(svn r15711) -Codechange: lots of whitespace cleanup/fixes
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@@ -420,9 +420,9 @@ static const WindowDesc _vehicle_refit_desc = {
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};
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/** Show the refit window for a vehicle
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* @param *v The vehicle to show the refit window for
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* @param order of the vehicle ( ? )
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*/
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* @param *v The vehicle to show the refit window for
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* @param order of the vehicle ( ? )
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*/
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void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order, Window *parent)
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{
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DeleteWindowById(WC_VEHICLE_REFIT, v->index);
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@@ -816,7 +816,7 @@ struct VehicleListWindow : public BaseVehicleListWindow {
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this->owner = company;
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/* Hide the widgets that we will not use in this window
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* Some windows contains actions only fit for the owner */
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* Some windows contains actions only fit for the owner */
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if (company == _local_company) {
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this->HideWidget(VLW_WIDGET_OTHER_COMPANY_FILLER);
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this->SetWidgetDisabledState(VLW_WIDGET_AVAILABLE_VEHICLES, window_type != VLW_STANDARD);
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@@ -916,8 +916,8 @@ struct VehicleListWindow : public BaseVehicleListWindow {
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this->widget[VLW_WIDGET_LIST].data = (this->vscroll.cap << 8) + 1;
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/* Set up sorting. Make the window-specific _sorting variable
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* point to the correct global _sorting struct so we are freed
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* from having conditionals during window operation */
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* point to the correct global _sorting struct so we are freed
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* from having conditionals during window operation */
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switch (this->vehicle_type) {
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case VEH_TRAIN: this->sorting = &_sorting.train; break;
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case VEH_ROAD: this->sorting = &_sorting.roadveh; break;
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@@ -957,7 +957,7 @@ struct VehicleListWindow : public BaseVehicleListWindow {
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case VLW_SHARED_ORDERS: /* Shared Orders */
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if (this->vehicles.Length() == 0) {
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/* We can't open this window without vehicles using this order
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* and we should close the window when deleting the order */
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* and we should close the window when deleting the order */
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NOT_REACHED();
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}
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SetDParam(0, this->vscroll.count);
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