Merge tag '1.11.0-beta2' into jgrpp

# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/release.yml
#	CMakeLists.txt
#	src/blitter/32bpp_optimized.cpp
#	src/debug.cpp
#	src/gfx.cpp
#	src/gfx_func.h
#	src/lang/czech.txt
#	src/lang/english.txt
#	src/lang/italian.txt
#	src/lang/swedish.txt
#	src/lang/ukrainian.txt
#	src/network/network_server.cpp
#	src/os/windows/crashlog_win.cpp
#	src/os/windows/win32.cpp
#	src/pathfinder/follow_track.hpp
#	src/screenshot.cpp
#	src/settings_type.h
#	src/spritecache.cpp
#	src/vehicle_gui.cpp
#	src/video/sdl2_v.cpp
#	src/video/video_driver.cpp
#	src/video/video_driver.hpp
#	src/video/win32_v.cpp
This commit is contained in:
Jonathan G Rennison
2021-03-02 11:59:03 +00:00
148 changed files with 19670 additions and 1452 deletions

View File

@@ -46,17 +46,12 @@ extern FT_Library _library;
* @param long_path the path in system encoding.
* @return the short path in ANSI (ASCII).
*/
static const char *GetShortPath(const TCHAR *long_path)
static const char *GetShortPath(const wchar_t *long_path)
{
static char short_path[MAX_PATH];
#ifdef UNICODE
WCHAR short_path_w[MAX_PATH];
wchar_t short_path_w[MAX_PATH];
GetShortPathName(long_path, short_path_w, lengthof(short_path_w));
WideCharToMultiByte(CP_ACP, 0, short_path_w, -1, short_path, lengthof(short_path), nullptr, nullptr);
#else
/* Technically not needed, but do it for consistency. */
GetShortPathName(long_path, short_path, lengthof(short_path));
#endif
return short_path;
}
@@ -68,35 +63,30 @@ static const char *GetShortPath(const TCHAR *long_path)
* kept in memory then until the font is no longer needed. This could mean
* an additional memory usage of 30MB (just for fonts!) when using an eastern
* font for all font sizes */
#define FONT_DIR_NT "SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion\\Fonts"
#define FONT_DIR_9X "SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Fonts"
static const wchar_t *FONT_DIR_NT = L"SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion\\Fonts";
FT_Error GetFontByFaceName(const char *font_name, FT_Face *face)
{
FT_Error err = FT_Err_Cannot_Open_Resource;
HKEY hKey;
LONG ret;
TCHAR vbuffer[MAX_PATH], dbuffer[256];
TCHAR *pathbuf;
wchar_t vbuffer[MAX_PATH], dbuffer[256];
wchar_t *pathbuf;
const char *font_path;
uint index;
size_t path_len;
/* On windows NT (2000, NT3.5, XP, etc.) the fonts are stored in the
* "Windows NT" key, on Windows 9x in the Windows key. To save us having
* to retrieve the windows version, we'll just query both */
ret = RegOpenKeyEx(HKEY_LOCAL_MACHINE, _T(FONT_DIR_NT), 0, KEY_READ, &hKey);
if (ret != ERROR_SUCCESS) ret = RegOpenKeyEx(HKEY_LOCAL_MACHINE, _T(FONT_DIR_9X), 0, KEY_READ, &hKey);
ret = RegOpenKeyEx(HKEY_LOCAL_MACHINE, FONT_DIR_NT, 0, KEY_READ, &hKey);
if (ret != ERROR_SUCCESS) {
DEBUG(freetype, 0, "Cannot open registry key HKLM\\SOFTWARE\\Microsoft\\Windows (NT)\\CurrentVersion\\Fonts");
DEBUG(freetype, 0, "Cannot open registry key HKLM\\SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion\\Fonts");
return err;
}
/* Convert font name to file system encoding. */
TCHAR *font_namep = _tcsdup(OTTD2FS(font_name));
wchar_t *font_namep = wcsdup(OTTD2FS(font_name));
for (index = 0;; index++) {
TCHAR *s;
wchar_t *s;
DWORD vbuflen = lengthof(vbuffer);
DWORD dbuflen = lengthof(dbuffer);
@@ -112,17 +102,17 @@ FT_Error GetFontByFaceName(const char *font_name, FT_Face *face)
* TTC files, font files which contain more than one font are separated
* by '&'. Our best bet will be to do substr match for the fontname
* and then let FreeType figure out which index to load */
s = _tcschr(vbuffer, _T('('));
s = wcschr(vbuffer, L'(');
if (s != nullptr) s[-1] = '\0';
if (_tcschr(vbuffer, _T('&')) == nullptr) {
if (_tcsicmp(vbuffer, font_namep) == 0) break;
if (wcschr(vbuffer, L'&') == nullptr) {
if (wcsicmp(vbuffer, font_namep) == 0) break;
} else {
if (_tcsstr(vbuffer, font_namep) != nullptr) break;
if (wcsstr(vbuffer, font_namep) != nullptr) break;
}
}
if (!SUCCEEDED(OTTDSHGetFolderPath(nullptr, CSIDL_FONTS, nullptr, SHGFP_TYPE_CURRENT, vbuffer))) {
if (!SUCCEEDED(SHGetFolderPath(nullptr, CSIDL_FONTS, nullptr, SHGFP_TYPE_CURRENT, vbuffer))) {
DEBUG(freetype, 0, "SHGetFolderPath cannot return fonts directory");
goto folder_error;
}
@@ -131,9 +121,9 @@ FT_Error GetFontByFaceName(const char *font_name, FT_Face *face)
* contain multiple fonts inside this single file. GetFontData however
* returns the whole file, so we need to check each font inside to get the
* proper font. */
path_len = _tcslen(vbuffer) + _tcslen(dbuffer) + 2; // '\' and terminating nul.
pathbuf = AllocaM(TCHAR, path_len);
_sntprintf(pathbuf, path_len, _T("%s\\%s"), vbuffer, dbuffer);
path_len = wcslen(vbuffer) + wcslen(dbuffer) + 2; // '\' and terminating nul.
pathbuf = AllocaM(wchar_t, path_len);
_snwprintf(pathbuf, path_len, L"%s\\%s", vbuffer, dbuffer);
/* Convert the path into something that FreeType understands. */
font_path = GetShortPath(pathbuf);
@@ -238,13 +228,13 @@ err2:
ReleaseDC(nullptr, dc);
DeleteObject(font);
err1:
return ret_font_name == nullptr ? WIDE_TO_MB((const TCHAR *)logfont->elfFullName) : ret_font_name;
return ret_font_name == nullptr ? FS2OTTD((const wchar_t *)logfont->elfFullName) : ret_font_name;
}
#endif /* WITH_FREETYPE */
class FontList {
protected:
TCHAR **fonts;
wchar_t **fonts;
uint items;
uint capacity;
@@ -261,9 +251,9 @@ public:
free(this->fonts);
}
bool Add(const TCHAR *font) {
bool Add(const wchar_t *font) {
for (uint i = 0; i < this->items; i++) {
if (_tcscmp(this->fonts[i], font) == 0) return false;
if (wcscmp(this->fonts[i], font) == 0) return false;
}
if (this->items == this->capacity) {
@@ -271,7 +261,7 @@ public:
this->fonts = ReallocT(this->fonts, this->capacity);
}
this->fonts[this->items++] = _tcsdup(font);
this->fonts[this->items++] = wcsdup(font);
return true;
}
@@ -289,7 +279,7 @@ static int CALLBACK EnumFontCallback(const ENUMLOGFONTEX *logfont, const NEWTEXT
EFCParam *info = (EFCParam *)lParam;
/* Skip duplicates */
if (!info->fonts.Add((const TCHAR *)logfont->elfFullName)) return 1;
if (!info->fonts.Add((const wchar_t *)logfont->elfFullName)) return 1;
/* Only use TrueType fonts */
if (!(type & TRUETYPE_FONTTYPE)) return 1;
/* Don't use SYMBOL fonts */
@@ -315,7 +305,7 @@ static int CALLBACK EnumFontCallback(const ENUMLOGFONTEX *logfont, const NEWTEXT
}
char font_name[MAX_PATH];
convert_from_fs((const TCHAR *)logfont->elfFullName, font_name, lengthof(font_name));
convert_from_fs((const wchar_t *)logfont->elfFullName, font_name, lengthof(font_name));
#ifdef WITH_FREETYPE
/* Add english name after font name */
@@ -352,7 +342,7 @@ bool SetFallbackFont(FreeTypeSettings *settings, const char *language_isocode, i
{
DEBUG(freetype, 1, "Trying fallback fonts");
EFCParam langInfo;
if (GetLocaleInfo(MAKELCID(winlangid, SORT_DEFAULT), LOCALE_FONTSIGNATURE, (LPTSTR)&langInfo.locale, sizeof(langInfo.locale) / sizeof(TCHAR)) == 0) {
if (GetLocaleInfo(MAKELCID(winlangid, SORT_DEFAULT), LOCALE_FONTSIGNATURE, (LPTSTR)&langInfo.locale, sizeof(langInfo.locale) / sizeof(wchar_t)) == 0) {
/* Invalid langid or some other mysterious error, can't determine fallback font. */
DEBUG(freetype, 1, "Can't get locale info for fallback font (langid=0x%x)", winlangid);
return false;
@@ -497,6 +487,7 @@ void Win32FontCache::ClearFontCache()
SpriteLoader::Sprite sprite;
sprite.AllocateData(ZOOM_LVL_NORMAL, width * height);
sprite.type = ST_FONT;
sprite.colours = (aa ? SCC_PAL | SCC_ALPHA : SCC_PAL);
sprite.width = width;
sprite.height = height;
sprite.x_offs = gm.gmptGlyphOrigin.x;
@@ -533,7 +524,7 @@ void Win32FontCache::ClearFontCache()
}
GlyphEntry new_glyph;
new_glyph.sprite = BlitterFactory::GetCurrentBlitter()->Encode(&sprite, AllocateFont);
new_glyph.sprite = BlitterFactory::GetCurrentBlitter()->Encode(&sprite, SimpleSpriteAlloc);
new_glyph.width = gm.gmCellIncX;
this->SetGlyphPtr(key, &new_glyph);
@@ -612,7 +603,7 @@ void LoadWin32Font(FontSize fs)
} else if (strchr(settings->font, '.') != nullptr) {
/* Might be a font file name, try load it. */
TCHAR fontPath[MAX_PATH] = {};
wchar_t fontPath[MAX_PATH] = {};
/* See if this is an absolute path. */
if (FileExists(settings->font)) {
@@ -630,11 +621,7 @@ void LoadWin32Font(FontSize fs)
/* Try a nice little undocumented function first for getting the internal font name.
* Some documentation is found at: http://www.undocprint.org/winspool/getfontresourceinfo */
typedef BOOL(WINAPI *PFNGETFONTRESOURCEINFO)(LPCTSTR, LPDWORD, LPVOID, DWORD);
#ifdef UNICODE
static PFNGETFONTRESOURCEINFO GetFontResourceInfo = (PFNGETFONTRESOURCEINFO)GetProcAddress(GetModuleHandle(_T("Gdi32")), "GetFontResourceInfoW");
#else
static PFNGETFONTRESOURCEINFO GetFontResourceInfo = (PFNGETFONTRESOURCEINFO)GetProcAddress(GetModuleHandle(_T("Gdi32")), "GetFontResourceInfoA");
#endif
static PFNGETFONTRESOURCEINFO GetFontResourceInfo = (PFNGETFONTRESOURCEINFO)GetProcAddress(GetModuleHandle(L"Gdi32"), "GetFontResourceInfoW");
if (GetFontResourceInfo != nullptr) {
/* Try to query an array of LOGFONTs that describe the file. */
@@ -649,10 +636,10 @@ void LoadWin32Font(FontSize fs)
/* No dice yet. Use the file name as the font face name, hoping it matches. */
if (logfont.lfFaceName[0] == 0) {
TCHAR fname[_MAX_FNAME];
_tsplitpath(fontPath, nullptr, nullptr, fname, nullptr);
wchar_t fname[_MAX_FNAME];
_wsplitpath(fontPath, nullptr, nullptr, fname, nullptr);
_tcsncpy_s(logfont.lfFaceName, lengthof(logfont.lfFaceName), fname, _TRUNCATE);
wcsncpy_s(logfont.lfFaceName, lengthof(logfont.lfFaceName), fname, _TRUNCATE);
logfont.lfWeight = strcasestr(settings->font, " bold") != nullptr || strcasestr(settings->font, "-bold") != nullptr ? FW_BOLD : FW_NORMAL; // Poor man's way to allow selecting bold fonts.
}
} else {