Merge branch 'master' into jgrpp
# Conflicts: # src/cheat_gui.cpp # src/genworld_gui.cpp # src/landscape.cpp # src/lang/english.txt # src/saveload/afterload.cpp # src/screenshot.cpp # src/settings_gui.cpp # src/settings_internal.h # src/settings_type.h # src/table/settings.ini # src/tile_type.h # src/widgets/genworld_widget.h
This commit is contained in:
@@ -361,8 +361,12 @@ struct GameCreationSettings {
|
||||
uint8 map_y; ///< Y size of map
|
||||
byte land_generator; ///< the landscape generator
|
||||
byte oil_refinery_limit; ///< distance oil refineries allowed from map edge
|
||||
byte snow_line_height; ///< the configured snow line height
|
||||
byte snow_line_height; ///< the configured snow line height (deduced from "snow_coverage")
|
||||
byte snow_coverage; ///< the amount of snow coverage on the map
|
||||
byte rainforest_line_height; ///< the configured rainforest line height
|
||||
byte desert_coverage; ///< the amount of desert coverage on the map
|
||||
byte climate_threshold_mode; ///< climate threshold mode
|
||||
byte heightmap_height; ///< highest mountain for heightmap (towards what it scales)
|
||||
byte tgen_smoothness; ///< how rough is the terrain from 0-3
|
||||
byte tree_placer; ///< the tree placer algorithm
|
||||
byte heightmap_rotation; ///< rotation director for the heightmap
|
||||
@@ -372,6 +376,7 @@ struct GameCreationSettings {
|
||||
byte water_borders; ///< bitset of the borders that are water
|
||||
uint16 custom_town_number; ///< manually entered number of towns
|
||||
byte variety; ///< variety level applied to TGP
|
||||
byte custom_terrain_type; ///< manually entered height for TGP to aim for
|
||||
byte custom_sea_level; ///< manually entered percentage of water in the map
|
||||
byte min_river_length; ///< the minimum river length
|
||||
byte river_route_random; ///< the amount of randomicity for the route finding
|
||||
@@ -386,7 +391,7 @@ struct GameCreationSettings {
|
||||
|
||||
/** Settings related to construction in-game */
|
||||
struct ConstructionSettings {
|
||||
uint8 max_heightlevel; ///< maximum allowed heightlevel
|
||||
uint8 map_height_limit; ///< the maximum allowed heightlevel
|
||||
bool build_on_slopes; ///< allow building on slopes
|
||||
bool autoslope; ///< allow terraforming under things
|
||||
uint16 max_bridge_length; ///< maximum length of bridges
|
||||
|
Reference in New Issue
Block a user