(svn r16396) -Codechange: split NewGRF spritegroup into multiple subclasses instead of using a big union

This commit is contained in:
rubidium
2009-05-23 12:13:42 +00:00
parent b270ca84ba
commit f490394aa8
11 changed files with 271 additions and 270 deletions

View File

@@ -309,7 +309,7 @@ static uint32 HouseGetVariable(const ResolverObject *object, byte variable, byte
return UINT_MAX;
}
static const SpriteGroup *HouseResolveReal(const ResolverObject *object, const SpriteGroup *group)
static const SpriteGroup *HouseResolveReal(const ResolverObject *object, const RealSpriteGroup *group)
{
/* Houses do not have 'real' groups */
return NULL;
@@ -355,14 +355,14 @@ uint16 GetHouseCallback(CallbackID callback, uint32 param1, uint32 param2, House
object.callback_param2 = param2;
group = Resolve(GetHouseSpecs(house_id)->spritegroup, &object);
if (group == NULL || group->type != SGT_CALLBACK) return CALLBACK_FAILED;
if (group == NULL) return CALLBACK_FAILED;
return group->g.callback.result;
return group->GetCallbackResult();
}
static void DrawTileLayout(const TileInfo *ti, const SpriteGroup *group, byte stage, HouseID house_id)
static void DrawTileLayout(const TileInfo *ti, const TileLayoutSpriteGroup *group, byte stage, HouseID house_id)
{
const DrawTileSprites *dts = group->g.layout.dts;
const DrawTileSprites *dts = group->dts;
const DrawTileSeqStruct *dtss;
const HouseSpec *hs = GetHouseSpecs(house_id);
@@ -427,10 +427,11 @@ void DrawNewHouseTile(TileInfo *ti, HouseID house_id)
/* XXX: This is for debugging purposes really, and shouldn't stay. */
DrawGroundSprite(SPR_SHADOW_CELL, PAL_NONE);
} else {
const TileLayoutSpriteGroup *tlgroup = (const TileLayoutSpriteGroup *)group;
/* Limit the building stage to the number of stages supplied. */
byte stage = GetHouseBuildingStage(ti->tile);
stage = Clamp(stage - 4 + group->g.layout.num_sprites, 0, group->g.layout.num_sprites - 1);
DrawTileLayout(ti, group, stage, house_id);
stage = Clamp(stage - 4 + tlgroup->num_sprites, 0, tlgroup->num_sprites - 1);
DrawTileLayout(ti, tlgroup, stage, house_id);
}
}