Tnum_blocks; ///< total max number of items
/** implicit constructor */
FORCEINLINE CArrayT() { }
/** Clear (destroy) all items */
FORCEINLINE void Clear() {m_a.Clear();}
/** Return actual number of items */
FORCEINLINE int Size() const
{
int super_size = m_a.Size();
if (super_size == 0) return 0;
int sub_size = m_a[super_size - 1].Size();
return (super_size - 1) * Tblock_size + sub_size;
}
/** return true if array is empty */
FORCEINLINE bool IsEmpty() { return m_a.IsEmpty(); }
/** return true if array is full */
FORCEINLINE bool IsFull() { return m_a.IsFull() && m_a[Tnum_blocks - 1].IsFull(); }
/** return first sub-array with free space for new item */
FORCEINLINE CSubArray& FirstFreeSubArray()
{
int super_size = m_a.Size();
if (super_size > 0) {
CSubArray& sa = m_a[super_size - 1];
if (!sa.IsFull()) return sa;
}
return m_a.Add();
}
/** allocate but not construct new item */
FORCEINLINE Titem_& AddNC() { return FirstFreeSubArray().AddNC(); }
/** allocate and construct new item */
FORCEINLINE Titem_& Add() { return FirstFreeSubArray().Add(); }
/** indexed access (non-const) */
FORCEINLINE Titem& operator [] (int idx)
{
CSubArray& sa = m_a[idx / Tblock_size];
Titem& item = sa [idx % Tblock_size];
return item;
}
/** indexed access (const) */
FORCEINLINE const Titem& operator [] (int idx) const
{
CSubArray& sa = m_a[idx / Tblock_size];
Titem& item = sa [idx % Tblock_size];
return item;
}
};
#endif /* ARRAY_HPP */

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/* $Id$ */
#ifndef AUTOCOPYPTR_HPP
#define AUTOCOPYPTR_HPP
#if 0 // reenable when needed
/** CAutoCopyPtrT - kind of CoW (Copy on Write) pointer.
* It is non-invasive smart pointer (reference counter is held outside
* of Tdata).
* When copied, its new copy shares the same underlaying structure Tdata.
* When dereferenced, its behavior depends on 2 factors:
* - whether the data is shared (used by more than one pointer)
* - type of access (read/write)
* When shared pointer is dereferenced for write, new clone of Tdata
* is made first.
* Can't be used for polymorphic data types (interfaces).
*/
template <class Tdata_>
class CAutoCopyPtrT {
protected:
typedef Tdata_ Tdata;
struct CItem {
int m_ref_cnt; ///< reference counter
Tdata m_data; ///< custom data itself
FORCEINLINE CItem() : m_ref_cnt(1) {};
FORCEINLINE CItem(const Tdata& data) : m_ref_cnt(1), m_data(data) {};
FORCEINLINE CItem(const CItem& src) : m_ref_cnt(1), m_data(src.m_data) {};
};
mutable CItem* m_pI; ///< points to the ref-counted data
public:
FORCEINLINE CAutoCopyPtrT() : m_pI(NULL) {};
FORCEINLINE CAutoCopyPtrT(const Tdata& data) : m_pI(new CItem(data)) {};
FORCEINLINE CAutoCopyPtrT(const CAutoCopyPtrT& src) : m_pI(src.m_pI) {if (m_pI != NULL) m_pI->m_ref_cnt++;}
FORCEINLINE ~CAutoCopyPtrT() {if (m_pI == NULL || (--m_pI->m_ref_cnt) > 0) return; delete m_pI; m_pI = NULL;}
/** data accessor (read only) */
FORCEINLINE const Tdata& GetDataRO() const {if (m_pI == NULL) m_pI = new CItem(); return m_pI->m_data;}
/** data accessor (read / write) */
FORCEINLINE Tdata& GetDataRW() {CloneIfShared(); if (m_pI == NULL) m_pI = new CItem(); return m_pI->m_data;}
/** clone data if it is shared */
FORCEINLINE void CloneIfShared()
{
if (m_pI != NULL && m_pI->m_ref_cnt > 1) {
// we share data item with somebody, clone it to become an exclusive owner
CItem* pNewI = new CItem(*m_pI);
m_pI->m_ref_cnt--;
m_pI = pNewI;
}
}
/** assign pointer from the other one (maintaining ref counts) */
FORCEINLINE void Assign(const CAutoCopyPtrT& src)
{
if (m_pI == src.m_pI) return;
if (m_pI != NULL && (--m_pI->m_ref_cnt) <= 0) delete m_pI;
m_pI = src.m_pI;
if (m_pI != NULL) m_pI->m_ref_cnt++;
}
/** dereference operator (read only) */
FORCEINLINE const Tdata* operator -> () const {return &GetDataRO();}
/** dereference operator (read / write) */
FORCEINLINE Tdata* operator -> () {return &GetDataRW();}
/** assignment operator */
FORCEINLINE CAutoCopyPtrT& operator = (const CAutoCopyPtrT& src) {Assign(src); return *this;}
/** forwarding 'lower then' operator to the underlaying items */
FORCEINLINE bool operator < (const CAutoCopyPtrT& other) const
{
assert(m_pI != NULL);
assert(other.m_pI != NULL);
return (m_pI->m_data) < (other.m_pI->m_data);
}
};
#endif /* 0 */
#endif /* AUTOCOPYPTR_HPP */

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@@ -1,225 +0,0 @@
/* $Id$ */
#ifndef BINARYHEAP_HPP
#define BINARYHEAP_HPP
//void* operator new (size_t size, void* p) {return p;}
#if defined(_MSC_VER) && (_MSC_VER >= 1400)
//void operator delete (void* p, void* p2) {}
#endif
/**
* Binary Heap as C++ template.
*
* For information about Binary Heap algotithm,
* see: http://www.policyalmanac.org/games/binaryHeaps.htm
*
* Implementation specific notes:
*
* 1) It allocates space for item pointers (array). Items are allocated elsewhere.
*
* 2) ItemPtr [0] is never used. Total array size is max_items + 1, because we
* use indices 1..max_items instead of zero based C indexing.
*
* 3) Item of the binary heap should support these public members:
* - 'lower-then' operator '<' - used for comparing items before moving
*
*/
template <class Titem_>
class CBinaryHeapT {
public:
typedef Titem_ *ItemPtr;
private:
int m_size; ///< Number of items in the heap
int m_max_size; ///< Maximum number of items the heap can hold
ItemPtr* m_items; ///< The heap item pointers
public:
explicit CBinaryHeapT(int max_items = 102400)
: m_size(0)
, m_max_size(max_items)
{
m_items = new ItemPtr[max_items + 1];
}
~CBinaryHeapT()
{
Clear();
delete [] m_items;
m_items = NULL;
}
public:
/** Return the number of items stored in the priority queue.
* @return number of items in the queue */
FORCEINLINE int Size() const {return m_size;};
/** Test if the priority queue is empty.
* @return true if empty */
FORCEINLINE bool IsEmpty() const {return (m_size == 0);};
/** Test if the priority queue is full.
* @return true if full. */
FORCEINLINE bool IsFull() const {return (m_size >= m_max_size);};
/** Find the smallest item in the priority queue.
* Return the smallest item, or throw assert if empty. */
FORCEINLINE Titem_& GetHead() {assert(!IsEmpty()); return *m_items[1];}
/** Insert new item into the priority queue, maintaining heap order.
* @return false if the queue is full. */
bool Push(Titem_& new_item);
/** Remove and return the smallest item from the priority queue. */
FORCEINLINE Titem_& PopHead() {Titem_& ret = GetHead(); RemoveHead(); return ret;};
/** Remove the smallest item from the priority queue. */
void RemoveHead();
/** Remove item specified by index */
void RemoveByIdx(int idx);
/** return index of the item that matches (using &item1 == &item2) the given item. */
int FindLinear(const Titem_& item) const;
/** Make the priority queue empty.
* All remaining items will remain untouched. */
void Clear() {m_size = 0;};
/** verifies the heap consistency (added during first YAPF debug phase) */
void CheckConsistency();
};
template <class Titem_>
FORCEINLINE bool CBinaryHeapT<Titem_>::Push(Titem_& new_item)
{
if (IsFull()) return false;
// make place for new item
int gap = ++m_size;
// Heapify up
for (int parent = gap / 2; (parent > 0) && (new_item < *m_items[parent]); gap = parent, parent /= 2)
m_items[gap] = m_items[parent];
m_items[gap] = &new_item;
CheckConsistency();
return true;
}
template <class Titem_>
FORCEINLINE void CBinaryHeapT<Titem_>::RemoveHead()
{
assert(!IsEmpty());
// at index 1 we have a gap now
int gap = 1;
// Heapify down:
// last item becomes a candidate for the head. Call it new_item.
Titem_& new_item = *m_items[m_size--];
// now we must maintain relation between parent and its children:
// parent <= any child
// from head down to the tail
int child = 2; // first child is at [parent * 2]
// while children are valid
while (child <= m_size) {
// choose the smaller child
if (child < m_size && *m_items[child + 1] < *m_items[child])
child++;
// is it smaller than our parent?
if (!(*m_items[child] < new_item)) {
// the smaller child is still bigger or same as parent => we are done
break;
}
// if smaller child is smaller than parent, it will become new parent
m_items[gap] = m_items[child];
gap = child;
// where do we have our new children?
child = gap * 2;
}
// move last item to the proper place
if (m_size > 0) m_items[gap] = &new_item;
CheckConsistency();
}
template <class Titem_>
inline void CBinaryHeapT<Titem_>::RemoveByIdx(int idx)
{
// at position idx we have a gap now
int gap = idx;
Titem_& last = *m_items[m_size];
if (idx < m_size) {
assert(idx >= 1);
m_size--;
// and the candidate item for fixing this gap is our last item 'last'
// Move gap / last item up:
while (gap > 1)
{
// compare [gap] with its parent
int parent = gap / 2;
if (last < *m_items[parent]) {
m_items[gap] = m_items[parent];
gap = parent;
} else {
// we don't need to continue upstairs
break;
}
}
// Heapify (move gap) down:
while (true) {
// where we do have our children?
int child = gap * 2; // first child is at [parent * 2]
if (child > m_size) break;
// choose the smaller child
if (child < m_size && *m_items[child + 1] < *m_items[child])
child++;
// is it smaller than our parent?
if (!(*m_items[child] < last)) {
// the smaller child is still bigger or same as parent => we are done
break;
}
// if smaller child is smaller than parent, it will become new parent
m_items[gap] = m_items[child];
gap = child;
}
// move parent to the proper place
if (m_size > 0) m_items[gap] = &last;
}
else {
assert(idx == m_size);
m_size--;
}
CheckConsistency();
}
template <class Titem_>
inline int CBinaryHeapT<Titem_>::FindLinear(const Titem_& item) const
{
if (IsEmpty()) return 0;
for (ItemPtr *ppI = m_items + 1, *ppLast = ppI + m_size; ppI <= ppLast; ppI++) {
if (*ppI == &item) {
return ppI - m_items;
}
}
return 0;
}
template <class Titem_>
FORCEINLINE void CBinaryHeapT<Titem_>::CheckConsistency()
{
// enable it if you suspect binary heap doesn't work well
#if 0
for (int child = 2; child <= m_size; child++) {
int parent = child / 2;
assert(!(m_items[child] < m_items[parent]));
}
#endif
}
#endif /* BINARYHEAP_HPP */

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/* $Id$ */
#ifndef BLOB_HPP
#define BLOB_HPP
/** Type-safe version of memcpy().
* @param d destination buffer
* @param s source buffer
* @param num_items number of items to be copied (!not number of bytes!) */
template <class Titem_>
FORCEINLINE void MemCpyT(Titem_* d, const Titem_* s, int num_items = 1)
{
memcpy(d, s, num_items * sizeof(Titem_));
}
/** Base class for simple binary blobs.
* Item is byte.
* The word 'simple' means:
* - no configurable allocator type (always made from heap)
* - no smart deallocation - deallocation must be called from the same
* module (DLL) where the blob was allocated
* - no configurable allocation policy (how big blocks should be allocated)
* - no extra ownership policy (i.e. 'copy on write') when blob is copied
* - no thread synchronization at all
*
* Internal member layout:
* 1. The only class member is pointer to the first item (see union ptr_u).
* 2. Allocated block contains the blob header (see CHdr) followed by the raw byte data.
* Always, when it allocates memory the allocated size is:
* sizeof(CHdr) + <data capacity>
* 3. Two 'virtual' members (m_size and m_max_size) are stored in the CHdr at beginning
* of the alloated block.
* 4. The pointer (in ptr_u) points behind the header (to the first data byte).
* When memory block is allocated, the sizeof(CHdr) it added to it.
* 5. Benefits of this layout:
* - items are accessed in the simplest possible way - just dereferencing the pointer,
* which is good for performance (assuming that data are accessed most often).
* - sizeof(blob) is the same as the size of any other pointer
* 6. Drawbacks of this layout:
* - the fact, that pointer to the alocated block is adjusted by sizeof(CHdr) before
* it is stored can lead to several confusions:
* - it is not common pattern so the implementation code is bit harder to read
* - valgrind can generate warning that allocated block is lost (not accessible)
* */
class CBlobBaseSimple {
protected:
/** header of the allocated memory block */
struct CHdr {
int m_size; ///< actual blob size in bytes
int m_max_size; ///< maximum (allocated) size in bytes
};
/** type used as class member */
union {
int8 *m_pData; ///< pointer to the first byte of data
CHdr *m_pHdr_1; ///< pointer just after the CHdr holding m_size and m_max_size
} ptr_u;
public:
static const int Ttail_reserve = 4; ///< four extra bytes will be always allocated and zeroed at the end
/** default constructor - initializes empty blob */
FORCEINLINE CBlobBaseSimple() { InitEmpty(); }
/** copy constructor */
FORCEINLINE CBlobBaseSimple(const CBlobBaseSimple& src)
{
InitEmpty();
AppendRaw(src);
}
/** destructor */
FORCEINLINE ~CBlobBaseSimple() { Free(); }
protected:
/** initialize the empty blob by setting the ptr_u.m_pHdr_1 pointer to the static CHdr with
* both m_size and m_max_size containing zero */
FORCEINLINE void InitEmpty() { static CHdr hdrEmpty[] = {{0, 0}, {0, 0}}; ptr_u.m_pHdr_1 = &hdrEmpty[1]; }
/** initialize blob by attaching it to the given header followed by data */
FORCEINLINE void Init(CHdr* hdr) { ptr_u.m_pHdr_1 = &hdr[1]; }
/** blob header accessor - use it rather than using the pointer arithmetics directly - non-const version */
FORCEINLINE CHdr& Hdr() { return ptr_u.m_pHdr_1[-1]; }
/** blob header accessor - use it rather than using the pointer arithmetics directly - const version */
FORCEINLINE const CHdr& Hdr() const { return ptr_u.m_pHdr_1[-1]; }
/** return reference to the actual blob size - used when the size needs to be modified */
FORCEINLINE int& RawSizeRef() { return Hdr().m_size; };
public:
/** return true if blob doesn't contain valid data */
FORCEINLINE bool IsEmpty() const { return RawSize() == 0; }
/** return the number of valid data bytes in the blob */
FORCEINLINE int RawSize() const { return Hdr().m_size; };
/** return the current blob capacity in bytes */
FORCEINLINE int MaxRawSize() const { return Hdr().m_max_size; };
/** return pointer to the first byte of data - non-const version */
FORCEINLINE int8* RawData() { return ptr_u.m_pData; }
/** return pointer to the first byte of data - const version */
FORCEINLINE const int8* RawData() const { return ptr_u.m_pData; }
#if 0 // reenable when needed
/** return the 32 bit CRC of valid data in the blob */
FORCEINLINE uint32 Crc32() const {return CCrc32::Calc(RawData(), RawSize());}
#endif //0
/** invalidate blob's data - doesn't free buffer */
FORCEINLINE void Clear() { RawSizeRef() = 0; }
/** free the blob's memory */
FORCEINLINE void Free() { if (MaxRawSize() > 0) {RawFree(&Hdr()); InitEmpty();} }
/** copy data from another blob - replaces any existing blob's data */
FORCEINLINE void CopyFrom(const CBlobBaseSimple& src) { Clear(); AppendRaw(src); }
/** overtake ownership of data buffer from the source blob - source blob will become empty */
FORCEINLINE void MoveFrom(CBlobBaseSimple& src) { Free(); ptr_u.m_pData = src.ptr_u.m_pData; src.InitEmpty(); }
/** swap buffers (with data) between two blobs (this and source blob) */
FORCEINLINE void Swap(CBlobBaseSimple& src) { int8 *tmp = ptr_u.m_pData; ptr_u.m_pData = src.ptr_u.m_pData; src.ptr_u.m_pData = tmp; }
/** append new bytes at the end of existing data bytes - reallocates if necessary */
FORCEINLINE void AppendRaw(int8 *p, int num_bytes)
{
assert(p != NULL);
if (num_bytes > 0) {
memcpy(GrowRawSize(num_bytes), p, num_bytes);
} else {
assert(num_bytes >= 0);
}
}
/** append bytes from given source blob to the end of existing data bytes - reallocates if necessary */
FORCEINLINE void AppendRaw(const CBlobBaseSimple& src)
{
if (!src.IsEmpty())
memcpy(GrowRawSize(src.RawSize()), src.RawData(), src.RawSize());
}
/** Reallocate if there is no free space for num_bytes bytes.
* @return pointer to the new data to be added */
FORCEINLINE int8* MakeRawFreeSpace(int num_bytes)
{
assert(num_bytes >= 0);
int new_size = RawSize() + num_bytes;
if (new_size > MaxRawSize()) SmartAlloc(new_size);
FixTail();
return ptr_u.m_pData + RawSize();
}
/** Increase RawSize() by num_bytes.
* @return pointer to the new data added */
FORCEINLINE int8* GrowRawSize(int num_bytes)
{
int8* pNewData = MakeRawFreeSpace(num_bytes);
RawSizeRef() += num_bytes;
return pNewData;
}
/** Decrease RawSize() by num_bytes. */
FORCEINLINE void ReduceRawSize(int num_bytes)
{
if (MaxRawSize() > 0 && num_bytes > 0) {
assert(num_bytes <= RawSize());
if (num_bytes < RawSize()) RawSizeRef() -= num_bytes;
else RawSizeRef() = 0;
}
}
/** reallocate blob data if needed */
void SmartAlloc(int new_size)
{
int old_max_size = MaxRawSize();
if (old_max_size >= new_size) return;
// calculate minimum block size we need to allocate
int min_alloc_size = sizeof(CHdr) + new_size + Ttail_reserve;
// ask allocation policy for some reasonable block size
int alloc_size = AllocPolicy(min_alloc_size);
// allocate new block
CHdr* pNewHdr = RawAlloc(alloc_size);
// setup header
pNewHdr->m_size = RawSize();
pNewHdr->m_max_size = alloc_size - (sizeof(CHdr) + Ttail_reserve);
// copy existing data
if (RawSize() > 0)
memcpy(pNewHdr + 1, ptr_u.m_pData, pNewHdr->m_size);
// replace our block with new one
CHdr* pOldHdr = &Hdr();
Init(pNewHdr);
if (old_max_size > 0)
RawFree(pOldHdr);
}
/** simple allocation policy - can be optimized later */
FORCEINLINE static int AllocPolicy(int min_alloc)
{
if (min_alloc < (1 << 9)) {
if (min_alloc < (1 << 5)) return (1 << 5);
return (min_alloc < (1 << 7)) ? (1 << 7) : (1 << 9);
}
if (min_alloc < (1 << 15)) {
if (min_alloc < (1 << 11)) return (1 << 11);
return (min_alloc < (1 << 13)) ? (1 << 13) : (1 << 15);
}
if (min_alloc < (1 << 20)) {
if (min_alloc < (1 << 17)) return (1 << 17);
return (min_alloc < (1 << 19)) ? (1 << 19) : (1 << 20);
}
min_alloc = (min_alloc | ((1 << 20) - 1)) + 1;
return min_alloc;
}
/** all allocation should happen here */
static FORCEINLINE CHdr* RawAlloc(int num_bytes) { return (CHdr*)malloc(num_bytes); }
/** all deallocations should happen here */
static FORCEINLINE void RawFree(CHdr* p) { free(p); }
/** fixing the four bytes at the end of blob data - useful when blob is used to hold string */
FORCEINLINE void FixTail()
{
if (MaxRawSize() > 0) {
int8 *p = &ptr_u.m_pData[RawSize()];
for (int i = 0; i < Ttail_reserve; i++) p[i] = 0;
}
}
};
/** Blob - simple dynamic Titem_ array. Titem_ (template argument) is a placeholder for any type.
* Titem_ can be any integral type, pointer, or structure. Using Blob instead of just plain C array
* simplifies the resource management in several ways:
* 1. When adding new item(s) it automatically grows capacity if needed.
* 2. When variable of type Blob comes out of scope it automatically frees the data buffer.
* 3. Takes care about the actual data size (number of used items).
* 4. Dynamically constructs only used items (as opposite of static array which constructs all items) */
template <class Titem_, class Tbase_ = CBlobBaseSimple>
class CBlobT : public CBlobBaseSimple {
// make template arguments public:
public:
typedef Titem_ Titem;
typedef Tbase_ Tbase;
static const int Titem_size = sizeof(Titem);
/** Default constructor - makes new Blob ready to accept any data */
FORCEINLINE CBlobT() : Tbase() {}
/** Copy constructor - make new blob to become copy of the original (source) blob */
FORCEINLINE CBlobT(const Tbase& src) : Tbase(src) {assert((RawSize() % Titem_size) == 0);}
/** Destructor - ensures that allocated memory (if any) is freed */
FORCEINLINE ~CBlobT() { Free(); }
/** Check the validity of item index (only in debug mode) */
FORCEINLINE void CheckIdx(int idx) { assert(idx >= 0); assert(idx < Size()); }
/** Return pointer to the first data item - non-const version */
FORCEINLINE Titem* Data() { return (Titem*)RawData(); }
/** Return pointer to the first data item - const version */
FORCEINLINE const Titem* Data() const { return (const Titem*)RawData(); }
/** Return pointer to the idx-th data item - non-const version */
FORCEINLINE Titem* Data(int idx) { CheckIdx(idx); return (Data() + idx); }
/** Return pointer to the idx-th data item - const version */
FORCEINLINE const Titem* Data(int idx) const { CheckIdx(idx); return (Data() + idx); }
/** Return number of items in the Blob */
FORCEINLINE int Size() const { return (RawSize() / Titem_size); }
/** Free the memory occupied by Blob destroying all items */
FORCEINLINE void Free()
{
assert((RawSize() % Titem_size) == 0);
int old_size = Size();
if (old_size > 0) {
// destroy removed items;
Titem* pI_last_to_destroy = Data(0);
for (Titem* pI = Data(old_size - 1); pI >= pI_last_to_destroy; pI--) pI->~Titem_();
}
Tbase::Free();
}
/** Grow number of data items in Blob by given number - doesn't construct items */
FORCEINLINE Titem* GrowSizeNC(int num_items) { return (Titem*)GrowRawSize(num_items * Titem_size); }
/** Grow number of data items in Blob by given number - constructs new items (using Titem_'s default constructor) */
FORCEINLINE Titem* GrowSizeC(int num_items)
{
Titem* pI = GrowSizeNC(num_items);
for (int i = num_items; i > 0; i--, pI++) new (pI) Titem();
}
/** Destroy given number of items and reduce the Blob's data size */
FORCEINLINE void ReduceSize(int num_items)
{
assert((RawSize() % Titem_size) == 0);
int old_size = Size();
assert(num_items <= old_size);
int new_size = (num_items <= old_size) ? (old_size - num_items) : 0;
// destroy removed items;
Titem* pI_last_to_destroy = Data(new_size);
for (Titem* pI = Data(old_size - 1); pI >= pI_last_to_destroy; pI--) pI->~Titem();
// remove them
ReduceRawSize(num_items * Titem_size);
}
/** Append one data item at the end (calls Titem_'s default constructor) */
FORCEINLINE Titem* AppendNew()
{
Titem& dst = *GrowSizeNC(1); // Grow size by one item
Titem* pNewItem = new (&dst) Titem(); // construct the new item by calling in-place new operator
return pNewItem;
}
/** Append the copy of given item at the end of Blob (using copy constructor) */
FORCEINLINE Titem* Append(const Titem& src)
{
Titem& dst = *GrowSizeNC(1); // Grow size by one item
Titem* pNewItem = new (&dst) Titem(src); // construct the new item by calling in-place new operator with copy ctor()
return pNewItem;
}
/** Add given items (ptr + number of items) at the end of blob */
FORCEINLINE Titem* Append(const Titem* pSrc, int num_items)
{
Titem* pDst = GrowSizeNC(num_items);
Titem* pDstOrg = pDst;
Titem* pDstEnd = pDst + num_items;
while (pDst < pDstEnd) new (pDst++) Titem(*(pSrc++));
return pDstOrg;
}
/** Remove item with the given index by replacing it by the last item and reducing the size by one */
FORCEINLINE void RemoveBySwap(int idx)
{
CheckIdx(idx);
// destroy removed item
Titem* pRemoved = Data(idx);
RemoveBySwap(pRemoved);
}
/** Remove item given by pointer replacing it by the last item and reducing the size by one */
FORCEINLINE void RemoveBySwap(Titem* pItem)
{
Titem* pLast = Data(Size() - 1);
assert(pItem >= Data() && pItem <= pLast);
// move last item to its new place
if (pItem != pLast) {
pItem->~Titem_();
new (pItem) Titem_(*pLast);
}
// destroy the last item
pLast->~Titem_();
// and reduce the raw blob size
ReduceRawSize(Titem_size);
}
/** Ensures that given number of items can be added to the end of Blob. Returns pointer to the
* first free (unused) item */
FORCEINLINE Titem* MakeFreeSpace(int num_items) { return (Titem*)MakeRawFreeSpace(num_items * Titem_size); }
};
// simple string implementation
struct CStrA : public CBlobT<char>
{
typedef CBlobT<char> base;
CStrA(const char* str = NULL) {Append(str);}
FORCEINLINE CStrA(const CBlobBaseSimple& src) : base(src) {}
void Append(const char* str) {if (str != NULL && str[0] != '\0') base::Append(str, (int)strlen(str));}
};
#endif /* BLOB_HPP */

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@@ -1,100 +0,0 @@
/* $Id$ */
#ifndef COUNTEDPTR_HPP
#define COUNTEDPTR_HPP
#if 0 // reenable when needed
/** @file CCountedPtr - smart pointer implementation */
/** CCountedPtr - simple reference counting smart pointer.
*
* One of the standard ways how to maintain object's lifetime.
*
* See http://ootips.org/yonat/4dev/smart-pointers.html for more
* general info about smart pointers.
*
* This class implements ref-counted pointer for objects/interfaces that
* support AddRef() and Release() methods.
*/
template <class Tcls_>
class CCountedPtr {
/** redefine the template argument to make it visible for derived classes */
public:
typedef Tcls_ Tcls;
protected:
/** here we hold our pointer to the target */
Tcls* m_pT;
public:
/** default (NULL) construct or construct from a raw pointer */
FORCEINLINE CCountedPtr(Tcls* pObj = NULL) : m_pT(pObj) {AddRef();};
/** copy constructor (invoked also when initializing from another smart ptr) */
FORCEINLINE CCountedPtr(const CCountedPtr& src) : m_pT(src.m_pT) {AddRef();};
/** destructor releasing the reference */
FORCEINLINE ~CCountedPtr() {Release();};
protected:
/** add one ref to the underlaying object */
FORCEINLINE void AddRef() {if (m_pT != NULL) m_pT->AddRef();}
public:
/** release smart pointer (and decrement ref count) if not null */
FORCEINLINE void Release() {if (m_pT != NULL) {m_pT->Release(); m_pT = NULL;}}
/** dereference of smart pointer - const way */
FORCEINLINE const Tcls* operator -> () const {assert(m_pT != NULL); return m_pT;};
/** dereference of smart pointer - non const way */
FORCEINLINE Tcls* operator -> () {assert(m_pT != NULL); return m_pT;};
/** raw pointer casting operator - const way */
FORCEINLINE operator const Tcls*() const {assert(m_pT == NULL); return m_pT;}
/** raw pointer casting operator - non-const way */
FORCEINLINE operator Tcls*() {assert(m_pT == NULL); return m_pT;}
/** operator & to support output arguments */
FORCEINLINE Tcls** operator &() {assert(m_pT == NULL); return &m_pT;}
/** assignment operator from raw ptr */
FORCEINLINE CCountedPtr& operator = (Tcls* pT) {Assign(pT); return *this;}
/** assignment operator from another smart ptr */
FORCEINLINE CCountedPtr& operator = (CCountedPtr& src) {Assign(src.m_pT); return *this;}
/** assignment operator helper */
FORCEINLINE void Assign(Tcls* pT);
/** one way how to test for NULL value */
FORCEINLINE bool IsNull() const {return m_pT == NULL;}
/** another way how to test for NULL value */
FORCEINLINE bool operator == (const CCountedPtr& sp) const {return m_pT == sp.m_pT;}
/** yet another way how to test for NULL value */
FORCEINLINE bool operator != (const CCountedPtr& sp) const {return m_pT != sp.m_pT;}
/** assign pointer w/o incrementing ref count */
FORCEINLINE void Attach(Tcls* pT) {Release(); m_pT = pT;}
/** detach pointer w/o decrementing ref count */
FORCEINLINE Tcls* Detach() {Tcls* pT = m_pT; m_pT = NULL; return pT;}
};
template <class Tcls_>
FORCEINLINE void CCountedPtr<Tcls_>::Assign(Tcls* pT)
{
// if they are the same, we do nothing
if (pT != m_pT) {
if (pT) pT->AddRef(); // AddRef new pointer if any
Tcls* pTold = m_pT; // save original ptr
m_pT = pT; // update m_pT to new value
if (pTold) pTold->Release(); // release old ptr if any
}
}
#endif /* 0 */
#endif /* COUNTEDPTR_HPP */

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@@ -1,65 +0,0 @@
/* $Id$ */
#ifndef CRC32_HPP
#define CRC32_HPP
#if 0 // reenable when needed
struct CCrc32
{
static uint32 Calc(const void *pBuffer, int nCount)
{
uint32 crc = 0xffffffff;
const uint32* pTable = CrcTable();
uint8* begin = (uint8*)pBuffer;
uint8* end = begin + nCount;
for(uint8* cur = begin; cur < end; cur++)
crc = (crc >> 8) ^ pTable[cur[0] ^ (uint8)(crc & 0xff)];
crc ^= 0xffffffff;
return crc;
}
static const uint32* CrcTable()
{
static const uint32 Table[256] =
{
0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3,
0x0EDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988, 0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91,
0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE, 0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7,
0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC, 0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5,
0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172, 0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B,
0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940, 0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59,
0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116, 0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F,
0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924, 0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D,
0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A, 0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433,
0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818, 0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01,
0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E, 0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457,
0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C, 0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65,
0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2, 0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB,
0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0, 0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9,
0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086, 0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F,
0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4, 0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD,
0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A, 0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683,
0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8, 0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1,
0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE, 0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7,
0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC, 0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5,
0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252, 0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B,
0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60, 0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79,
0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236, 0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F,
0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04, 0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D,
0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A, 0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713,
0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38, 0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21,
0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E, 0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777,
0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C, 0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45,
0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2, 0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB,
0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0, 0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9,
0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6, 0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF,
0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94, 0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D
};
return Table;
}
};
#endif // 0
#endif /* CRC32_HPP */

View File

@@ -1,99 +0,0 @@
/* $Id$ */
#ifndef FIXEDSIZEARRAY_HPP
#define FIXEDSIZEARRAY_HPP
/** fixed size array
* Upon construction it preallocates fixed size block of memory
* for all items, but doesn't construct them. Item's construction
* is delayed. */
template <class Titem_, int Tcapacity_>
struct CFixedSizeArrayT {
/** the only member of fixed size array is pointer to the block
* of C array of items. Header can be found on the offset -sizeof(CHdr). */
Titem_ *m_items;
/** header for fixed size array */
struct CHdr
{
int m_num_items; ///< number of items in the array
int m_ref_cnt; ///< block reference counter (used by copy constructor and by destructor)
};
// make types and constants visible from outside
typedef Titem_ Titem; // type of array item
static const int Tcapacity = Tcapacity_; // the array capacity (maximum size)
static const int TitemSize = sizeof(Titem_); // size of item
static const int ThdrSize = sizeof(CHdr); // size of header
/** Default constructor. Preallocate space for items and header, then initialize header. */
CFixedSizeArrayT()
{
// allocate block for header + items (don't construct items)
m_items = (Titem*)(((int8*)malloc(ThdrSize + Tcapacity * sizeof(Titem))) + ThdrSize);
SizeRef() = 0; // initial number of items
RefCnt() = 1; // initial reference counter
}
/** Copy constructor. Preallocate space for items and header, then initialize header. */
CFixedSizeArrayT(const CFixedSizeArrayT<Titem_, Tcapacity_>& src)
{
// share block (header + items) with the source array
m_items = src.m_items;
RefCnt()++; // now we share block with the source
}
/** destroy remaining items and free the memory block */
~CFixedSizeArrayT()
{
// release one reference to the shared block
if ((--RefCnt()) > 0) return; // and return if there is still some owner
Clear();
// free the memory block occupied by items
free(((int8*)m_items) - ThdrSize);
m_items = NULL;
}
/** Clear (destroy) all items */
FORCEINLINE void Clear()
{
// walk through all allocated items backward and destroy them
for (Titem* pItem = &m_items[Size() - 1]; pItem >= m_items; pItem--) {
pItem->~Titem_();
}
// number of items become zero
SizeRef() = 0;
}
protected:
/** return reference to the array header (non-const) */
FORCEINLINE CHdr& Hdr() { return *(CHdr*)(((int8*)m_items) - ThdrSize); }
/** return reference to the array header (const) */
FORCEINLINE const CHdr& Hdr() const { return *(CHdr*)(((int8*)m_items) - ThdrSize); }
/** return reference to the block reference counter */
FORCEINLINE int& RefCnt() { return Hdr().m_ref_cnt; }
/** return reference to number of used items */
FORCEINLINE int& SizeRef() { return Hdr().m_num_items; }
public:
/** return number of used items */
FORCEINLINE int Size() const { return Hdr().m_num_items; }
/** return true if array is full */
FORCEINLINE bool IsFull() const { return Size() >= Tcapacity; };
/** return true if array is empty */
FORCEINLINE bool IsEmpty() const { return Size() <= 0; };
/** index validation */
FORCEINLINE void CheckIdx(int idx) const { assert(idx >= 0); assert(idx < Size()); }
/** add (allocate), but don't construct item */
FORCEINLINE Titem& AddNC() { assert(!IsFull()); return m_items[SizeRef()++]; }
/** add and construct item using default constructor */
FORCEINLINE Titem& Add() { Titem& item = AddNC(); new(&item)Titem; return item; }
/** return item by index (non-const version) */
FORCEINLINE Titem& operator [] (int idx) { CheckIdx(idx); return m_items[idx]; }
/** return item by index (const version) */
FORCEINLINE const Titem& operator [] (int idx) const { CheckIdx(idx); return m_items[idx]; }
};
#endif /* FIXEDSIZEARRAY_HPP */

View File

@@ -1,240 +0,0 @@
/* $Id$ */
#ifndef HASHTABLE_HPP
#define HASHTABLE_HPP
template <class Titem_>
struct CHashTableSlotT
{
typedef typename Titem_::Key Key; // make Titem_::Key a property of HashTable
Titem_* m_pFirst;
CHashTableSlotT() : m_pFirst(NULL) {}
/** hash table slot helper - clears the slot by simple forgetting its items */
FORCEINLINE void Clear() {m_pFirst = NULL;}
/** hash table slot helper - linear search for item with given key through the given blob - const version */
FORCEINLINE const Titem_* Find(const Key& key) const
{
for (const Titem_* pItem = m_pFirst; pItem != NULL; pItem = pItem->GetHashNext()) {
if (pItem->GetKey() == key) {
// we have found the item, return it
return pItem;
}
}
return NULL;
}
/** hash table slot helper - linear search for item with given key through the given blob - non-const version */
FORCEINLINE Titem_* Find(const Key& key)
{
for (Titem_* pItem = m_pFirst; pItem != NULL; pItem = pItem->GetHashNext()) {
if (pItem->GetKey() == key) {
// we have found the item, return it
return pItem;
}
}
return NULL;
}
/** hash table slot helper - add new item to the slot */
FORCEINLINE void Attach(Titem_& new_item)
{
assert(new_item.GetHashNext() == NULL);
new_item.SetHashNext(m_pFirst);
m_pFirst = &new_item;
}
/** hash table slot helper - remove item from a slot */
FORCEINLINE bool Detach(Titem_& item_to_remove)
{
if (m_pFirst == &item_to_remove) {
m_pFirst = item_to_remove.GetHashNext();
item_to_remove.SetHashNext(NULL);
return true;
}
Titem_* pItem = m_pFirst;
while (true) {
if (pItem == NULL) {
return false;
}
Titem_* pNextItem = pItem->GetHashNext();
if (pNextItem == &item_to_remove) break;
pItem = pNextItem;
}
pItem->SetHashNext(item_to_remove.GetHashNext());
item_to_remove.SetHashNext(NULL);
return true;
}
/** hash table slot helper - remove and return item from a slot */
FORCEINLINE Titem_* Detach(const Key& key)
{
// do we have any items?
if (m_pFirst == NULL) {
return NULL;
}
// is it our first item?
if (m_pFirst->GetKey() == key) {
Titem_& ret_item = *m_pFirst;
m_pFirst = m_pFirst->GetHashNext();
ret_item.SetHashNext(NULL);
return &ret_item;
}
// find it in the following items
Titem_* pPrev = m_pFirst;
for (Titem_* pItem = m_pFirst->GetHashNext(); pItem != NULL; pPrev = pItem, pItem = pItem->GetHashNext()) {
if (pItem->GetKey() == key) {
// we have found the item, unlink and return it
pPrev->SetHashNext(pItem->GetHashNext());
pItem->SetHashNext(NULL);
return pItem;
}
}
return NULL;
}
};
/** @class CHashTableT<Titem, Thash_bits> - simple hash table
* of pointers allocated elsewhere.
*
* Supports: Add/Find/Remove of Titems.
*
* Your Titem must meet some extra requirements to be CHashTableT
* compliant:
* - its constructor/destructor (if any) must be public
* - if the copying of item requires an extra resource management,
* you must define also copy constructor
* - must support nested type (struct, class or typedef) Titem::Key
* that defines the type of key class for that item
* - must support public method:
* const Key& GetKey() const; // return the item's key object
*
* In addition, the Titem::Key class must support:
* - public method that calculates key's hash:
* int CalcHash() const;
* - public 'equality' operator to compare the key with another one
* bool operator == (const Key& other) const;
*/
template <class Titem_, int Thash_bits_>
class CHashTableT {
public:
typedef Titem_ Titem; // make Titem_ visible from outside of class
typedef typename Titem_::Key Tkey; // make Titem_::Key a property of HashTable
static const int Thash_bits = Thash_bits_; // publish num of hash bits
static const int Tcapacity = 1 << Thash_bits; // and num of slots 2^bits
protected:
/** each slot contains pointer to the first item in the list,
* Titem contains pointer to the next item - GetHashNext(), SetHashNext() */
typedef CHashTableSlotT<Titem_> Slot;
Slot* m_slots; // here we store our data (array of blobs)
int m_num_items; // item counter
public:
// default constructor
FORCEINLINE CHashTableT()
{
// construct all slots
m_slots = new Slot[Tcapacity];
m_num_items = 0;
}
~CHashTableT() {delete [] m_slots; m_num_items = 0; m_slots = NULL;}
protected:
/** static helper - return hash for the given key modulo number of slots */
FORCEINLINE static int CalcHash(const Tkey& key)
{
int32 hash = key.CalcHash();
if ((8 * Thash_bits) < 32) hash ^= hash >> (min(8 * Thash_bits, 31));
if ((4 * Thash_bits) < 32) hash ^= hash >> (min(4 * Thash_bits, 31));
if ((2 * Thash_bits) < 32) hash ^= hash >> (min(2 * Thash_bits, 31));
if ((1 * Thash_bits) < 32) hash ^= hash >> (min(1 * Thash_bits, 31));
hash &= (1 << Thash_bits) - 1;
return hash;
}
/** static helper - return hash for the given item modulo number of slots */
FORCEINLINE static int CalcHash(const Titem_& item) {return CalcHash(item.GetKey());}
public:
/** item count */
FORCEINLINE int Count() const {return m_num_items;}
/** simple clear - forget all items - used by CSegmentCostCacheT.Flush() */
FORCEINLINE void Clear() const {for (int i = 0; i < Tcapacity; i++) m_slots[i].Clear();}
/** const item search */
const Titem_* Find(const Tkey& key) const
{
int hash = CalcHash(key);
const Slot& slot = m_slots[hash];
const Titem_* item = slot.Find(key);
return item;
}
/** non-const item search */
Titem_* Find(const Tkey& key)
{
int hash = CalcHash(key);
Slot& slot = m_slots[hash];
Titem_* item = slot.Find(key);
return item;
}
/** non-const item search & optional removal (if found) */
Titem_* TryPop(const Tkey& key)
{
int hash = CalcHash(key);
Slot& slot = m_slots[hash];
Titem_* item = slot.Detach(key);
if (item != NULL) {
m_num_items--;
}
return item;
}
/** non-const item search & removal */
Titem_& Pop(const Tkey& key)
{
Titem_* item = TryPop(key);
assert(item != NULL);
return *item;
}
/** non-const item search & optional removal (if found) */
bool TryPop(Titem_& item)
{
const Tkey& key = item.GetKey();
int hash = CalcHash(key);
Slot& slot = m_slots[hash];
bool ret = slot.Detach(item);
if (ret) {
m_num_items--;
}
return ret;
}
/** non-const item search & removal */
void Pop(Titem_& item)
{
bool ret = TryPop(item);
assert(ret);
}
/** add one item - copy it from the given item */
void Push(Titem_& new_item)
{
int hash = CalcHash(new_item);
Slot& slot = m_slots[hash];
assert(slot.Find(new_item.GetKey()) == NULL);
slot.Attach(new_item);
m_num_items++;
}
};
#endif /* HASHTABLE_HPP */

View File

@@ -3,9 +3,9 @@
#ifndef NODELIST_HPP
#define NODELIST_HPP
#include "array.hpp"
#include "hashtable.hpp"
#include "binaryheap.hpp"
#include "../misc/array.hpp"
#include "../misc/hashtable.hpp"
#include "../misc/binaryheap.hpp"
/** Hash table based node list multi-container class.
* Implements open list, closed list and priority queue for A-star

View File

@@ -71,12 +71,12 @@ typedef CPerfStartFake CPerfStart;
//#undef FORCEINLINE
//#define FORCEINLINE inline
#include "crc32.hpp"
#include "blob.hpp"
#include "fixedsizearray.hpp"
#include "array.hpp"
#include "hashtable.hpp"
#include "binaryheap.hpp"
#include "../misc/crc32.hpp"
#include "../misc/blob.hpp"
#include "../misc/fixedsizearray.hpp"
#include "../misc/array.hpp"
#include "../misc/hashtable.hpp"
#include "../misc/binaryheap.hpp"
#include "nodelist.hpp"
#include "yapf_base.hpp"
#include "yapf_node.hpp"

View File

@@ -5,8 +5,8 @@
#include "../debug.h"
#include "fixedsizearray.hpp"
#include "blob.hpp"
#include "../misc/fixedsizearray.hpp"
#include "../misc/blob.hpp"
#include "nodelist.hpp"
extern int _total_pf_time_us;