Merge branch 'master' into jgrpp

# Conflicts:
#	src/cheat_gui.cpp
#	src/genworld_gui.cpp
#	src/landscape.cpp
#	src/lang/english.txt
#	src/saveload/afterload.cpp
#	src/screenshot.cpp
#	src/settings_gui.cpp
#	src/settings_internal.h
#	src/settings_type.h
#	src/table/settings.ini
#	src/tile_type.h
#	src/widgets/genworld_widget.h
This commit is contained in:
Jonathan G Rennison
2021-04-10 18:29:36 +01:00
77 changed files with 587 additions and 448 deletions

View File

@@ -1850,7 +1850,7 @@ static SettingsContainer &GetSettingsTree()
limitations->Add(new SettingEntry("construction.command_pause_level"));
limitations->Add(new SettingEntry("construction.autoslope"));
limitations->Add(new SettingEntry("construction.extra_dynamite"));
limitations->Add(new SettingEntry("construction.max_heightlevel"));
limitations->Add(new SettingEntry("construction.map_height_limit"));
limitations->Add(new SettingEntry("construction.max_bridge_length"));
limitations->Add(new SettingEntry("construction.max_bridge_height"));
limitations->Add(new SettingEntry("construction.max_tunnel_length"));
@@ -1901,8 +1901,12 @@ static SettingsContainer &GetSettingsTree()
genworld->Add(new SettingEntry("difficulty.terrain_type"));
genworld->Add(new SettingEntry("game_creation.tgen_smoothness"));
genworld->Add(new SettingEntry("game_creation.variety"));
genworld->Add(new SettingEntry("game_creation.climate_threshold_mode"));
genworld->Add(new SettingEntry("game_creation.snow_coverage"));
genworld->Add(new SettingEntry("game_creation.snow_line_height"));
genworld->Add(new SettingEntry("game_creation.desert_coverage"));
genworld->Add(new SettingEntry("game_creation.rainforest_line_height"));
genworld->Add(new SettingEntry("game_creation.amount_of_rivers"));
SettingsPage *rivers = genworld->Add(new SettingsPage(STR_CONFIG_SETTING_GENWORLD_RIVERS_LAKES));
{
rivers->Add(new SettingEntry("game_creation.amount_of_rivers"));