(svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer
-Add: added NULL blitter and renderer, which are always used for -vnull -Add: dedicated driver doesn't blit nor render by default. Can be overruled by user. (-D -b 8bpp-optimized) -Remove: removed CTRL+D from win32, which is incompatible with above -Add: extended screenshot support for PNG and BMP -Codechange: remove all hardcoded 8bpp references and replace them with more dynamic ones -Codechange: minor stuff in blitters
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@@ -9,6 +9,7 @@
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#include "../variables.h"
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#include "../win32.h"
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#include "../window.h"
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#include "../blitter/blitter.hpp"
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#include "win32_v.h"
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#include <windows.h>
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#include <tchar.h>
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@@ -16,22 +17,18 @@
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static struct {
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HWND main_wnd;
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HBITMAP dib_sect;
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Pixel *bitmap_bits;
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Pixel *buffer_bits;
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Pixel *alloced_bits;
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void *buffer_bits;
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HPALETTE gdi_palette;
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int width;
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int height;
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int width_org;
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int height_org;
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bool fullscreen;
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bool double_size;
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bool has_focus;
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bool running;
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} _wnd;
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bool _force_full_redraw;
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bool _double_size;
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bool _window_maximize;
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uint _display_hz;
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uint _fullscreen_bpp;
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@@ -63,6 +60,10 @@ static void MakePalette()
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static void UpdatePalette(HDC dc, uint start, uint count)
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{
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/* We can only update the palette in 8bpp for now */
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/* TODO -- We need support for other bpps too! */
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if (BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth() != 8) return;
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RGBQUAD rgb[256];
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uint i;
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@@ -136,11 +137,6 @@ static bool AllocateDibSection(int w, int h);
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static void ClientSizeChanged(int w, int h)
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{
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if (_wnd.double_size) {
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w /= 2;
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h /= 2;
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}
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// allocate new dib section of the new size
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if (AllocateDibSection(w, h)) {
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// mark all palette colors dirty
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@@ -319,11 +315,6 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP
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DrawMouseCursor();
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}
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if (_wnd.double_size) {
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x /= 2;
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y /= 2;
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}
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if (_cursor.fix_at) {
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int dx = x - _cursor.pos.x;
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int dy = y - _cursor.pos.y;
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@@ -334,10 +325,6 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP
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pt.x = _cursor.pos.x;
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pt.y = _cursor.pos.y;
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if (_wnd.double_size) {
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pt.x *= 2;
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pt.y *= 2;
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}
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ClientToScreen(hwnd, &pt);
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SetCursorPos(pt.x, pt.y);
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}
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@@ -400,13 +387,6 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP
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* WM_KEYDOWN only handles CTRL+ commands and special keys like VK_LEFT, etc. */
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if (keycode == 0 || (keycode > WKC_PAUSE && GB(keycode, 13, 4) == 0)) return 0;
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if (keycode == ('D' | WKC_CTRL) && !_wnd.fullscreen) {
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_double_size ^= 1;
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_wnd.double_size = _double_size;
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ClientSizeChanged(_wnd.width, _wnd.height);
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MarkWholeScreenDirty();
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}
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HandleKeypress(0 | (keycode << 16));
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return 0;
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}
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@@ -455,16 +435,8 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP
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w = r->right - r->left - (r2.right - r2.left);
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h = r->bottom - r->top - (r2.bottom - r2.top);
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if (_wnd.double_size) {
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w /= 2;
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h /= 2;
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}
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w = clamp(w, 64, MAX_SCREEN_WIDTH);
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h = clamp(h, 64, MAX_SCREEN_HEIGHT);
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if (_wnd.double_size) {
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w *= 2;
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h *= 2;
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}
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SetRect(&r2, 0, 0, w, h);
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AdjustWindowRect(&r2, GetWindowLong(hwnd, GWL_STYLE), FALSE);
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@@ -567,8 +539,6 @@ static void MakeWindow(bool full_screen)
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{
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_fullscreen = full_screen;
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_wnd.double_size = _double_size && !full_screen;
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// recreate window?
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if ((full_screen || _wnd.fullscreen) && _wnd.main_wnd) {
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DestroyWindow(_wnd.main_wnd);
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@@ -581,6 +551,9 @@ static void MakeWindow(bool full_screen)
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if (full_screen) {
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DEVMODE settings;
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/* Make sure we are always at least the screen-depth of the blitter */
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if (_fullscreen_bpp < BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth()) _fullscreen_bpp = BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth();
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memset(&settings, 0, sizeof(settings));
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settings.dmSize = sizeof(settings);
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settings.dmFields =
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@@ -649,49 +622,39 @@ static bool AllocateDibSection(int w, int h)
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{
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BITMAPINFO *bi;
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HDC dc;
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int bpp = BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth();
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w = clamp(w, 64, MAX_SCREEN_WIDTH);
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h = clamp(h, 64, MAX_SCREEN_HEIGHT);
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if (bpp == 0) error("Can't use a blitter that blits 0 bpp for normal visuals");
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if (w == _screen.width && h == _screen.height)
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return false;
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_screen.width = w;
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_screen.pitch = ALIGN(w, 4);
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_screen.height = h;
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if (_wnd.alloced_bits) {
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free(_wnd.alloced_bits);
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_wnd.alloced_bits = NULL;
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}
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_screen.renderer = RendererFactoryBase::SelectRenderer(BlitterFactoryBase::GetCurrentBlitter()->GetRenderer());
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if (_screen.renderer == NULL) error("Couldn't load the renderer '%s' the selected blitter depends on", BlitterFactoryBase::GetCurrentBlitter()->GetRenderer());
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bi = (BITMAPINFO*)alloca(sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD) * 256);
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memset(bi, 0, sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD) * 256);
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bi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
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if (_wnd.double_size) {
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w = ALIGN(w, 4);
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_wnd.alloced_bits = _wnd.buffer_bits = (Pixel *)malloc(w * h * sizeof(Pixel));
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w *= 2;
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h *= 2;
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}
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bi->bmiHeader.biWidth = _wnd.width = w;
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bi->bmiHeader.biHeight = -(_wnd.height = h);
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bi->bmiHeader.biPlanes = 1;
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bi->bmiHeader.biBitCount = 8;
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bi->bmiHeader.biBitCount = BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth();
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bi->bmiHeader.biCompression = BI_RGB;
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if (_wnd.dib_sect) DeleteObject(_wnd.dib_sect);
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dc = GetDC(0);
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_wnd.dib_sect = CreateDIBSection(dc, bi, DIB_RGB_COLORS, (VOID**)&_wnd.bitmap_bits, NULL, 0);
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_wnd.dib_sect = CreateDIBSection(dc, bi, DIB_RGB_COLORS, (VOID**)&_wnd.buffer_bits, NULL, 0);
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if (_wnd.dib_sect == NULL) error("CreateDIBSection failed");
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ReleaseDC(0, dc);
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if (!_wnd.double_size) _wnd.buffer_bits = _wnd.bitmap_bits;
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return true;
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}
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@@ -723,7 +686,7 @@ static void FindResolutions()
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* Doesn't really matter since we don't pass a string anyways, but still
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* a letdown */
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for (i = 0; EnumDisplaySettingsA(NULL, i, &dm) != 0; i++) {
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if (dm.dmBitsPerPel == 8 && IS_INT_INSIDE(dm.dmPelsWidth, 640, MAX_SCREEN_WIDTH + 1) &&
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if (dm.dmBitsPerPel == BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth() && IS_INT_INSIDE(dm.dmPelsWidth, 640, MAX_SCREEN_WIDTH + 1) &&
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IS_INT_INSIDE(dm.dmPelsHeight, 480, MAX_SCREEN_HEIGHT + 1)) {
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uint j;
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@@ -786,43 +749,13 @@ static void Win32GdiStop()
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#if !defined(WINCE)
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if (_wnd.fullscreen) ChangeDisplaySettings(NULL, 0);
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#endif
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if (_wnd.double_size) {
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_cur_resolution[0] *= 2;
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_cur_resolution[1] *= 2;
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}
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MyShowCursor(true);
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}
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// simple upscaler by 2
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static void filter(int left, int top, int width, int height)
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{
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uint p = _screen.pitch;
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const Pixel *s = _wnd.buffer_bits + top * p + left;
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Pixel *d = _wnd.bitmap_bits + top * p * 4 + left * 2;
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for (; height > 0; height--) {
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int i;
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for (i = 0; i != width; i++) {
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d[i * 2] = d[i * 2 + 1] = d[i * 2 + p * 2] = d[i * 2 + 1 + p * 2] = s[i];
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}
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s += p;
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d += p * 4;
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}
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}
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static void Win32GdiMakeDirty(int left, int top, int width, int height)
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{
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RECT r = { left, top, left + width, top + height };
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if (_wnd.double_size) {
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filter(left, top, width, height);
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r.left *= 2;
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r.top *= 2;
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r.right *= 2;
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r.bottom *= 2;
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}
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InvalidateRect(_wnd.main_wnd, &r, FALSE);
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}
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