Merge branch 'master' into jgrpp

# Conflicts:
#	src/cheat_gui.cpp
#	src/genworld_gui.cpp
#	src/landscape.cpp
#	src/lang/english.txt
#	src/saveload/afterload.cpp
#	src/screenshot.cpp
#	src/settings_gui.cpp
#	src/settings_internal.h
#	src/settings_type.h
#	src/table/settings.ini
#	src/tile_type.h
#	src/widgets/genworld_widget.h
This commit is contained in:
Jonathan G Rennison
2021-04-10 18:29:36 +01:00
77 changed files with 587 additions and 448 deletions

View File

@@ -42,6 +42,7 @@ uint _num_screenshot_formats; ///< Number of available screenshot format
uint _cur_screenshot_format; ///< Index of the currently selected screenshot format in #_screenshot_formats.
static char _screenshot_name[128]; ///< Filename of the screenshot file.
char _full_screenshot_name[MAX_PATH]; ///< Pathname of the screenshot file.
uint _heightmap_highest_peak; ///< When saving a heightmap, this contains the highest peak on the map.
static const char *_screenshot_aux_text_key = nullptr;
static const char *_screenshot_aux_text_value = nullptr;
@@ -848,7 +849,7 @@ static void HeightmapCallback(void *userdata, void *buffer, uint y, uint pitch,
while (n > 0) {
TileIndex ti = TileXY(MapMaxX(), y);
for (uint x = MapMaxX(); true; x--) {
*buf = 256 * TileHeight(ti) / (1 + _settings_game.construction.max_heightlevel);
*buf = 256 * TileHeight(ti) / (1 + _heightmap_highest_peak);
buf++;
if (x == 0) break;
ti = TILE_ADDXY(ti, -1, 0);
@@ -871,6 +872,13 @@ bool MakeHeightmapScreenshot(const char *filename)
palette[i].g = i;
palette[i].b = i;
}
_heightmap_highest_peak = 0;
for (TileIndex tile = 0; tile < MapSize(); tile++) {
uint h = TileHeight(tile);
_heightmap_highest_peak = std::max(h, _heightmap_highest_peak);
}
const ScreenshotFormat *sf = _screenshot_formats + _cur_screenshot_format;
return sf->proc(filename, HeightmapCallback, nullptr, MapSizeX(), MapSizeY(), 8, palette);
}
@@ -918,11 +926,17 @@ void MakeScreenshotWithConfirm(ScreenshotType t)
* Show a a success or failure message indicating the result of a screenshot action
* @param ret whether the screenshot action was successful
*/
static void ShowScreenshotResultMessage(bool ret)
static void ShowScreenshotResultMessage(ScreenshotType t, bool ret)
{
if (ret) {
SetDParamStr(0, _screenshot_name);
ShowErrorMessage(STR_MESSAGE_SCREENSHOT_SUCCESSFULLY, INVALID_STRING_ID, WL_WARNING);
if (t == SC_HEIGHTMAP) {
SetDParamStr(0, _screenshot_name);
SetDParam(1, _heightmap_highest_peak);
ShowErrorMessage(STR_MESSAGE_HEIGHTMAP_SUCCESSFULLY, INVALID_STRING_ID, WL_CRITICAL);
} else {
SetDParamStr(0, _screenshot_name);
ShowErrorMessage(STR_MESSAGE_SCREENSHOT_SUCCESSFULLY, INVALID_STRING_ID, WL_WARNING);
}
} else {
ShowErrorMessage(STR_ERROR_SCREENSHOT_FAILED, INVALID_STRING_ID, WL_ERROR);
}
@@ -990,7 +1004,7 @@ bool MakeScreenshot(ScreenshotType t, const char *name, uint32 width, uint32 hei
NOT_REACHED();
}
ShowScreenshotResultMessage(ret);
ShowScreenshotResultMessage(t, ret);
return ret;
}
@@ -1021,7 +1035,7 @@ bool MakeSmallMapScreenshot(unsigned int width, unsigned int height, SmallMapWin
_screenshot_name[0] = '\0';
const ScreenshotFormat *sf = _screenshot_formats + _cur_screenshot_format;
bool ret = sf->proc(MakeScreenshotName(SCREENSHOT_NAME, sf->extension), SmallMapCallback, window, width, height, BlitterFactory::GetCurrentBlitter()->GetScreenDepth(), _cur_palette.palette);
ShowScreenshotResultMessage(ret);
ShowScreenshotResultMessage(SC_SMALLMAP, ret);
return ret;
}