Merge branch 'improved_breakdowns' into jgrpp
# Conflicts: # src/vehiclelist.cpp
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@@ -40,7 +40,8 @@ ScriptError::ScriptErrorMapString ScriptError::error_map_string = ScriptError::S
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case TEXT_TAB_SPECIAL:
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if (index < 0xE4) break; // Player name
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/* FALL THROUGH */
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FALLTHROUGH;
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case TEXT_TAB_TOWN:
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if (index < 0xC0) break; // Town name
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/* These strings are 'random' and have no meaning.
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