(svn r8092) -Codechange: header files with miscellaneous template classes (smart pointers, blob, array, hashtable, etc.) moved from src/yapf to src/misc as they can now be used anywhere.
This commit is contained in:
@@ -1,71 +0,0 @@
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/* $Id$ */
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#ifndef ARRAY_HPP
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#define ARRAY_HPP
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#include "fixedsizearray.hpp"
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/** Flexible array with size limit. Implemented as fixed size
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* array of fixed size arrays */
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template <class Titem_, int Tblock_size_ = 1024, int Tnum_blocks_ = Tblock_size_>
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class CArrayT {
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public:
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typedef Titem_ Titem; ///< Titem is now visible from outside
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typedef CFixedSizeArrayT<Titem_, Tblock_size_> CSubArray; ///< inner array
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typedef CFixedSizeArrayT<CSubArray, Tnum_blocks_> CSuperArray; ///< outer array
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protected:
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CSuperArray m_a; ///< array of arrays of items
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public:
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static const int Tblock_size = Tblock_size_; ///< block size is now visible from outside
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static const int Tnum_blocks = Tnum_blocks_; ///< number of blocks is now visible from outside
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static const int Tcapacity = Tblock_size * Tnum_blocks; ///< total max number of items
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/** implicit constructor */
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FORCEINLINE CArrayT() { }
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/** Clear (destroy) all items */
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FORCEINLINE void Clear() {m_a.Clear();}
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/** Return actual number of items */
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FORCEINLINE int Size() const
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{
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int super_size = m_a.Size();
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if (super_size == 0) return 0;
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int sub_size = m_a[super_size - 1].Size();
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return (super_size - 1) * Tblock_size + sub_size;
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}
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/** return true if array is empty */
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FORCEINLINE bool IsEmpty() { return m_a.IsEmpty(); }
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/** return true if array is full */
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FORCEINLINE bool IsFull() { return m_a.IsFull() && m_a[Tnum_blocks - 1].IsFull(); }
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/** return first sub-array with free space for new item */
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FORCEINLINE CSubArray& FirstFreeSubArray()
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{
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int super_size = m_a.Size();
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if (super_size > 0) {
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CSubArray& sa = m_a[super_size - 1];
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if (!sa.IsFull()) return sa;
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}
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return m_a.Add();
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}
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/** allocate but not construct new item */
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FORCEINLINE Titem_& AddNC() { return FirstFreeSubArray().AddNC(); }
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/** allocate and construct new item */
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FORCEINLINE Titem_& Add() { return FirstFreeSubArray().Add(); }
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/** indexed access (non-const) */
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FORCEINLINE Titem& operator [] (int idx)
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{
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CSubArray& sa = m_a[idx / Tblock_size];
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Titem& item = sa [idx % Tblock_size];
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return item;
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}
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/** indexed access (const) */
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FORCEINLINE const Titem& operator [] (int idx) const
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{
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CSubArray& sa = m_a[idx / Tblock_size];
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Titem& item = sa [idx % Tblock_size];
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return item;
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}
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};
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#endif /* ARRAY_HPP */
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@@ -1,83 +0,0 @@
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/* $Id$ */
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#ifndef AUTOCOPYPTR_HPP
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#define AUTOCOPYPTR_HPP
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#if 0 // reenable when needed
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/** CAutoCopyPtrT - kind of CoW (Copy on Write) pointer.
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* It is non-invasive smart pointer (reference counter is held outside
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* of Tdata).
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* When copied, its new copy shares the same underlaying structure Tdata.
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* When dereferenced, its behavior depends on 2 factors:
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* - whether the data is shared (used by more than one pointer)
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* - type of access (read/write)
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* When shared pointer is dereferenced for write, new clone of Tdata
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* is made first.
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* Can't be used for polymorphic data types (interfaces).
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*/
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template <class Tdata_>
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class CAutoCopyPtrT {
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protected:
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typedef Tdata_ Tdata;
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struct CItem {
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int m_ref_cnt; ///< reference counter
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Tdata m_data; ///< custom data itself
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FORCEINLINE CItem() : m_ref_cnt(1) {};
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FORCEINLINE CItem(const Tdata& data) : m_ref_cnt(1), m_data(data) {};
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FORCEINLINE CItem(const CItem& src) : m_ref_cnt(1), m_data(src.m_data) {};
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};
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mutable CItem* m_pI; ///< points to the ref-counted data
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public:
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FORCEINLINE CAutoCopyPtrT() : m_pI(NULL) {};
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FORCEINLINE CAutoCopyPtrT(const Tdata& data) : m_pI(new CItem(data)) {};
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FORCEINLINE CAutoCopyPtrT(const CAutoCopyPtrT& src) : m_pI(src.m_pI) {if (m_pI != NULL) m_pI->m_ref_cnt++;}
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FORCEINLINE ~CAutoCopyPtrT() {if (m_pI == NULL || (--m_pI->m_ref_cnt) > 0) return; delete m_pI; m_pI = NULL;}
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/** data accessor (read only) */
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FORCEINLINE const Tdata& GetDataRO() const {if (m_pI == NULL) m_pI = new CItem(); return m_pI->m_data;}
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/** data accessor (read / write) */
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FORCEINLINE Tdata& GetDataRW() {CloneIfShared(); if (m_pI == NULL) m_pI = new CItem(); return m_pI->m_data;}
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/** clone data if it is shared */
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FORCEINLINE void CloneIfShared()
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{
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if (m_pI != NULL && m_pI->m_ref_cnt > 1) {
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// we share data item with somebody, clone it to become an exclusive owner
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CItem* pNewI = new CItem(*m_pI);
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m_pI->m_ref_cnt--;
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m_pI = pNewI;
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}
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}
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/** assign pointer from the other one (maintaining ref counts) */
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FORCEINLINE void Assign(const CAutoCopyPtrT& src)
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{
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if (m_pI == src.m_pI) return;
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if (m_pI != NULL && (--m_pI->m_ref_cnt) <= 0) delete m_pI;
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m_pI = src.m_pI;
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if (m_pI != NULL) m_pI->m_ref_cnt++;
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}
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/** dereference operator (read only) */
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FORCEINLINE const Tdata* operator -> () const {return &GetDataRO();}
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/** dereference operator (read / write) */
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FORCEINLINE Tdata* operator -> () {return &GetDataRW();}
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/** assignment operator */
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FORCEINLINE CAutoCopyPtrT& operator = (const CAutoCopyPtrT& src) {Assign(src); return *this;}
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/** forwarding 'lower then' operator to the underlaying items */
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FORCEINLINE bool operator < (const CAutoCopyPtrT& other) const
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{
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assert(m_pI != NULL);
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assert(other.m_pI != NULL);
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return (m_pI->m_data) < (other.m_pI->m_data);
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}
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};
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#endif /* 0 */
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#endif /* AUTOCOPYPTR_HPP */
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@@ -1,225 +0,0 @@
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/* $Id$ */
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#ifndef BINARYHEAP_HPP
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#define BINARYHEAP_HPP
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//void* operator new (size_t size, void* p) {return p;}
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#if defined(_MSC_VER) && (_MSC_VER >= 1400)
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//void operator delete (void* p, void* p2) {}
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#endif
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/**
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* Binary Heap as C++ template.
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*
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* For information about Binary Heap algotithm,
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* see: http://www.policyalmanac.org/games/binaryHeaps.htm
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*
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* Implementation specific notes:
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*
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* 1) It allocates space for item pointers (array). Items are allocated elsewhere.
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*
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* 2) ItemPtr [0] is never used. Total array size is max_items + 1, because we
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* use indices 1..max_items instead of zero based C indexing.
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*
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* 3) Item of the binary heap should support these public members:
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* - 'lower-then' operator '<' - used for comparing items before moving
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*
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*/
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template <class Titem_>
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class CBinaryHeapT {
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public:
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typedef Titem_ *ItemPtr;
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private:
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int m_size; ///< Number of items in the heap
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int m_max_size; ///< Maximum number of items the heap can hold
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ItemPtr* m_items; ///< The heap item pointers
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public:
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explicit CBinaryHeapT(int max_items = 102400)
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: m_size(0)
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, m_max_size(max_items)
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{
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m_items = new ItemPtr[max_items + 1];
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}
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~CBinaryHeapT()
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{
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Clear();
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delete [] m_items;
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m_items = NULL;
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}
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public:
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/** Return the number of items stored in the priority queue.
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* @return number of items in the queue */
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FORCEINLINE int Size() const {return m_size;};
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/** Test if the priority queue is empty.
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* @return true if empty */
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FORCEINLINE bool IsEmpty() const {return (m_size == 0);};
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/** Test if the priority queue is full.
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* @return true if full. */
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FORCEINLINE bool IsFull() const {return (m_size >= m_max_size);};
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/** Find the smallest item in the priority queue.
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* Return the smallest item, or throw assert if empty. */
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FORCEINLINE Titem_& GetHead() {assert(!IsEmpty()); return *m_items[1];}
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/** Insert new item into the priority queue, maintaining heap order.
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* @return false if the queue is full. */
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bool Push(Titem_& new_item);
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/** Remove and return the smallest item from the priority queue. */
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FORCEINLINE Titem_& PopHead() {Titem_& ret = GetHead(); RemoveHead(); return ret;};
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/** Remove the smallest item from the priority queue. */
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void RemoveHead();
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/** Remove item specified by index */
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void RemoveByIdx(int idx);
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/** return index of the item that matches (using &item1 == &item2) the given item. */
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int FindLinear(const Titem_& item) const;
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/** Make the priority queue empty.
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* All remaining items will remain untouched. */
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void Clear() {m_size = 0;};
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/** verifies the heap consistency (added during first YAPF debug phase) */
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void CheckConsistency();
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};
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template <class Titem_>
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FORCEINLINE bool CBinaryHeapT<Titem_>::Push(Titem_& new_item)
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{
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if (IsFull()) return false;
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// make place for new item
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int gap = ++m_size;
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// Heapify up
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for (int parent = gap / 2; (parent > 0) && (new_item < *m_items[parent]); gap = parent, parent /= 2)
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m_items[gap] = m_items[parent];
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m_items[gap] = &new_item;
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CheckConsistency();
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return true;
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}
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template <class Titem_>
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FORCEINLINE void CBinaryHeapT<Titem_>::RemoveHead()
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{
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assert(!IsEmpty());
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// at index 1 we have a gap now
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int gap = 1;
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// Heapify down:
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// last item becomes a candidate for the head. Call it new_item.
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Titem_& new_item = *m_items[m_size--];
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// now we must maintain relation between parent and its children:
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// parent <= any child
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// from head down to the tail
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int child = 2; // first child is at [parent * 2]
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// while children are valid
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while (child <= m_size) {
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// choose the smaller child
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if (child < m_size && *m_items[child + 1] < *m_items[child])
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child++;
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// is it smaller than our parent?
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if (!(*m_items[child] < new_item)) {
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// the smaller child is still bigger or same as parent => we are done
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break;
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}
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// if smaller child is smaller than parent, it will become new parent
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m_items[gap] = m_items[child];
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gap = child;
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// where do we have our new children?
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child = gap * 2;
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}
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// move last item to the proper place
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if (m_size > 0) m_items[gap] = &new_item;
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CheckConsistency();
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}
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template <class Titem_>
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inline void CBinaryHeapT<Titem_>::RemoveByIdx(int idx)
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{
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// at position idx we have a gap now
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int gap = idx;
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Titem_& last = *m_items[m_size];
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if (idx < m_size) {
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assert(idx >= 1);
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m_size--;
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// and the candidate item for fixing this gap is our last item 'last'
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// Move gap / last item up:
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while (gap > 1)
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{
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// compare [gap] with its parent
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int parent = gap / 2;
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if (last < *m_items[parent]) {
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m_items[gap] = m_items[parent];
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gap = parent;
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} else {
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// we don't need to continue upstairs
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break;
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}
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}
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// Heapify (move gap) down:
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while (true) {
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// where we do have our children?
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int child = gap * 2; // first child is at [parent * 2]
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if (child > m_size) break;
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// choose the smaller child
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if (child < m_size && *m_items[child + 1] < *m_items[child])
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child++;
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// is it smaller than our parent?
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if (!(*m_items[child] < last)) {
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// the smaller child is still bigger or same as parent => we are done
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break;
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}
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// if smaller child is smaller than parent, it will become new parent
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m_items[gap] = m_items[child];
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gap = child;
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}
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// move parent to the proper place
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if (m_size > 0) m_items[gap] = &last;
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}
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else {
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assert(idx == m_size);
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m_size--;
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}
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CheckConsistency();
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}
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template <class Titem_>
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inline int CBinaryHeapT<Titem_>::FindLinear(const Titem_& item) const
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{
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if (IsEmpty()) return 0;
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for (ItemPtr *ppI = m_items + 1, *ppLast = ppI + m_size; ppI <= ppLast; ppI++) {
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if (*ppI == &item) {
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return ppI - m_items;
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}
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}
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return 0;
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}
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template <class Titem_>
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FORCEINLINE void CBinaryHeapT<Titem_>::CheckConsistency()
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{
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// enable it if you suspect binary heap doesn't work well
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#if 0
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for (int child = 2; child <= m_size; child++) {
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int parent = child / 2;
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assert(!(m_items[child] < m_items[parent]));
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}
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#endif
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}
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#endif /* BINARYHEAP_HPP */
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@@ -1,342 +0,0 @@
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/* $Id$ */
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#ifndef BLOB_HPP
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#define BLOB_HPP
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/** Type-safe version of memcpy().
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* @param d destination buffer
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* @param s source buffer
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* @param num_items number of items to be copied (!not number of bytes!) */
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template <class Titem_>
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FORCEINLINE void MemCpyT(Titem_* d, const Titem_* s, int num_items = 1)
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{
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memcpy(d, s, num_items * sizeof(Titem_));
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}
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/** Base class for simple binary blobs.
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* Item is byte.
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* The word 'simple' means:
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* - no configurable allocator type (always made from heap)
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* - no smart deallocation - deallocation must be called from the same
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* module (DLL) where the blob was allocated
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* - no configurable allocation policy (how big blocks should be allocated)
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* - no extra ownership policy (i.e. 'copy on write') when blob is copied
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* - no thread synchronization at all
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*
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* Internal member layout:
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* 1. The only class member is pointer to the first item (see union ptr_u).
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* 2. Allocated block contains the blob header (see CHdr) followed by the raw byte data.
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* Always, when it allocates memory the allocated size is:
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* sizeof(CHdr) + <data capacity>
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* 3. Two 'virtual' members (m_size and m_max_size) are stored in the CHdr at beginning
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* of the alloated block.
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* 4. The pointer (in ptr_u) points behind the header (to the first data byte).
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* When memory block is allocated, the sizeof(CHdr) it added to it.
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* 5. Benefits of this layout:
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* - items are accessed in the simplest possible way - just dereferencing the pointer,
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* which is good for performance (assuming that data are accessed most often).
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* - sizeof(blob) is the same as the size of any other pointer
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* 6. Drawbacks of this layout:
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* - the fact, that pointer to the alocated block is adjusted by sizeof(CHdr) before
|
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* it is stored can lead to several confusions:
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* - it is not common pattern so the implementation code is bit harder to read
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* - valgrind can generate warning that allocated block is lost (not accessible)
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* */
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class CBlobBaseSimple {
|
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protected:
|
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/** header of the allocated memory block */
|
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struct CHdr {
|
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int m_size; ///< actual blob size in bytes
|
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int m_max_size; ///< maximum (allocated) size in bytes
|
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};
|
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|
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/** type used as class member */
|
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union {
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int8 *m_pData; ///< pointer to the first byte of data
|
||||
CHdr *m_pHdr_1; ///< pointer just after the CHdr holding m_size and m_max_size
|
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} ptr_u;
|
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|
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public:
|
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static const int Ttail_reserve = 4; ///< four extra bytes will be always allocated and zeroed at the end
|
||||
|
||||
/** default constructor - initializes empty blob */
|
||||
FORCEINLINE CBlobBaseSimple() { InitEmpty(); }
|
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/** copy constructor */
|
||||
FORCEINLINE CBlobBaseSimple(const CBlobBaseSimple& src)
|
||||
{
|
||||
InitEmpty();
|
||||
AppendRaw(src);
|
||||
}
|
||||
/** destructor */
|
||||
FORCEINLINE ~CBlobBaseSimple() { Free(); }
|
||||
protected:
|
||||
/** initialize the empty blob by setting the ptr_u.m_pHdr_1 pointer to the static CHdr with
|
||||
* both m_size and m_max_size containing zero */
|
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FORCEINLINE void InitEmpty() { static CHdr hdrEmpty[] = {{0, 0}, {0, 0}}; ptr_u.m_pHdr_1 = &hdrEmpty[1]; }
|
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/** initialize blob by attaching it to the given header followed by data */
|
||||
FORCEINLINE void Init(CHdr* hdr) { ptr_u.m_pHdr_1 = &hdr[1]; }
|
||||
/** blob header accessor - use it rather than using the pointer arithmetics directly - non-const version */
|
||||
FORCEINLINE CHdr& Hdr() { return ptr_u.m_pHdr_1[-1]; }
|
||||
/** blob header accessor - use it rather than using the pointer arithmetics directly - const version */
|
||||
FORCEINLINE const CHdr& Hdr() const { return ptr_u.m_pHdr_1[-1]; }
|
||||
/** return reference to the actual blob size - used when the size needs to be modified */
|
||||
FORCEINLINE int& RawSizeRef() { return Hdr().m_size; };
|
||||
|
||||
public:
|
||||
/** return true if blob doesn't contain valid data */
|
||||
FORCEINLINE bool IsEmpty() const { return RawSize() == 0; }
|
||||
/** return the number of valid data bytes in the blob */
|
||||
FORCEINLINE int RawSize() const { return Hdr().m_size; };
|
||||
/** return the current blob capacity in bytes */
|
||||
FORCEINLINE int MaxRawSize() const { return Hdr().m_max_size; };
|
||||
/** return pointer to the first byte of data - non-const version */
|
||||
FORCEINLINE int8* RawData() { return ptr_u.m_pData; }
|
||||
/** return pointer to the first byte of data - const version */
|
||||
FORCEINLINE const int8* RawData() const { return ptr_u.m_pData; }
|
||||
#if 0 // reenable when needed
|
||||
/** return the 32 bit CRC of valid data in the blob */
|
||||
FORCEINLINE uint32 Crc32() const {return CCrc32::Calc(RawData(), RawSize());}
|
||||
#endif //0
|
||||
/** invalidate blob's data - doesn't free buffer */
|
||||
FORCEINLINE void Clear() { RawSizeRef() = 0; }
|
||||
/** free the blob's memory */
|
||||
FORCEINLINE void Free() { if (MaxRawSize() > 0) {RawFree(&Hdr()); InitEmpty();} }
|
||||
/** copy data from another blob - replaces any existing blob's data */
|
||||
FORCEINLINE void CopyFrom(const CBlobBaseSimple& src) { Clear(); AppendRaw(src); }
|
||||
/** overtake ownership of data buffer from the source blob - source blob will become empty */
|
||||
FORCEINLINE void MoveFrom(CBlobBaseSimple& src) { Free(); ptr_u.m_pData = src.ptr_u.m_pData; src.InitEmpty(); }
|
||||
/** swap buffers (with data) between two blobs (this and source blob) */
|
||||
FORCEINLINE void Swap(CBlobBaseSimple& src) { int8 *tmp = ptr_u.m_pData; ptr_u.m_pData = src.ptr_u.m_pData; src.ptr_u.m_pData = tmp; }
|
||||
|
||||
/** append new bytes at the end of existing data bytes - reallocates if necessary */
|
||||
FORCEINLINE void AppendRaw(int8 *p, int num_bytes)
|
||||
{
|
||||
assert(p != NULL);
|
||||
if (num_bytes > 0) {
|
||||
memcpy(GrowRawSize(num_bytes), p, num_bytes);
|
||||
} else {
|
||||
assert(num_bytes >= 0);
|
||||
}
|
||||
}
|
||||
|
||||
/** append bytes from given source blob to the end of existing data bytes - reallocates if necessary */
|
||||
FORCEINLINE void AppendRaw(const CBlobBaseSimple& src)
|
||||
{
|
||||
if (!src.IsEmpty())
|
||||
memcpy(GrowRawSize(src.RawSize()), src.RawData(), src.RawSize());
|
||||
}
|
||||
|
||||
/** Reallocate if there is no free space for num_bytes bytes.
|
||||
* @return pointer to the new data to be added */
|
||||
FORCEINLINE int8* MakeRawFreeSpace(int num_bytes)
|
||||
{
|
||||
assert(num_bytes >= 0);
|
||||
int new_size = RawSize() + num_bytes;
|
||||
if (new_size > MaxRawSize()) SmartAlloc(new_size);
|
||||
FixTail();
|
||||
return ptr_u.m_pData + RawSize();
|
||||
}
|
||||
|
||||
/** Increase RawSize() by num_bytes.
|
||||
* @return pointer to the new data added */
|
||||
FORCEINLINE int8* GrowRawSize(int num_bytes)
|
||||
{
|
||||
int8* pNewData = MakeRawFreeSpace(num_bytes);
|
||||
RawSizeRef() += num_bytes;
|
||||
return pNewData;
|
||||
}
|
||||
|
||||
/** Decrease RawSize() by num_bytes. */
|
||||
FORCEINLINE void ReduceRawSize(int num_bytes)
|
||||
{
|
||||
if (MaxRawSize() > 0 && num_bytes > 0) {
|
||||
assert(num_bytes <= RawSize());
|
||||
if (num_bytes < RawSize()) RawSizeRef() -= num_bytes;
|
||||
else RawSizeRef() = 0;
|
||||
}
|
||||
}
|
||||
/** reallocate blob data if needed */
|
||||
void SmartAlloc(int new_size)
|
||||
{
|
||||
int old_max_size = MaxRawSize();
|
||||
if (old_max_size >= new_size) return;
|
||||
// calculate minimum block size we need to allocate
|
||||
int min_alloc_size = sizeof(CHdr) + new_size + Ttail_reserve;
|
||||
// ask allocation policy for some reasonable block size
|
||||
int alloc_size = AllocPolicy(min_alloc_size);
|
||||
// allocate new block
|
||||
CHdr* pNewHdr = RawAlloc(alloc_size);
|
||||
// setup header
|
||||
pNewHdr->m_size = RawSize();
|
||||
pNewHdr->m_max_size = alloc_size - (sizeof(CHdr) + Ttail_reserve);
|
||||
// copy existing data
|
||||
if (RawSize() > 0)
|
||||
memcpy(pNewHdr + 1, ptr_u.m_pData, pNewHdr->m_size);
|
||||
// replace our block with new one
|
||||
CHdr* pOldHdr = &Hdr();
|
||||
Init(pNewHdr);
|
||||
if (old_max_size > 0)
|
||||
RawFree(pOldHdr);
|
||||
}
|
||||
/** simple allocation policy - can be optimized later */
|
||||
FORCEINLINE static int AllocPolicy(int min_alloc)
|
||||
{
|
||||
if (min_alloc < (1 << 9)) {
|
||||
if (min_alloc < (1 << 5)) return (1 << 5);
|
||||
return (min_alloc < (1 << 7)) ? (1 << 7) : (1 << 9);
|
||||
}
|
||||
if (min_alloc < (1 << 15)) {
|
||||
if (min_alloc < (1 << 11)) return (1 << 11);
|
||||
return (min_alloc < (1 << 13)) ? (1 << 13) : (1 << 15);
|
||||
}
|
||||
if (min_alloc < (1 << 20)) {
|
||||
if (min_alloc < (1 << 17)) return (1 << 17);
|
||||
return (min_alloc < (1 << 19)) ? (1 << 19) : (1 << 20);
|
||||
}
|
||||
min_alloc = (min_alloc | ((1 << 20) - 1)) + 1;
|
||||
return min_alloc;
|
||||
}
|
||||
|
||||
/** all allocation should happen here */
|
||||
static FORCEINLINE CHdr* RawAlloc(int num_bytes) { return (CHdr*)malloc(num_bytes); }
|
||||
/** all deallocations should happen here */
|
||||
static FORCEINLINE void RawFree(CHdr* p) { free(p); }
|
||||
/** fixing the four bytes at the end of blob data - useful when blob is used to hold string */
|
||||
FORCEINLINE void FixTail()
|
||||
{
|
||||
if (MaxRawSize() > 0) {
|
||||
int8 *p = &ptr_u.m_pData[RawSize()];
|
||||
for (int i = 0; i < Ttail_reserve; i++) p[i] = 0;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
/** Blob - simple dynamic Titem_ array. Titem_ (template argument) is a placeholder for any type.
|
||||
* Titem_ can be any integral type, pointer, or structure. Using Blob instead of just plain C array
|
||||
* simplifies the resource management in several ways:
|
||||
* 1. When adding new item(s) it automatically grows capacity if needed.
|
||||
* 2. When variable of type Blob comes out of scope it automatically frees the data buffer.
|
||||
* 3. Takes care about the actual data size (number of used items).
|
||||
* 4. Dynamically constructs only used items (as opposite of static array which constructs all items) */
|
||||
template <class Titem_, class Tbase_ = CBlobBaseSimple>
|
||||
class CBlobT : public CBlobBaseSimple {
|
||||
// make template arguments public:
|
||||
public:
|
||||
typedef Titem_ Titem;
|
||||
typedef Tbase_ Tbase;
|
||||
|
||||
static const int Titem_size = sizeof(Titem);
|
||||
|
||||
/** Default constructor - makes new Blob ready to accept any data */
|
||||
FORCEINLINE CBlobT() : Tbase() {}
|
||||
/** Copy constructor - make new blob to become copy of the original (source) blob */
|
||||
FORCEINLINE CBlobT(const Tbase& src) : Tbase(src) {assert((RawSize() % Titem_size) == 0);}
|
||||
/** Destructor - ensures that allocated memory (if any) is freed */
|
||||
FORCEINLINE ~CBlobT() { Free(); }
|
||||
/** Check the validity of item index (only in debug mode) */
|
||||
FORCEINLINE void CheckIdx(int idx) { assert(idx >= 0); assert(idx < Size()); }
|
||||
/** Return pointer to the first data item - non-const version */
|
||||
FORCEINLINE Titem* Data() { return (Titem*)RawData(); }
|
||||
/** Return pointer to the first data item - const version */
|
||||
FORCEINLINE const Titem* Data() const { return (const Titem*)RawData(); }
|
||||
/** Return pointer to the idx-th data item - non-const version */
|
||||
FORCEINLINE Titem* Data(int idx) { CheckIdx(idx); return (Data() + idx); }
|
||||
/** Return pointer to the idx-th data item - const version */
|
||||
FORCEINLINE const Titem* Data(int idx) const { CheckIdx(idx); return (Data() + idx); }
|
||||
/** Return number of items in the Blob */
|
||||
FORCEINLINE int Size() const { return (RawSize() / Titem_size); }
|
||||
/** Free the memory occupied by Blob destroying all items */
|
||||
FORCEINLINE void Free()
|
||||
{
|
||||
assert((RawSize() % Titem_size) == 0);
|
||||
int old_size = Size();
|
||||
if (old_size > 0) {
|
||||
// destroy removed items;
|
||||
Titem* pI_last_to_destroy = Data(0);
|
||||
for (Titem* pI = Data(old_size - 1); pI >= pI_last_to_destroy; pI--) pI->~Titem_();
|
||||
}
|
||||
Tbase::Free();
|
||||
}
|
||||
/** Grow number of data items in Blob by given number - doesn't construct items */
|
||||
FORCEINLINE Titem* GrowSizeNC(int num_items) { return (Titem*)GrowRawSize(num_items * Titem_size); }
|
||||
/** Grow number of data items in Blob by given number - constructs new items (using Titem_'s default constructor) */
|
||||
FORCEINLINE Titem* GrowSizeC(int num_items)
|
||||
{
|
||||
Titem* pI = GrowSizeNC(num_items);
|
||||
for (int i = num_items; i > 0; i--, pI++) new (pI) Titem();
|
||||
}
|
||||
/** Destroy given number of items and reduce the Blob's data size */
|
||||
FORCEINLINE void ReduceSize(int num_items)
|
||||
{
|
||||
assert((RawSize() % Titem_size) == 0);
|
||||
int old_size = Size();
|
||||
assert(num_items <= old_size);
|
||||
int new_size = (num_items <= old_size) ? (old_size - num_items) : 0;
|
||||
// destroy removed items;
|
||||
Titem* pI_last_to_destroy = Data(new_size);
|
||||
for (Titem* pI = Data(old_size - 1); pI >= pI_last_to_destroy; pI--) pI->~Titem();
|
||||
// remove them
|
||||
ReduceRawSize(num_items * Titem_size);
|
||||
}
|
||||
/** Append one data item at the end (calls Titem_'s default constructor) */
|
||||
FORCEINLINE Titem* AppendNew()
|
||||
{
|
||||
Titem& dst = *GrowSizeNC(1); // Grow size by one item
|
||||
Titem* pNewItem = new (&dst) Titem(); // construct the new item by calling in-place new operator
|
||||
return pNewItem;
|
||||
}
|
||||
/** Append the copy of given item at the end of Blob (using copy constructor) */
|
||||
FORCEINLINE Titem* Append(const Titem& src)
|
||||
{
|
||||
Titem& dst = *GrowSizeNC(1); // Grow size by one item
|
||||
Titem* pNewItem = new (&dst) Titem(src); // construct the new item by calling in-place new operator with copy ctor()
|
||||
return pNewItem;
|
||||
}
|
||||
/** Add given items (ptr + number of items) at the end of blob */
|
||||
FORCEINLINE Titem* Append(const Titem* pSrc, int num_items)
|
||||
{
|
||||
Titem* pDst = GrowSizeNC(num_items);
|
||||
Titem* pDstOrg = pDst;
|
||||
Titem* pDstEnd = pDst + num_items;
|
||||
while (pDst < pDstEnd) new (pDst++) Titem(*(pSrc++));
|
||||
return pDstOrg;
|
||||
}
|
||||
/** Remove item with the given index by replacing it by the last item and reducing the size by one */
|
||||
FORCEINLINE void RemoveBySwap(int idx)
|
||||
{
|
||||
CheckIdx(idx);
|
||||
// destroy removed item
|
||||
Titem* pRemoved = Data(idx);
|
||||
RemoveBySwap(pRemoved);
|
||||
}
|
||||
/** Remove item given by pointer replacing it by the last item and reducing the size by one */
|
||||
FORCEINLINE void RemoveBySwap(Titem* pItem)
|
||||
{
|
||||
Titem* pLast = Data(Size() - 1);
|
||||
assert(pItem >= Data() && pItem <= pLast);
|
||||
// move last item to its new place
|
||||
if (pItem != pLast) {
|
||||
pItem->~Titem_();
|
||||
new (pItem) Titem_(*pLast);
|
||||
}
|
||||
// destroy the last item
|
||||
pLast->~Titem_();
|
||||
// and reduce the raw blob size
|
||||
ReduceRawSize(Titem_size);
|
||||
}
|
||||
/** Ensures that given number of items can be added to the end of Blob. Returns pointer to the
|
||||
* first free (unused) item */
|
||||
FORCEINLINE Titem* MakeFreeSpace(int num_items) { return (Titem*)MakeRawFreeSpace(num_items * Titem_size); }
|
||||
};
|
||||
|
||||
// simple string implementation
|
||||
struct CStrA : public CBlobT<char>
|
||||
{
|
||||
typedef CBlobT<char> base;
|
||||
CStrA(const char* str = NULL) {Append(str);}
|
||||
FORCEINLINE CStrA(const CBlobBaseSimple& src) : base(src) {}
|
||||
void Append(const char* str) {if (str != NULL && str[0] != '\0') base::Append(str, (int)strlen(str));}
|
||||
};
|
||||
|
||||
#endif /* BLOB_HPP */
|
@@ -1,100 +0,0 @@
|
||||
/* $Id$ */
|
||||
|
||||
#ifndef COUNTEDPTR_HPP
|
||||
#define COUNTEDPTR_HPP
|
||||
|
||||
#if 0 // reenable when needed
|
||||
/** @file CCountedPtr - smart pointer implementation */
|
||||
|
||||
/** CCountedPtr - simple reference counting smart pointer.
|
||||
*
|
||||
* One of the standard ways how to maintain object's lifetime.
|
||||
*
|
||||
* See http://ootips.org/yonat/4dev/smart-pointers.html for more
|
||||
* general info about smart pointers.
|
||||
*
|
||||
* This class implements ref-counted pointer for objects/interfaces that
|
||||
* support AddRef() and Release() methods.
|
||||
*/
|
||||
template <class Tcls_>
|
||||
class CCountedPtr {
|
||||
/** redefine the template argument to make it visible for derived classes */
|
||||
public:
|
||||
typedef Tcls_ Tcls;
|
||||
|
||||
protected:
|
||||
/** here we hold our pointer to the target */
|
||||
Tcls* m_pT;
|
||||
|
||||
public:
|
||||
/** default (NULL) construct or construct from a raw pointer */
|
||||
FORCEINLINE CCountedPtr(Tcls* pObj = NULL) : m_pT(pObj) {AddRef();};
|
||||
|
||||
/** copy constructor (invoked also when initializing from another smart ptr) */
|
||||
FORCEINLINE CCountedPtr(const CCountedPtr& src) : m_pT(src.m_pT) {AddRef();};
|
||||
|
||||
/** destructor releasing the reference */
|
||||
FORCEINLINE ~CCountedPtr() {Release();};
|
||||
|
||||
protected:
|
||||
/** add one ref to the underlaying object */
|
||||
FORCEINLINE void AddRef() {if (m_pT != NULL) m_pT->AddRef();}
|
||||
|
||||
public:
|
||||
/** release smart pointer (and decrement ref count) if not null */
|
||||
FORCEINLINE void Release() {if (m_pT != NULL) {m_pT->Release(); m_pT = NULL;}}
|
||||
|
||||
/** dereference of smart pointer - const way */
|
||||
FORCEINLINE const Tcls* operator -> () const {assert(m_pT != NULL); return m_pT;};
|
||||
|
||||
/** dereference of smart pointer - non const way */
|
||||
FORCEINLINE Tcls* operator -> () {assert(m_pT != NULL); return m_pT;};
|
||||
|
||||
/** raw pointer casting operator - const way */
|
||||
FORCEINLINE operator const Tcls*() const {assert(m_pT == NULL); return m_pT;}
|
||||
|
||||
/** raw pointer casting operator - non-const way */
|
||||
FORCEINLINE operator Tcls*() {assert(m_pT == NULL); return m_pT;}
|
||||
|
||||
/** operator & to support output arguments */
|
||||
FORCEINLINE Tcls** operator &() {assert(m_pT == NULL); return &m_pT;}
|
||||
|
||||
/** assignment operator from raw ptr */
|
||||
FORCEINLINE CCountedPtr& operator = (Tcls* pT) {Assign(pT); return *this;}
|
||||
|
||||
/** assignment operator from another smart ptr */
|
||||
FORCEINLINE CCountedPtr& operator = (CCountedPtr& src) {Assign(src.m_pT); return *this;}
|
||||
|
||||
/** assignment operator helper */
|
||||
FORCEINLINE void Assign(Tcls* pT);
|
||||
|
||||
/** one way how to test for NULL value */
|
||||
FORCEINLINE bool IsNull() const {return m_pT == NULL;}
|
||||
|
||||
/** another way how to test for NULL value */
|
||||
FORCEINLINE bool operator == (const CCountedPtr& sp) const {return m_pT == sp.m_pT;}
|
||||
|
||||
/** yet another way how to test for NULL value */
|
||||
FORCEINLINE bool operator != (const CCountedPtr& sp) const {return m_pT != sp.m_pT;}
|
||||
|
||||
/** assign pointer w/o incrementing ref count */
|
||||
FORCEINLINE void Attach(Tcls* pT) {Release(); m_pT = pT;}
|
||||
|
||||
/** detach pointer w/o decrementing ref count */
|
||||
FORCEINLINE Tcls* Detach() {Tcls* pT = m_pT; m_pT = NULL; return pT;}
|
||||
};
|
||||
|
||||
template <class Tcls_>
|
||||
FORCEINLINE void CCountedPtr<Tcls_>::Assign(Tcls* pT)
|
||||
{
|
||||
// if they are the same, we do nothing
|
||||
if (pT != m_pT) {
|
||||
if (pT) pT->AddRef(); // AddRef new pointer if any
|
||||
Tcls* pTold = m_pT; // save original ptr
|
||||
m_pT = pT; // update m_pT to new value
|
||||
if (pTold) pTold->Release(); // release old ptr if any
|
||||
}
|
||||
}
|
||||
|
||||
#endif /* 0 */
|
||||
#endif /* COUNTEDPTR_HPP */
|
@@ -1,65 +0,0 @@
|
||||
/* $Id$ */
|
||||
|
||||
#ifndef CRC32_HPP
|
||||
#define CRC32_HPP
|
||||
|
||||
#if 0 // reenable when needed
|
||||
struct CCrc32
|
||||
{
|
||||
static uint32 Calc(const void *pBuffer, int nCount)
|
||||
{
|
||||
uint32 crc = 0xffffffff;
|
||||
const uint32* pTable = CrcTable();
|
||||
|
||||
uint8* begin = (uint8*)pBuffer;
|
||||
uint8* end = begin + nCount;
|
||||
for(uint8* cur = begin; cur < end; cur++)
|
||||
crc = (crc >> 8) ^ pTable[cur[0] ^ (uint8)(crc & 0xff)];
|
||||
crc ^= 0xffffffff;
|
||||
|
||||
return crc;
|
||||
}
|
||||
|
||||
static const uint32* CrcTable()
|
||||
{
|
||||
static const uint32 Table[256] =
|
||||
{
|
||||
0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3,
|
||||
0x0EDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988, 0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91,
|
||||
0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE, 0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7,
|
||||
0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC, 0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5,
|
||||
0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172, 0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B,
|
||||
0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940, 0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59,
|
||||
0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116, 0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F,
|
||||
0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924, 0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D,
|
||||
0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A, 0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433,
|
||||
0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818, 0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01,
|
||||
0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E, 0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457,
|
||||
0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C, 0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65,
|
||||
0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2, 0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB,
|
||||
0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0, 0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9,
|
||||
0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086, 0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F,
|
||||
0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4, 0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD,
|
||||
0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A, 0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683,
|
||||
0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8, 0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1,
|
||||
0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE, 0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7,
|
||||
0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC, 0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5,
|
||||
0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252, 0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B,
|
||||
0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60, 0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79,
|
||||
0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236, 0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F,
|
||||
0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04, 0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D,
|
||||
0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A, 0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713,
|
||||
0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38, 0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21,
|
||||
0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E, 0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777,
|
||||
0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C, 0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45,
|
||||
0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2, 0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB,
|
||||
0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0, 0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9,
|
||||
0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6, 0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF,
|
||||
0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94, 0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D
|
||||
};
|
||||
return Table;
|
||||
}
|
||||
};
|
||||
#endif // 0
|
||||
|
||||
#endif /* CRC32_HPP */
|
@@ -1,99 +0,0 @@
|
||||
/* $Id$ */
|
||||
|
||||
#ifndef FIXEDSIZEARRAY_HPP
|
||||
#define FIXEDSIZEARRAY_HPP
|
||||
|
||||
|
||||
/** fixed size array
|
||||
* Upon construction it preallocates fixed size block of memory
|
||||
* for all items, but doesn't construct them. Item's construction
|
||||
* is delayed. */
|
||||
template <class Titem_, int Tcapacity_>
|
||||
struct CFixedSizeArrayT {
|
||||
/** the only member of fixed size array is pointer to the block
|
||||
* of C array of items. Header can be found on the offset -sizeof(CHdr). */
|
||||
Titem_ *m_items;
|
||||
|
||||
/** header for fixed size array */
|
||||
struct CHdr
|
||||
{
|
||||
int m_num_items; ///< number of items in the array
|
||||
int m_ref_cnt; ///< block reference counter (used by copy constructor and by destructor)
|
||||
};
|
||||
|
||||
// make types and constants visible from outside
|
||||
typedef Titem_ Titem; // type of array item
|
||||
|
||||
static const int Tcapacity = Tcapacity_; // the array capacity (maximum size)
|
||||
static const int TitemSize = sizeof(Titem_); // size of item
|
||||
static const int ThdrSize = sizeof(CHdr); // size of header
|
||||
|
||||
/** Default constructor. Preallocate space for items and header, then initialize header. */
|
||||
CFixedSizeArrayT()
|
||||
{
|
||||
// allocate block for header + items (don't construct items)
|
||||
m_items = (Titem*)(((int8*)malloc(ThdrSize + Tcapacity * sizeof(Titem))) + ThdrSize);
|
||||
SizeRef() = 0; // initial number of items
|
||||
RefCnt() = 1; // initial reference counter
|
||||
}
|
||||
|
||||
/** Copy constructor. Preallocate space for items and header, then initialize header. */
|
||||
CFixedSizeArrayT(const CFixedSizeArrayT<Titem_, Tcapacity_>& src)
|
||||
{
|
||||
// share block (header + items) with the source array
|
||||
m_items = src.m_items;
|
||||
RefCnt()++; // now we share block with the source
|
||||
}
|
||||
|
||||
/** destroy remaining items and free the memory block */
|
||||
~CFixedSizeArrayT()
|
||||
{
|
||||
// release one reference to the shared block
|
||||
if ((--RefCnt()) > 0) return; // and return if there is still some owner
|
||||
|
||||
Clear();
|
||||
// free the memory block occupied by items
|
||||
free(((int8*)m_items) - ThdrSize);
|
||||
m_items = NULL;
|
||||
}
|
||||
|
||||
/** Clear (destroy) all items */
|
||||
FORCEINLINE void Clear()
|
||||
{
|
||||
// walk through all allocated items backward and destroy them
|
||||
for (Titem* pItem = &m_items[Size() - 1]; pItem >= m_items; pItem--) {
|
||||
pItem->~Titem_();
|
||||
}
|
||||
// number of items become zero
|
||||
SizeRef() = 0;
|
||||
}
|
||||
|
||||
protected:
|
||||
/** return reference to the array header (non-const) */
|
||||
FORCEINLINE CHdr& Hdr() { return *(CHdr*)(((int8*)m_items) - ThdrSize); }
|
||||
/** return reference to the array header (const) */
|
||||
FORCEINLINE const CHdr& Hdr() const { return *(CHdr*)(((int8*)m_items) - ThdrSize); }
|
||||
/** return reference to the block reference counter */
|
||||
FORCEINLINE int& RefCnt() { return Hdr().m_ref_cnt; }
|
||||
/** return reference to number of used items */
|
||||
FORCEINLINE int& SizeRef() { return Hdr().m_num_items; }
|
||||
public:
|
||||
/** return number of used items */
|
||||
FORCEINLINE int Size() const { return Hdr().m_num_items; }
|
||||
/** return true if array is full */
|
||||
FORCEINLINE bool IsFull() const { return Size() >= Tcapacity; };
|
||||
/** return true if array is empty */
|
||||
FORCEINLINE bool IsEmpty() const { return Size() <= 0; };
|
||||
/** index validation */
|
||||
FORCEINLINE void CheckIdx(int idx) const { assert(idx >= 0); assert(idx < Size()); }
|
||||
/** add (allocate), but don't construct item */
|
||||
FORCEINLINE Titem& AddNC() { assert(!IsFull()); return m_items[SizeRef()++]; }
|
||||
/** add and construct item using default constructor */
|
||||
FORCEINLINE Titem& Add() { Titem& item = AddNC(); new(&item)Titem; return item; }
|
||||
/** return item by index (non-const version) */
|
||||
FORCEINLINE Titem& operator [] (int idx) { CheckIdx(idx); return m_items[idx]; }
|
||||
/** return item by index (const version) */
|
||||
FORCEINLINE const Titem& operator [] (int idx) const { CheckIdx(idx); return m_items[idx]; }
|
||||
};
|
||||
|
||||
#endif /* FIXEDSIZEARRAY_HPP */
|
@@ -1,240 +0,0 @@
|
||||
/* $Id$ */
|
||||
|
||||
#ifndef HASHTABLE_HPP
|
||||
#define HASHTABLE_HPP
|
||||
|
||||
template <class Titem_>
|
||||
struct CHashTableSlotT
|
||||
{
|
||||
typedef typename Titem_::Key Key; // make Titem_::Key a property of HashTable
|
||||
|
||||
Titem_* m_pFirst;
|
||||
|
||||
CHashTableSlotT() : m_pFirst(NULL) {}
|
||||
|
||||
/** hash table slot helper - clears the slot by simple forgetting its items */
|
||||
FORCEINLINE void Clear() {m_pFirst = NULL;}
|
||||
|
||||
/** hash table slot helper - linear search for item with given key through the given blob - const version */
|
||||
FORCEINLINE const Titem_* Find(const Key& key) const
|
||||
{
|
||||
for (const Titem_* pItem = m_pFirst; pItem != NULL; pItem = pItem->GetHashNext()) {
|
||||
if (pItem->GetKey() == key) {
|
||||
// we have found the item, return it
|
||||
return pItem;
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/** hash table slot helper - linear search for item with given key through the given blob - non-const version */
|
||||
FORCEINLINE Titem_* Find(const Key& key)
|
||||
{
|
||||
for (Titem_* pItem = m_pFirst; pItem != NULL; pItem = pItem->GetHashNext()) {
|
||||
if (pItem->GetKey() == key) {
|
||||
// we have found the item, return it
|
||||
return pItem;
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/** hash table slot helper - add new item to the slot */
|
||||
FORCEINLINE void Attach(Titem_& new_item)
|
||||
{
|
||||
assert(new_item.GetHashNext() == NULL);
|
||||
new_item.SetHashNext(m_pFirst);
|
||||
m_pFirst = &new_item;
|
||||
}
|
||||
|
||||
/** hash table slot helper - remove item from a slot */
|
||||
FORCEINLINE bool Detach(Titem_& item_to_remove)
|
||||
{
|
||||
if (m_pFirst == &item_to_remove) {
|
||||
m_pFirst = item_to_remove.GetHashNext();
|
||||
item_to_remove.SetHashNext(NULL);
|
||||
return true;
|
||||
}
|
||||
Titem_* pItem = m_pFirst;
|
||||
while (true) {
|
||||
if (pItem == NULL) {
|
||||
return false;
|
||||
}
|
||||
Titem_* pNextItem = pItem->GetHashNext();
|
||||
if (pNextItem == &item_to_remove) break;
|
||||
pItem = pNextItem;
|
||||
}
|
||||
pItem->SetHashNext(item_to_remove.GetHashNext());
|
||||
item_to_remove.SetHashNext(NULL);
|
||||
return true;
|
||||
}
|
||||
|
||||
/** hash table slot helper - remove and return item from a slot */
|
||||
FORCEINLINE Titem_* Detach(const Key& key)
|
||||
{
|
||||
// do we have any items?
|
||||
if (m_pFirst == NULL) {
|
||||
return NULL;
|
||||
}
|
||||
// is it our first item?
|
||||
if (m_pFirst->GetKey() == key) {
|
||||
Titem_& ret_item = *m_pFirst;
|
||||
m_pFirst = m_pFirst->GetHashNext();
|
||||
ret_item.SetHashNext(NULL);
|
||||
return &ret_item;
|
||||
}
|
||||
// find it in the following items
|
||||
Titem_* pPrev = m_pFirst;
|
||||
for (Titem_* pItem = m_pFirst->GetHashNext(); pItem != NULL; pPrev = pItem, pItem = pItem->GetHashNext()) {
|
||||
if (pItem->GetKey() == key) {
|
||||
// we have found the item, unlink and return it
|
||||
pPrev->SetHashNext(pItem->GetHashNext());
|
||||
pItem->SetHashNext(NULL);
|
||||
return pItem;
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
};
|
||||
|
||||
/** @class CHashTableT<Titem, Thash_bits> - simple hash table
|
||||
* of pointers allocated elsewhere.
|
||||
*
|
||||
* Supports: Add/Find/Remove of Titems.
|
||||
*
|
||||
* Your Titem must meet some extra requirements to be CHashTableT
|
||||
* compliant:
|
||||
* - its constructor/destructor (if any) must be public
|
||||
* - if the copying of item requires an extra resource management,
|
||||
* you must define also copy constructor
|
||||
* - must support nested type (struct, class or typedef) Titem::Key
|
||||
* that defines the type of key class for that item
|
||||
* - must support public method:
|
||||
* const Key& GetKey() const; // return the item's key object
|
||||
*
|
||||
* In addition, the Titem::Key class must support:
|
||||
* - public method that calculates key's hash:
|
||||
* int CalcHash() const;
|
||||
* - public 'equality' operator to compare the key with another one
|
||||
* bool operator == (const Key& other) const;
|
||||
*/
|
||||
template <class Titem_, int Thash_bits_>
|
||||
class CHashTableT {
|
||||
public:
|
||||
typedef Titem_ Titem; // make Titem_ visible from outside of class
|
||||
typedef typename Titem_::Key Tkey; // make Titem_::Key a property of HashTable
|
||||
static const int Thash_bits = Thash_bits_; // publish num of hash bits
|
||||
static const int Tcapacity = 1 << Thash_bits; // and num of slots 2^bits
|
||||
|
||||
protected:
|
||||
/** each slot contains pointer to the first item in the list,
|
||||
* Titem contains pointer to the next item - GetHashNext(), SetHashNext() */
|
||||
typedef CHashTableSlotT<Titem_> Slot;
|
||||
|
||||
Slot* m_slots; // here we store our data (array of blobs)
|
||||
int m_num_items; // item counter
|
||||
|
||||
public:
|
||||
// default constructor
|
||||
FORCEINLINE CHashTableT()
|
||||
{
|
||||
// construct all slots
|
||||
m_slots = new Slot[Tcapacity];
|
||||
m_num_items = 0;
|
||||
}
|
||||
|
||||
~CHashTableT() {delete [] m_slots; m_num_items = 0; m_slots = NULL;}
|
||||
|
||||
protected:
|
||||
/** static helper - return hash for the given key modulo number of slots */
|
||||
FORCEINLINE static int CalcHash(const Tkey& key)
|
||||
{
|
||||
int32 hash = key.CalcHash();
|
||||
if ((8 * Thash_bits) < 32) hash ^= hash >> (min(8 * Thash_bits, 31));
|
||||
if ((4 * Thash_bits) < 32) hash ^= hash >> (min(4 * Thash_bits, 31));
|
||||
if ((2 * Thash_bits) < 32) hash ^= hash >> (min(2 * Thash_bits, 31));
|
||||
if ((1 * Thash_bits) < 32) hash ^= hash >> (min(1 * Thash_bits, 31));
|
||||
hash &= (1 << Thash_bits) - 1;
|
||||
return hash;
|
||||
}
|
||||
|
||||
/** static helper - return hash for the given item modulo number of slots */
|
||||
FORCEINLINE static int CalcHash(const Titem_& item) {return CalcHash(item.GetKey());}
|
||||
|
||||
public:
|
||||
/** item count */
|
||||
FORCEINLINE int Count() const {return m_num_items;}
|
||||
|
||||
/** simple clear - forget all items - used by CSegmentCostCacheT.Flush() */
|
||||
FORCEINLINE void Clear() const {for (int i = 0; i < Tcapacity; i++) m_slots[i].Clear();}
|
||||
|
||||
/** const item search */
|
||||
const Titem_* Find(const Tkey& key) const
|
||||
{
|
||||
int hash = CalcHash(key);
|
||||
const Slot& slot = m_slots[hash];
|
||||
const Titem_* item = slot.Find(key);
|
||||
return item;
|
||||
}
|
||||
|
||||
/** non-const item search */
|
||||
Titem_* Find(const Tkey& key)
|
||||
{
|
||||
int hash = CalcHash(key);
|
||||
Slot& slot = m_slots[hash];
|
||||
Titem_* item = slot.Find(key);
|
||||
return item;
|
||||
}
|
||||
|
||||
/** non-const item search & optional removal (if found) */
|
||||
Titem_* TryPop(const Tkey& key)
|
||||
{
|
||||
int hash = CalcHash(key);
|
||||
Slot& slot = m_slots[hash];
|
||||
Titem_* item = slot.Detach(key);
|
||||
if (item != NULL) {
|
||||
m_num_items--;
|
||||
}
|
||||
return item;
|
||||
}
|
||||
|
||||
/** non-const item search & removal */
|
||||
Titem_& Pop(const Tkey& key)
|
||||
{
|
||||
Titem_* item = TryPop(key);
|
||||
assert(item != NULL);
|
||||
return *item;
|
||||
}
|
||||
|
||||
/** non-const item search & optional removal (if found) */
|
||||
bool TryPop(Titem_& item)
|
||||
{
|
||||
const Tkey& key = item.GetKey();
|
||||
int hash = CalcHash(key);
|
||||
Slot& slot = m_slots[hash];
|
||||
bool ret = slot.Detach(item);
|
||||
if (ret) {
|
||||
m_num_items--;
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
/** non-const item search & removal */
|
||||
void Pop(Titem_& item)
|
||||
{
|
||||
bool ret = TryPop(item);
|
||||
assert(ret);
|
||||
}
|
||||
|
||||
/** add one item - copy it from the given item */
|
||||
void Push(Titem_& new_item)
|
||||
{
|
||||
int hash = CalcHash(new_item);
|
||||
Slot& slot = m_slots[hash];
|
||||
assert(slot.Find(new_item.GetKey()) == NULL);
|
||||
slot.Attach(new_item);
|
||||
m_num_items++;
|
||||
}
|
||||
};
|
||||
|
||||
#endif /* HASHTABLE_HPP */
|
@@ -3,9 +3,9 @@
|
||||
#ifndef NODELIST_HPP
|
||||
#define NODELIST_HPP
|
||||
|
||||
#include "array.hpp"
|
||||
#include "hashtable.hpp"
|
||||
#include "binaryheap.hpp"
|
||||
#include "../misc/array.hpp"
|
||||
#include "../misc/hashtable.hpp"
|
||||
#include "../misc/binaryheap.hpp"
|
||||
|
||||
/** Hash table based node list multi-container class.
|
||||
* Implements open list, closed list and priority queue for A-star
|
||||
|
@@ -71,12 +71,12 @@ typedef CPerfStartFake CPerfStart;
|
||||
//#undef FORCEINLINE
|
||||
//#define FORCEINLINE inline
|
||||
|
||||
#include "crc32.hpp"
|
||||
#include "blob.hpp"
|
||||
#include "fixedsizearray.hpp"
|
||||
#include "array.hpp"
|
||||
#include "hashtable.hpp"
|
||||
#include "binaryheap.hpp"
|
||||
#include "../misc/crc32.hpp"
|
||||
#include "../misc/blob.hpp"
|
||||
#include "../misc/fixedsizearray.hpp"
|
||||
#include "../misc/array.hpp"
|
||||
#include "../misc/hashtable.hpp"
|
||||
#include "../misc/binaryheap.hpp"
|
||||
#include "nodelist.hpp"
|
||||
#include "yapf_base.hpp"
|
||||
#include "yapf_node.hpp"
|
||||
|
@@ -5,8 +5,8 @@
|
||||
|
||||
#include "../debug.h"
|
||||
|
||||
#include "fixedsizearray.hpp"
|
||||
#include "blob.hpp"
|
||||
#include "../misc/fixedsizearray.hpp"
|
||||
#include "../misc/blob.hpp"
|
||||
#include "nodelist.hpp"
|
||||
|
||||
extern int _total_pf_time_us;
|
||||
|
Reference in New Issue
Block a user