Fix: [OpenGL] Main loop expects to start with the video buffer unmapped. (#9100)
This commit is contained in:
		| @@ -1311,6 +1311,8 @@ const char *VideoDriver_Win32OpenGL::Start(const StringList ¶m) | ||||
| 		_cur_resolution = old_res; | ||||
| 		return "Can't get pointer to screen buffer"; | ||||
| 	} | ||||
| 	/* Main loop expects to start with the buffer unmapped. */ | ||||
| 	this->ReleaseVideoPointer(); | ||||
|  | ||||
| 	MarkWholeScreenDirty(); | ||||
|  | ||||
|   | ||||
		Reference in New Issue
	
	Block a user
	 Michael Lutz
					Michael Lutz