(svn r23) -Some omments on the code (blathijs)
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@@ -85,7 +85,7 @@ struct WorldSprite {
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struct Vehicle {
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byte type; // type, ie roadven,train,ship,aircraft,special
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byte subtype; // subtype
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byte subtype; // subtype (for trains, 0 == loco, 4 wagon ??)
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uint16 index; // NOSAVE: Index in vehicle array
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uint16 next_in_chain_old; // Next vehicle index for chained vehicles
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