(svn r13024) -Codechange: do not use WE_MOUSELOOP when WE_TICK suffices, rename WE_4 to something more descriptive and correct some (completely incorrect) comments.
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@@ -97,6 +97,7 @@ void MusicLoop();
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void ResetMusic();
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void ResetOldNames();
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void ProcessAsyncSaveFinish();
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void CallWindowTickEvent();
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extern void SetDifficultyLevel(int mode, GameOptions *gm_opt);
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extern Player* DoStartupNewPlayer(bool is_ai);
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