Codechange: Replace CStrA with std::string

This commit is contained in:
Charles Pigott
2021-04-02 21:08:16 +01:00
parent 33c5f984f5
commit f481c9fc2c
11 changed files with 84 additions and 234 deletions

View File

@@ -12,8 +12,7 @@
#include <map>
#include <stack>
#include "str.hpp"
#include <string>
#include "../direction_type.h"
#include "../signal_type.h"
@@ -67,9 +66,9 @@ inline typename ArrayT<T>::item_t ItemAtT(E idx, const T &t, typename ArrayT<T>:
* or t_unk when index is out of bounds.
*/
template <typename E, typename T>
inline CStrA ComposeNameT(E value, T &t, const char *t_unk, E val_inv, const char *name_inv)
inline std::string ComposeNameT(E value, T &t, const char *t_unk, E val_inv, const char *name_inv)
{
CStrA out;
std::string out;
if (value == val_inv) {
out = name_inv;
} else if (value == 0) {
@@ -77,18 +76,22 @@ inline CStrA ComposeNameT(E value, T &t, const char *t_unk, E val_inv, const cha
} else {
for (size_t i = 0; i < ArrayT<T>::length; i++) {
if ((value & (1 << i)) == 0) continue;
out.AddFormat("%s%s", (out.Size() > 0 ? "+" : ""), (const char*)t[i]);
out += (!out.empty() ? "+" : "");
out += t[i];
value &= ~(E)(1 << i);
}
if (value != 0) out.AddFormat("%s%s", (out.Size() > 0 ? "+" : ""), t_unk);
if (value != 0) {
out += (!out.empty() ? "+" : "");
out += t_unk;
}
}
return out.Transfer();
return out;
}
CStrA ValueStr(Trackdir td);
CStrA ValueStr(TrackdirBits td_bits);
CStrA ValueStr(DiagDirection dd);
CStrA ValueStr(SignalType t);
std::string ValueStr(Trackdir td);
std::string ValueStr(TrackdirBits td_bits);
std::string ValueStr(DiagDirection dd);
std::string ValueStr(SignalType t);
/** Class that represents the dump-into-string target. */
struct DumpTarget {
@@ -118,31 +121,31 @@ struct DumpTarget {
}
};
typedef std::map<KnownStructKey, CStrA> KNOWN_NAMES;
typedef std::map<KnownStructKey, std::string> KNOWN_NAMES;
CStrA m_out; ///< the output string
int m_indent; ///< current indent/nesting level
std::stack<CStrA> m_cur_struct; ///< here we will track the current structure name
KNOWN_NAMES m_known_names; ///< map of known object instances and their structured names
std::string m_out; ///< the output string
int m_indent; ///< current indent/nesting level
std::stack<std::string> m_cur_struct; ///< here we will track the current structure name
KNOWN_NAMES m_known_names; ///< map of known object instances and their structured names
DumpTarget()
: m_indent(0)
{}
static size_t& LastTypeId();
CStrA GetCurrentStructName();
bool FindKnownName(size_t type_id, const void *ptr, CStrA &name);
std::string GetCurrentStructName();
bool FindKnownName(size_t type_id, const void *ptr, std::string &name);
void WriteIndent();
void CDECL WriteLine(const char *format, ...) WARN_FORMAT(2, 3);
void WriteValue(const char *name, int value);
void WriteValue(const char *name, const char *value_str);
void WriteTile(const char *name, TileIndex t);
/** Dump given enum value (as a number and as named value) */
template <typename E> void WriteEnumT(const char *name, E e)
{
WriteValue(name, ValueStr(e).Data());
WriteValue(name, ValueStr(e).c_str());
}
void BeginStruct(size_t type_id, const char *name, const void *ptr);
@@ -155,13 +158,14 @@ struct DumpTarget {
if (s == nullptr) {
/* No need to dump nullptr struct. */
WriteLine("%s = <null>", name);
WriteValue(name, "<null>");
return;
}
CStrA known_as;
std::string known_as;
if (FindKnownName(type_id, s, known_as)) {
/* We already know this one, no need to dump it. */
WriteLine("%s = known_as.%s", name, known_as.Data());
std::string known_as_str = std::string("known_as.") + name;
WriteValue(name, known_as_str.c_str());
} else {
/* Still unknown, dump it */
BeginStruct(type_id, name, s);