Merge tag '1.11.0-beta2' into jgrpp
# Conflicts: # .github/workflows/ci-build.yml # .github/workflows/release.yml # CMakeLists.txt # src/blitter/32bpp_optimized.cpp # src/debug.cpp # src/gfx.cpp # src/gfx_func.h # src/lang/czech.txt # src/lang/english.txt # src/lang/italian.txt # src/lang/swedish.txt # src/lang/ukrainian.txt # src/network/network_server.cpp # src/os/windows/crashlog_win.cpp # src/os/windows/win32.cpp # src/pathfinder/follow_track.hpp # src/screenshot.cpp # src/settings_type.h # src/spritecache.cpp # src/vehicle_gui.cpp # src/video/sdl2_v.cpp # src/video/video_driver.cpp # src/video/video_driver.hpp # src/video/win32_v.cpp
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@@ -263,7 +263,7 @@ void Blitter_32bppOptimized::Draw(Blitter::BlitterParams *bp, BlitterMode mode,
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}
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}
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Sprite *Blitter_32bppOptimized::Encode(const SpriteLoader::Sprite *sprite, AllocatorProc *allocator)
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template <bool Tpal_to_rgb> Sprite *Blitter_32bppOptimized::EncodeInternal(const SpriteLoader::Sprite *sprite, AllocatorProc *allocator)
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{
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/* streams of pixels (a, r, g, b channels)
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*
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@@ -336,7 +336,7 @@ Sprite *Blitter_32bppOptimized::Encode(const SpriteLoader::Sprite *sprite, Alloc
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dst_px->a = a;
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if (a != 0 && a != 255) flags |= SF_TRANSLUCENT;
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*dst_n = src->m;
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if (src->m != 0) {
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if (Tpal_to_rgb && src->m != 0) {
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flags &= ~SF_NO_REMAP;
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if (src->m >= PALETTE_ANIM_START) flags &= ~SF_NO_ANIM;
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@@ -416,3 +416,11 @@ Sprite *Blitter_32bppOptimized::Encode(const SpriteLoader::Sprite *sprite, Alloc
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return dest_sprite;
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}
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template Sprite *Blitter_32bppOptimized::EncodeInternal<true>(const SpriteLoader::Sprite *sprite, AllocatorProc *allocator);
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template Sprite *Blitter_32bppOptimized::EncodeInternal<false>(const SpriteLoader::Sprite *sprite, AllocatorProc *allocator);
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Sprite *Blitter_32bppOptimized::Encode(const SpriteLoader::Sprite *sprite, AllocatorProc *allocator)
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{
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return this->EncodeInternal<true>(sprite, allocator);
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}
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