Fix savegames with incorrect signal always reserve through bits
See: #620
This commit is contained in:
@@ -195,7 +195,7 @@ void UpdateLookaheadCombinedNormalShuntSignalDeferred(TileIndex tile, Trackdir t
|
||||
void FlushDeferredAspectUpdates();
|
||||
void FlushDeferredDetermineCombineNormalShuntMode(Train *v);
|
||||
void UpdateAllSignalAspects();
|
||||
void UpdateExtraAspectsVariable();
|
||||
void UpdateExtraAspectsVariable(bool update_always_reserve_through = false);
|
||||
void InitialiseExtraAspectsVariable();
|
||||
bool IsRailSpecialSignalAspect(TileIndex tile, Track track);
|
||||
|
||||
|
Reference in New Issue
Block a user