Feature: raise the maximum NewGRF limit to 255

This commit is contained in:
Patric Stout
2021-05-09 19:07:58 +02:00
committed by Patric Stout
parent 6f0c6fb2ae
commit f4dd2d88c7
3 changed files with 16 additions and 5 deletions

View File

@@ -354,7 +354,7 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::SendClientInfo(NetworkClientIn
/** Send the client information about the server. */
NetworkRecvStatus ServerNetworkGameSocketHandler::SendGameInfo()
{
Packet *p = new Packet(PACKET_SERVER_GAME_INFO);
Packet *p = new Packet(PACKET_SERVER_GAME_INFO, TCP_MTU);
SerializeNetworkGameInfo(p, GetCurrentNetworkServerGameInfo());
this->SendPacket(p);
@@ -470,7 +470,7 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::SendError(NetworkErrorCode err
/** Send the check for the NewGRFs. */
NetworkRecvStatus ServerNetworkGameSocketHandler::SendNewGRFCheck()
{
Packet *p = new Packet(PACKET_SERVER_CHECK_NEWGRFS);
Packet *p = new Packet(PACKET_SERVER_CHECK_NEWGRFS, TCP_MTU);
const GRFConfig *c;
uint grf_count = 0;